mirror of
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Fix/prod build (#51)
* chore: add CI secrets management and local testing script - Added ci-secrets.example.json to provide a template for CI secrets configuration. - Introduced test-ci-local.sh script to facilitate local testing of the package-and-publish workflow using act. - Updated .gitignore to exclude the actual ci-secrets.json file containing sensitive tokens. * chore: enhance local testing and environment loading scripts - Added scripts to load environment variables from .env and JSON files, improving local development setup. - Introduced ci-event.json to simulate GitHub event payloads for local CI testing. - Updated test-ci-local.sh to utilize the new event JSON for better integration with local testing workflows. - Modified .gitignore to include ci-secrets.local.json for local secret management. * chore: enhance environment loading and improve V8 memory management - Updated load-env.sh to conditionally load ci-secrets.local.json and set APPLE_PASSWORD for notarization. - Introduced a delay in auto-starting skills to prevent memory spikes during initialization. - Adjusted V8 runtime memory settings to minimize initial heap allocation, reducing the risk of OOM errors. * chore: update version bump workflow to modify tauri.conf.json - Changed the version update process to reflect changes in tauri.conf.json instead of Cargo.toml. - Adjusted the commit message to indicate the inclusion of tauri.conf.json in the version bump process. * chore: migrate from V8 to QuickJS runtime and update related configurations - Replaced V8 runtime references with QuickJS throughout the codebase, including updates to initialization and error handling. - Modified package.json to change the build command for macOS to source environment variables correctly. - Updated Cargo.toml to remove deno_core dependency and include rquickjs with appropriate features. - Cleaned up unused V8-related code and comments in the runtime modules. - Adjusted skill manifest checks to support QuickJS compatibility. * refactor: implement QuickJS runtime and remove V8 references - Replaced V8 engine with QuickJS in the runtime module, updating related imports and initialization logic. - Introduced new `qjs_engine.rs` and `qjs_skill_instance.rs` files to handle QuickJS-specific functionality. - Removed the deprecated `v8_skill_instance.rs` and associated V8-related code. - Updated JavaScript bootstrap code to align with QuickJS operations and APIs. - Adjusted documentation and comments to reflect the transition to QuickJS. * refactor: update IdbStorage to use parking_lot::Mutex for improved concurrency - Changed the connection management in IdbStorage from RwLock to parking_lot::Mutex for better performance. - Updated related methods to reflect the new locking mechanism, enhancing the efficiency of database operations. - Adjusted the IdbOpenResult struct to include serde::Serialize for potential serialization needs. * refactor: update QuickJS skill instance and timer management - Modified memory limit and stack size settings in QjsSkillInstance to be asynchronous, improving performance. - Cleaned up imports in qjs_ops.rs by removing unused dependencies and enhancing function definitions for clarity. - Refactored timer management functions for better readability and efficiency, including renaming and restructuring comments. * chore: update package.json scripts and clean up build.rs - Added a new script for running the Tauri app with environment variable loading. - Simplified the macOS development command to use a dedicated build script. - Removed unnecessary environment variable logging from build.rs to streamline the build process. - Cleaned up commented-out sections in the GitHub Actions workflow for Android packaging.
This commit is contained in:
@@ -0,0 +1,649 @@
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//! QjsSkillInstance — manages one QuickJS context per skill.
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//!
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//! Key differences from V8 version:
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//! - QuickJS contexts are Send+Sync with `parallel` feature, so we use regular tokio::spawn (not spawn_blocking)
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//! - No V8 creation lock needed (QuickJS contexts are lightweight ~1-2MB)
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//! - No stagger delay needed between skill starts
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//! - Direct memory limits via `rt.set_memory_limit()`
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//! - Uses `ctx.eval::<T, _>(code)` instead of `runtime.execute_script()`
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//! - Simplified error handling with rquickjs::Error
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use std::collections::HashMap;
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use std::path::PathBuf;
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use std::sync::Arc;
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use std::time::Duration;
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use parking_lot::RwLock;
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use tokio::sync::mpsc;
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use crate::runtime::cron_scheduler::CronScheduler;
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use crate::runtime::skill_registry::SkillRegistry;
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use crate::runtime::types::{
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SkillConfig, SkillMessage, SkillSnapshot, SkillStatus, ToolContent, ToolDefinition, ToolResult,
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};
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use crate::services::tdlib_v8::{qjs_ops, IdbStorage};
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/// Dependencies passed to a skill instance for bridge installation.
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#[allow(dead_code)]
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pub struct BridgeDeps {
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pub cron_scheduler: Arc<CronScheduler>,
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pub skill_registry: Arc<SkillRegistry>,
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pub app_handle: Option<tauri::AppHandle>,
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pub data_dir: PathBuf,
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// NOTE: No v8_creation_lock - QuickJS doesn't need it
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}
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/// Shared mutable state for a skill instance.
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pub struct SkillState {
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pub status: SkillStatus,
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pub tools: Vec<ToolDefinition>,
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pub error: Option<String>,
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pub published_state: HashMap<String, serde_json::Value>,
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}
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impl Default for SkillState {
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fn default() -> Self {
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Self {
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status: SkillStatus::Pending,
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tools: Vec::new(),
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error: None,
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published_state: HashMap::new(),
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}
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}
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}
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/// A running skill instance using QuickJS.
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pub struct QjsSkillInstance {
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pub config: SkillConfig,
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pub state: Arc<RwLock<SkillState>>,
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pub sender: mpsc::Sender<SkillMessage>,
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pub skill_dir: PathBuf,
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pub data_dir: PathBuf,
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}
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impl QjsSkillInstance {
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/// Create a new QuickJS skill instance.
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pub fn new(
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config: SkillConfig,
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skill_dir: PathBuf,
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data_dir: PathBuf,
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) -> (Self, mpsc::Receiver<SkillMessage>) {
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let (tx, rx) = mpsc::channel(64);
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let instance = Self {
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config,
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state: Arc::new(RwLock::new(SkillState::default())),
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sender: tx,
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skill_dir,
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data_dir,
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};
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(instance, rx)
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}
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/// Take a snapshot of the current skill state.
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pub fn snapshot(&self) -> SkillSnapshot {
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let state = self.state.read();
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SkillSnapshot {
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skill_id: self.config.skill_id.clone(),
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name: self.config.name.clone(),
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status: state.status,
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tools: state.tools.clone(),
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error: state.error.clone(),
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state: state.published_state.clone(),
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}
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}
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/// Spawn the skill's execution loop as a tokio task.
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/// Unlike V8 (which needed spawn_blocking), QuickJS contexts are Send.
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pub fn spawn(
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&self,
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mut rx: mpsc::Receiver<SkillMessage>,
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_deps: BridgeDeps,
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) -> tokio::task::JoinHandle<()> {
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let config = self.config.clone();
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let state = self.state.clone();
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let skill_dir = self.skill_dir.clone();
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let data_dir = self.data_dir.clone();
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tokio::spawn(async move {
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// Update status
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state.write().status = SkillStatus::Initializing;
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// Create storage
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let storage = match IdbStorage::new(&data_dir) {
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Ok(s) => s,
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Err(e) => {
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let mut s = state.write();
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s.status = SkillStatus::Error;
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s.error = Some(format!("Failed to create storage: {e}"));
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log::error!("[skill:{}] Storage creation failed: {e}", config.skill_id);
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return;
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}
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};
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// Read the entry point JS file
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let entry_path = skill_dir.join(&config.entry_point);
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let js_source = match tokio::fs::read_to_string(&entry_path).await {
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Ok(src) => src,
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Err(e) => {
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let mut s = state.write();
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s.status = SkillStatus::Error;
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s.error = Some(format!("Failed to read {}: {e}", config.entry_point));
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log::error!("[skill:{}] Failed to read entry point: {e}", config.skill_id);
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return;
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}
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};
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// Create QuickJS runtime with memory limits
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let rt = match rquickjs::AsyncRuntime::new() {
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Ok(rt) => rt,
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Err(e) => {
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let mut s = state.write();
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s.status = SkillStatus::Error;
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s.error = Some(format!("Failed to create QuickJS runtime: {e}"));
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log::error!("[skill:{}] Failed to create QuickJS runtime: {e}", config.skill_id);
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return;
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}
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};
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// Set memory limit (config.memory_limit is in bytes)
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rt.set_memory_limit(config.memory_limit).await;
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rt.set_max_stack_size(512 * 1024).await; // 512KB stack
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// Create context with full standard library
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let ctx = match rquickjs::AsyncContext::full(&rt).await {
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Ok(ctx) => ctx,
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Err(e) => {
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let mut s = state.write();
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s.status = SkillStatus::Error;
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s.error = Some(format!("Failed to create QuickJS context: {e}"));
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log::error!("[skill:{}] Failed to create context: {e}", config.skill_id);
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return;
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}
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};
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// Create shared timer state
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let timer_state = Arc::new(RwLock::new(qjs_ops::TimerState::default()));
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// Create WebSocket state
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let ws_state = Arc::new(RwLock::new(qjs_ops::WebSocketState::default()));
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// Create published skill state (different from SkillState above)
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let published_state = Arc::new(RwLock::new(qjs_ops::SkillState::default()));
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// Register ops and run bootstrap + skill code
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let skill_id = config.skill_id.clone();
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let init_result = ctx.with(|js_ctx| {
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// Register native ops as __ops global
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let skill_context = qjs_ops::SkillContext {
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skill_id: skill_id.clone(),
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data_dir: data_dir.clone(),
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};
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if let Err(e) = qjs_ops::register_ops(
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&js_ctx,
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storage.clone(),
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skill_context,
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published_state.clone(),
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timer_state.clone(),
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ws_state.clone(),
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) {
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return Err(format!("Failed to register ops: {e}"));
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}
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// Load bootstrap
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let bootstrap_code = include_str!("../services/tdlib_v8/bootstrap.js");
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if let Err(e) = js_ctx.eval::<rquickjs::Value, _>(bootstrap_code) {
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let err_str = format!("Bootstrap failed: {e}");
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return Err(err_str);
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}
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// Set skill ID
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let bridge_code = format!(
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r#"globalThis.__skillId = "{}";"#,
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skill_id.replace('"', r#"\""#)
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);
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if let Err(e) = js_ctx.eval::<rquickjs::Value, _>(bridge_code.as_bytes()) {
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return Err(format!("Skill init failed: {e}"));
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}
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// Execute the skill's entry point
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if let Err(e) = js_ctx.eval::<rquickjs::Value, _>(js_source.as_bytes()) {
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return Err(format!("Skill load failed: {e}"));
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}
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// Extract tool definitions
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extract_tools(&js_ctx, &state);
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Ok(())
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}).await;
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if let Err(e) = init_result {
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let mut s = state.write();
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s.status = SkillStatus::Error;
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s.error = Some(e.clone());
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log::error!("[skill:{}] {e}", config.skill_id);
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return;
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}
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// Call init() lifecycle
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if let Err(e) = call_lifecycle(&ctx, "init").await {
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let mut s = state.write();
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s.status = SkillStatus::Error;
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s.error = Some(format!("init() failed: {e}"));
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log::error!("[skill:{}] init() failed: {e}", config.skill_id);
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return;
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}
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// Execute pending jobs after init (process promises)
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drive_jobs(&rt).await;
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// Call start() lifecycle
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if let Err(e) = call_lifecycle(&ctx, "start").await {
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let mut s = state.write();
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s.status = SkillStatus::Error;
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s.error = Some(format!("start() failed: {e}"));
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log::error!("[skill:{}] start() failed: {e}", config.skill_id);
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return;
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}
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// Execute pending jobs after start
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drive_jobs(&rt).await;
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// Mark as running
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state.write().status = SkillStatus::Running;
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log::info!("[skill:{}] Running (QuickJS)", config.skill_id);
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// Run the event loop
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run_event_loop(&rt, &ctx, &mut rx, &state, &config.skill_id, &timer_state).await;
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})
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}
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}
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// ============================================================================
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// Event Loop
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// ============================================================================
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/// The main event loop that drives the QuickJS runtime.
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/// This continuously:
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/// 1. Polls for ready timers and fires their callbacks
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/// 2. Checks for incoming messages (non-blocking)
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/// 3. Runs the QuickJS job queue for promises/async ops
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/// 4. Sleeps efficiently when idle
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async fn run_event_loop(
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rt: &rquickjs::AsyncRuntime,
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ctx: &rquickjs::AsyncContext,
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rx: &mut mpsc::Receiver<SkillMessage>,
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state: &Arc<RwLock<SkillState>>,
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skill_id: &str,
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timer_state: &Arc<RwLock<qjs_ops::TimerState>>,
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) {
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// Maximum sleep duration when no timers are pending
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const MAX_IDLE_SLEEP: Duration = Duration::from_millis(100);
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// Minimum sleep to prevent busy-spinning
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const MIN_SLEEP: Duration = Duration::from_millis(1);
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loop {
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// 1. Poll and fire ready timers
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let ready_timers = {
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let (ready, _next) = qjs_ops::poll_timers(timer_state);
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ready
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};
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// Fire timer callbacks in JavaScript
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for timer_id in ready_timers {
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fire_timer_callback(ctx, timer_id).await;
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}
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// 2. Check for incoming messages (non-blocking)
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match rx.try_recv() {
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Ok(msg) => {
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let should_stop = handle_message(ctx, msg, state, skill_id).await;
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if should_stop {
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break;
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}
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}
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Err(mpsc::error::TryRecvError::Empty) => {
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// No message - that's fine
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}
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Err(mpsc::error::TryRecvError::Disconnected) => {
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// Channel closed, exit
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log::info!("[skill:{}] Message channel disconnected, stopping", skill_id);
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break;
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}
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}
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// 3. Drive QuickJS job queue (process pending promises)
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drive_jobs(rt).await;
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// 4. Calculate sleep duration based on next timer
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let sleep_duration = {
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let (_, next_timer) = qjs_ops::poll_timers(timer_state);
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match next_timer {
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Some(d) if d < MIN_SLEEP => MIN_SLEEP,
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Some(d) if d > MAX_IDLE_SLEEP => MAX_IDLE_SLEEP,
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Some(d) => d,
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None => MAX_IDLE_SLEEP,
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}
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};
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// Sleep efficiently - this yields the thread when no work is needed
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tokio::time::sleep(sleep_duration).await;
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}
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}
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/// Drive the QuickJS job queue until no more jobs are pending.
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async fn drive_jobs(rt: &rquickjs::AsyncRuntime) {
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// idle() runs all pending futures and jobs
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rt.idle().await;
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}
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/// Fire a timer callback in JavaScript.
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async fn fire_timer_callback(ctx: &rquickjs::AsyncContext, timer_id: u32) {
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let code = format!("globalThis.__handleTimer({});", timer_id);
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ctx.with(|js_ctx| {
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if let Err(e) = js_ctx.eval::<rquickjs::Value, _>(code.as_bytes()) {
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log::error!("[timer] Callback for timer {} failed: {}", timer_id, e);
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}
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}).await;
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}
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/// Handle a single message from the channel.
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/// Returns true if the skill should stop.
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async fn handle_message(
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ctx: &rquickjs::AsyncContext,
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msg: SkillMessage,
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state: &Arc<RwLock<SkillState>>,
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skill_id: &str,
|
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) -> bool {
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match msg {
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SkillMessage::CallTool { tool_name, arguments, reply } => {
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let result = handle_tool_call(ctx, &tool_name, arguments).await;
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let _ = reply.send(result);
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||||
}
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SkillMessage::ServerEvent { event, data } => {
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let _ = handle_server_event(ctx, &event, data).await;
|
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}
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SkillMessage::CronTrigger { schedule_id } => {
|
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let _ = handle_cron_trigger(ctx, &schedule_id).await;
|
||||
}
|
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SkillMessage::Stop { reply } => {
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let _ = call_lifecycle(ctx, "stop").await;
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state.write().status = SkillStatus::Stopped;
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log::info!("[skill:{}] Stopped", skill_id);
|
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let _ = reply.send(());
|
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return true; // Signal to stop
|
||||
}
|
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SkillMessage::SetupStart { reply } => {
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let result = handle_js_call(ctx, "onSetupStart", "{}").await;
|
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let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::SetupSubmit { step_id, values, reply } => {
|
||||
let args = serde_json::json!({ "stepId": step_id, "values": values });
|
||||
let result = handle_js_call(ctx, "onSetupSubmit", &args.to_string()).await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::SetupCancel { reply } => {
|
||||
let result = handle_js_void_call(ctx, "onSetupCancel", "{}").await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::ListOptions { reply } => {
|
||||
let result = handle_js_call(ctx, "onListOptions", "{}").await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::SetOption { name, value, reply } => {
|
||||
let args = serde_json::json!({ "name": name, "value": value });
|
||||
let result = handle_js_void_call(ctx, "onSetOption", &args.to_string()).await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::SessionStart { session_id, reply } => {
|
||||
let args = serde_json::json!({ "sessionId": session_id });
|
||||
let result = handle_js_void_call(ctx, "onSessionStart", &args.to_string()).await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::SessionEnd { session_id, reply } => {
|
||||
let args = serde_json::json!({ "sessionId": session_id });
|
||||
let result = handle_js_void_call(ctx, "onSessionEnd", &args.to_string()).await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::Tick { reply } => {
|
||||
let result = handle_js_void_call(ctx, "onTick", "{}").await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
SkillMessage::Rpc { method, params, reply } => {
|
||||
let args = serde_json::json!({ "method": method, "params": params });
|
||||
let result = handle_js_call(ctx, "onRpc", &args.to_string()).await;
|
||||
let _ = reply.send(result);
|
||||
}
|
||||
}
|
||||
false // Don't stop
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Helper Functions
|
||||
// ============================================================================
|
||||
|
||||
/// Call a lifecycle function on the skill object.
|
||||
/// Looks for the skill at globalThis.__skill.default first, then falls back to globalThis.
|
||||
async fn call_lifecycle(ctx: &rquickjs::AsyncContext, name: &str) -> Result<(), String> {
|
||||
let name = name.to_string();
|
||||
ctx.with(|js_ctx| {
|
||||
let code = format!(
|
||||
r#"(function() {{
|
||||
var skill = globalThis.__skill && globalThis.__skill.default
|
||||
? globalThis.__skill.default
|
||||
: (globalThis.__skill || globalThis);
|
||||
if (typeof skill.{name} === 'function') {{
|
||||
skill.{name}();
|
||||
}} else if (typeof globalThis.{name} === 'function') {{
|
||||
globalThis.{name}();
|
||||
}}
|
||||
}})()"#
|
||||
);
|
||||
js_ctx.eval::<rquickjs::Value, _>(code.as_bytes())
|
||||
.map_err(|e| format!("{name}() failed: {e}"))?;
|
||||
Ok(())
|
||||
}).await
|
||||
}
|
||||
|
||||
/// Extract tool definitions from the skill.
|
||||
fn extract_tools(js_ctx: &rquickjs::Ctx<'_>, state: &Arc<RwLock<SkillState>>) {
|
||||
let code = r#"
|
||||
(function() {
|
||||
var skill = globalThis.__skill && globalThis.__skill.default
|
||||
? globalThis.__skill.default
|
||||
: (globalThis.__skill || null);
|
||||
var tools = (skill && skill.tools) || globalThis.tools || [];
|
||||
return JSON.stringify(tools.map(function(t) {
|
||||
return {
|
||||
name: t.name || "",
|
||||
description: t.description || "",
|
||||
input_schema: t.inputSchema || t.input_schema || {}
|
||||
};
|
||||
}));
|
||||
})()
|
||||
"#;
|
||||
|
||||
// eval with String type hint tells rquickjs to convert the result to a Rust String
|
||||
match js_ctx.eval::<String, _>(code) {
|
||||
Ok(json_str) => {
|
||||
match serde_json::from_str::<Vec<ToolDefinition>>(&json_str) {
|
||||
Ok(tools) => {
|
||||
state.write().tools = tools;
|
||||
}
|
||||
Err(e) => {
|
||||
log::warn!("[tools] Failed to parse tools JSON: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
log::warn!("[tools] Failed to extract tools: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle a tool call.
|
||||
async fn handle_tool_call(
|
||||
ctx: &rquickjs::AsyncContext,
|
||||
tool_name: &str,
|
||||
arguments: serde_json::Value,
|
||||
) -> Result<ToolResult, String> {
|
||||
let args_str = serde_json::to_string(&arguments)
|
||||
.map_err(|e| format!("Failed to serialize args: {e}"))?;
|
||||
let tool_name = tool_name.to_string();
|
||||
|
||||
let result_text = ctx.with(|js_ctx| {
|
||||
let code = format!(
|
||||
r#"(function() {{
|
||||
var skill = globalThis.__skill && globalThis.__skill.default
|
||||
? globalThis.__skill.default
|
||||
: (globalThis.__skill || null);
|
||||
var tools = (skill && skill.tools) || globalThis.tools || [];
|
||||
for (var i = 0; i < tools.length; i++) {{
|
||||
if (tools[i].name === "{}") {{
|
||||
var args = {};
|
||||
var result = tools[i].execute(args);
|
||||
if (result && typeof result === 'object') {{
|
||||
return JSON.stringify(result);
|
||||
}}
|
||||
return String(result);
|
||||
}}
|
||||
}}
|
||||
throw new Error("Tool '{}' not found");
|
||||
}})()"#,
|
||||
tool_name.replace('"', r#"\""#),
|
||||
args_str,
|
||||
tool_name.replace('"', r#"\""#),
|
||||
);
|
||||
|
||||
match js_ctx.eval::<String, _>(code.as_bytes()) {
|
||||
Ok(s) => Ok(s),
|
||||
Err(e) => Err(format!("Tool execution failed: {e}"))
|
||||
}
|
||||
}).await?;
|
||||
|
||||
Ok(ToolResult {
|
||||
content: vec![ToolContent::Text { text: result_text }],
|
||||
is_error: false,
|
||||
})
|
||||
}
|
||||
|
||||
/// Handle a server event.
|
||||
async fn handle_server_event(
|
||||
ctx: &rquickjs::AsyncContext,
|
||||
event: &str,
|
||||
data: serde_json::Value,
|
||||
) -> Result<(), String> {
|
||||
let data_str = serde_json::to_string(&data).unwrap_or_else(|_| "null".to_string());
|
||||
let event = event.to_string();
|
||||
|
||||
ctx.with(|js_ctx| {
|
||||
let code = format!(
|
||||
r#"(function() {{
|
||||
var skill = globalThis.__skill && globalThis.__skill.default
|
||||
? globalThis.__skill.default
|
||||
: (globalThis.__skill || globalThis);
|
||||
if (typeof skill.onServerEvent === 'function') {{
|
||||
skill.onServerEvent("{}", {});
|
||||
}} else if (typeof globalThis.onServerEvent === 'function') {{
|
||||
globalThis.onServerEvent("{}", {});
|
||||
}}
|
||||
}})()"#,
|
||||
event.replace('"', r#"\""#),
|
||||
data_str,
|
||||
event.replace('"', r#"\""#),
|
||||
data_str,
|
||||
);
|
||||
|
||||
js_ctx.eval::<rquickjs::Value, _>(code.as_bytes())
|
||||
.map_err(|e| format!("Event handler failed: {e}"))?;
|
||||
Ok(())
|
||||
}).await
|
||||
}
|
||||
|
||||
/// Handle a cron trigger.
|
||||
async fn handle_cron_trigger(ctx: &rquickjs::AsyncContext, schedule_id: &str) -> Result<(), String> {
|
||||
let schedule_id = schedule_id.to_string();
|
||||
ctx.with(|js_ctx| {
|
||||
let code = format!(
|
||||
r#"(function() {{
|
||||
var skill = globalThis.__skill && globalThis.__skill.default
|
||||
? globalThis.__skill.default
|
||||
: (globalThis.__skill || globalThis);
|
||||
if (typeof skill.onCronTrigger === 'function') {{
|
||||
skill.onCronTrigger("{}");
|
||||
}} else if (typeof globalThis.onCronTrigger === 'function') {{
|
||||
globalThis.onCronTrigger("{}");
|
||||
}}
|
||||
}})()"#,
|
||||
schedule_id.replace('"', r#"\""#),
|
||||
schedule_id.replace('"', r#"\""#),
|
||||
);
|
||||
js_ctx.eval::<rquickjs::Value, _>(code.as_bytes())
|
||||
.map_err(|e| format!("Cron trigger failed: {e}"))
|
||||
.map(|_| ())
|
||||
}).await
|
||||
}
|
||||
|
||||
/// Call a JS function on the skill object that returns a JSON value.
|
||||
async fn handle_js_call(
|
||||
ctx: &rquickjs::AsyncContext,
|
||||
fn_name: &str,
|
||||
args_json: &str,
|
||||
) -> Result<serde_json::Value, String> {
|
||||
let fn_name = fn_name.to_string();
|
||||
let args_json = args_json.to_string();
|
||||
|
||||
let result_text = ctx.with(|js_ctx| {
|
||||
let code = format!(
|
||||
r#"(function() {{
|
||||
var skill = globalThis.__skill && globalThis.__skill.default
|
||||
? globalThis.__skill.default
|
||||
: (globalThis.__skill || globalThis);
|
||||
var fn = skill.{fn_name} || globalThis.{fn_name};
|
||||
if (typeof fn === 'function') {{
|
||||
var args = {args_json};
|
||||
var result = fn.call(skill, args);
|
||||
return JSON.stringify(result);
|
||||
}}
|
||||
return "null";
|
||||
}})()"#
|
||||
);
|
||||
|
||||
match js_ctx.eval::<String, _>(code.as_bytes()) {
|
||||
Ok(s) => Ok(s),
|
||||
Err(e) => Err(format!("{fn_name}() failed: {e}"))
|
||||
}
|
||||
}).await?;
|
||||
|
||||
serde_json::from_str(&result_text)
|
||||
.map_err(|e| format!("{fn_name}() returned invalid JSON: {e}"))
|
||||
}
|
||||
|
||||
/// Call a JS function on the skill object that returns void.
|
||||
async fn handle_js_void_call(
|
||||
ctx: &rquickjs::AsyncContext,
|
||||
fn_name: &str,
|
||||
args_json: &str,
|
||||
) -> Result<(), String> {
|
||||
let fn_name = fn_name.to_string();
|
||||
let args_json = args_json.to_string();
|
||||
|
||||
ctx.with(|js_ctx| {
|
||||
let code = format!(
|
||||
r#"(function() {{
|
||||
var skill = globalThis.__skill && globalThis.__skill.default
|
||||
? globalThis.__skill.default
|
||||
: (globalThis.__skill || globalThis);
|
||||
var fn = skill.{fn_name} || globalThis.{fn_name};
|
||||
if (typeof fn === 'function') {{
|
||||
var args = {args_json};
|
||||
fn.call(skill, args);
|
||||
}}
|
||||
}})()"#
|
||||
);
|
||||
|
||||
js_ctx.eval::<rquickjs::Value, _>(code.as_bytes())
|
||||
.map_err(|e| format!("{fn_name}() failed: {e}"))
|
||||
.map(|_| ())
|
||||
}).await
|
||||
}
|
||||
Reference in New Issue
Block a user