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https://github.com/RaindropViewer/RaindropViewer.git
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47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
// using System.Collections;
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// using System.Collections.Generic;
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// using OpenMetaverse;
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// using Raindrop;
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// using Raindrop.ServiceLocator;
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// using UnityEngine;
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//
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// //this one have bug : update does not run when disabled.
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// the original intent of this script, was to toggle visibliilty/interactivity of the object it is attached to, based on the connectivity state of the backend
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// public class toggleInteractivityBasedOnConnectionStatus : MonoBehaviour
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// {
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// private RaindropInstance _instance;
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//
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// // Start is called before the first frame update
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// void Start()
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// {
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// notConnected();
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//
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// _instance = RaindropInstance.GlobalInstance;
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// }
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//
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//
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// // Update is called once per frame
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// void Update()
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// {
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// if (_instance.Client.Network.Connected == false)
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// {
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// notConnected();
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// }
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// else
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// {
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// yesConnected();
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// }
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// }
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//
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//
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// private void notConnected()
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// {
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// this.gameObject.SetActive(false);
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// }
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// private void yesConnected()
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// {
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// this.gameObject.SetActive(true);
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//
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// }
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// }
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