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docker-android2/scripts/start-emulator.sh
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#!/bin/bash
set -e
source ./emulator-monitoring.sh
# The emulator console port.
EMULATOR_CONSOLE_PORT=5554
# The ADB port used to connect to ADB.
ADB_PORT=5555
# Start ADB server by listening on all interfaces.
echo "Starting the ADB server ..."
adb -a -P 5037 server nodaemon &
# Detect ip and forward ADB ports outside to outside interface
ip=$(ip addr list eth0 | grep "inet " | cut -d' ' -f6 | cut -d/ -f1)
redir --laddr="$ip" --lport="$EMULATOR_CONSOLE_PORT" --caddr=127.0.0.1 --cport="$EMULATOR_CONSOLE_PORT" &
redir --laddr="$ip" --lport="$ADB_PORT" --caddr=127.0.0.1 --cport="$ADB_PORT" &
export USER=root
# Creating the Android Virtual Emulator.
echo "Creating the Android Virtual Emulator ..."
echo "Using package '$PACKAGE_PATH', ABI '$ABI' and device '$DEVICE_ID' for creating the emulator"
echo no | avdmanager create avd -f -n android --abi "$ABI" -k "$PACKAGE_PATH" --device "$DEVICE_ID"
# If GPU acceleration is enabled, we create a virtual framebuffer
# to be used by the emulator when running with GPU acceleration.
if [ "$GPU_ACCELERATED" == "true" ]; then
echo "Running with GPU acceleration enabled";
export DISPLAY=":0.0";
export GPU_MODE="host";
Xvfb "$DISPLAY" -screen 0 1920x1080x16 -nolisten tcp &;
else
export GPU_MODE="auto"
fi
# Asynchronously write updates on the standard output
# about the state of the boot sequence.
wait_for_boot &
# Start the emulator with no audio, no GUI, and no snapshots.
echo "Starting the emulator ..."
emulator \
-verbose \
-avd android \
-gpu "$GPU_MODE" \
-no-boot-anim \
-no-window \
-no-snapshot-save || update_state "ANDROID_STOPPED"