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https://github.com/HQarroum/docker-android.git
synced 2026-07-30 03:12:18 +00:00
Refactoring the GPU acceleration implementation
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@@ -23,13 +23,21 @@ export USER=root
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# Creating the Android Virtual Emulator.
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echo "Creating the Android Virtual Emulator ..."
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echo "Using package '$PACKAGE_PATH', ABI '$ABI' and device '$DEVICE_ID' for creating the emulator"
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echo no | avdmanager create avd -n android --abi "$ABI" -k "$PACKAGE_PATH" --device "$DEVICE_ID"
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echo no | avdmanager create avd -f -n android --abi "$ABI" -k "$PACKAGE_PATH" --device "$DEVICE_ID"
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Xvfb "$DISPLAY" -screen 0 1920x1080x16 -nolisten tcp &
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# If GPU acceleration is enabled, we create a virtual framebuffer
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# to be used by the emulator when running with GPU acceleration.
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if [ "$GPU_ACCELERATED" == "true" ]; then
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echo "Running with GPU acceleration enabled"
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export DISPLAY=":0.0"
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export GPU_MODE="host"
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Xvfb "$DISPLAY" -screen 0 1920x1080x16 -nolisten tcp &;
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else
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export GPU_MODE="auto"
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fi
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# Asynchronously write updates on the standard output
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# about the state of the boot sequence.
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#cat ~/.android/avd/android.avd/config.ini
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wait_for_boot &
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# Start the emulator with no audio, no GUI, and no snapshots.
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@@ -37,9 +45,7 @@ echo "Starting the emulator ..."
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emulator \
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-verbose \
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-avd android \
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-gpu host \
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-gpu "$GPU_MODE" \
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-no-boot-anim \
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-no-window \
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-no-snapshot-save \
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-qemu \
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-enable-kvm || update_state "ANDROID_STOPPED"
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-no-snapshot-save || update_state "ANDROID_STOPPED"
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