Files
RaindropViewer/Assets/OverlayPanel.cs
T

27 lines
505 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
//the map overlay panel, that is laid on top of the map UI when a place is selected.
public class OverlayPanel : MonoBehaviour
{
public GameObject panel;
private void Awake()
{
//register my root.
}
public void Show()
{
panel.SetActive(true);
}
public void Disappear()
{
panel.SetActive(false);
}
}