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The test reads j2p from disk and then saves it to disk using Texture2d.EncodeToJPG(). it is passing on android phone.
16 lines
387 B
Plaintext
16 lines
387 B
Plaintext
{
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"name": "AsyncImageLoader.Runtime",
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"references": [
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"Unity.Burst",
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"Unity.Mathematics"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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} |