mirror of
https://github.com/RaindropViewer/RaindropViewer.git
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yea. lazy.
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@@ -0,0 +1,154 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Disk;
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using OpenMetaverse;
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using SearchOption = System.IO.SearchOption;
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// on every boot, as soon as possible,
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// copy any missing/changed items in streaming assets to the data path in user-accessible-space
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// CopyStreamingAssetsToPersistentDataPath
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namespace UnityScripts.Disk
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{
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public class StaticFilesCopier
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{
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private StaticFilesCopier()
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{
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}
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private static StaticFilesCopier _instance;
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public static StaticFilesCopier GetInstance()
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{
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if (_instance == null)
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{
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_instance = new StaticFilesCopier();
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}
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return _instance;
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}
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public bool CopyIsDoneAndNoErrors = false;
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// do copy (scan the files in device, copy if not same as staticassets.).
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public int Work()
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{
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BetterStreamingAssets.Initialize(); //fuck, this is easy to forget.
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int res = CheckOmvDataFolderAndUpdateItIfNecessary();
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if (res != -1)
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CopyIsDoneAndNoErrors = true;
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return res;
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}
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//returns -1 if failed.
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private int CheckOmvDataFolderAndUpdateItIfNecessary()
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{
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List<string> updatedFiles = null;
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try
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{
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updatedFiles = CopyIfRequired_StreamingAssetsFolder(
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DirectoryHelpers.GetInternalStorageDir()
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);
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}
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catch (Exception e)
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{
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return -1;
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}
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if (updatedFiles.Count > 0)
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{
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var printString = String.Join(Environment.NewLine, updatedFiles);
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OpenMetaverse.Logger.Log(
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"These files were copied from staticAssets : "
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+ Environment.NewLine
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+ printString,
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Helpers.LogLevel.Info
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);
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}
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else
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{
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OpenMetaverse.Logger.Log(
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"staticAssets are already latest version in : "
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+ DirectoryHelpers.GetInternalStorageDir(),
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Helpers.LogLevel.Info
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);
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}
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return 0;
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}
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// scan all files in streamingAssets folder, and copy any changed/missing files into userDataRoot.
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// return some files that were updated.
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private List<string> CopyIfRequired_StreamingAssetsFolder(string appRootPath)
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{
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List<String> updatedFiles = new List<string>();
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//everything in StreamingAssets\
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string slash = Path.DirectorySeparatorChar.ToString();
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if (!BetterStreamingAssets.DirectoryExists(slash))
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{
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throw new Exception("StreamingAssets root not accessible.");
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}
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string[] paths = BetterStreamingAssets.GetFiles(slash, "*", SearchOption.AllDirectories);
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if (paths.Length == 0)
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{
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throw new Exception("StreamingAssets has no files in it.");
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}
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foreach (var sourcePath in paths)
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{
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string relativePath = "";
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//find the equivalent path in appRootPath
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string root = Directory.GetDirectoryRoot(sourcePath);
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if (root != null/*todo: check for failed get root.*/)
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{
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// gotta remove that root slash character '\'
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relativePath = sourcePath.Substring(root.Length - 1);
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}
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//1. check for missing file
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string targetPath = Path.Combine(appRootPath, relativePath);
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if (!File.Exists(targetPath))
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{
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updatedFiles.Add(targetPath);
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DirectoryHelpers.WriteToFile(
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BetterStreamingAssets.ReadAllBytes(sourcePath),
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targetPath);
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}
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//2. check for diffs in the file.
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bool fileIsDifferent = false;
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using (Stream fs1 = File.OpenRead(targetPath))
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using (Stream fs2 = BetterStreamingAssets.OpenRead(sourcePath))
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{
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if (FilesStreamsAreSame(fs1, fs2))
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{
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//do nothing
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}
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else
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{
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fileIsDifferent = true;
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}
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}
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if (fileIsDifferent)
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{
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updatedFiles.Add(targetPath);
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DirectoryHelpers.WriteToFile(
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BetterStreamingAssets.ReadAllBytes(sourcePath),
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targetPath);
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}
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}
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return updatedFiles;
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}
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// true if same data in both files.
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// false if either source or dest file is missing
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private bool FilesStreamsAreSame(Stream fs1, Stream fs2)
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{
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return FileHelpers.FileStreamsAreEqual(fs1, fs2);
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}
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}
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}
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