Commit Graph
132 Commits
Author SHA1 Message Date
Steven EnamakelandGitHub a115758c6c Improve local voice readiness and add Composio trigger history (#516)
* feat: enhance local AI asset state management and error handling

- Updated the Home component to improve readiness checks for local AI assets, ensuring a more robust UI experience.
- Refactored the LocalAiService to provide clearer state management for STT and TTS models, including handling on-demand downloads and error logging.
- Enhanced the voice status function to accurately reflect the availability of transcription backends, improving overall system reliability.
- Introduced warnings for on-demand model downloads to inform users about potential delays in functionality.

* feat: implement polling for voice server status in OverlayApp

- Added a polling mechanism to periodically check the voice server status every 2 seconds, ensuring the overlay remains in sync with the server state.
- Introduced logic to activate or dismiss the speech-to-text (STT) mode based on the server's recording or transcribing state, enhancing user experience and responsiveness.
- Utilized the existing `callCoreRpc` function to fetch server status, improving reliability in state management during brief disconnects or reconnections.

* feat: refine prompt handling in LocalAiService

- Updated the prompt construction logic in `LocalAiService` to enhance clarity and functionality.
- When `no_think` is set, the system prompt now includes a directive for the model to respond with only the final answer, improving response accuracy.
- Refactored the prompt and system parameters to ensure they are correctly formatted and passed to the `OllamaGenerateRequest`, enhancing overall request handling.

* feat: enhance STT readiness checks in VoicePanel and useVoiceSkillStatus

- Updated the STT readiness logic in `VoicePanel` to account for both 'ready' and 'ondemand' states, improving the accuracy of readiness assessments.
- Refined the `useVoiceSkillStatus` hook to ensure it only blocks when the local AI's STT state is explicitly 'missing', enhancing overall system reliability and user experience.

* feat(composio): implement ComposeIO trigger history component and hook

- Added `ComposeioTriggerHistory` component to display a list of ComposeIO trigger events with formatted timestamps and payloads.
- Introduced `useComposeioTriggerHistory` hook to manage fetching and state of trigger history entries, including error handling and loading states.
- Updated `Webhooks` page to integrate the new component and hook, replacing previous webhook activity display with ComposeIO trigger history.
- Created utility functions for formatting timestamps and payloads for better readability in the UI.
- Established backend support for fetching trigger history through new Tauri commands, ensuring robust data handling and storage.

* style: apply repo formatting fixes

* feat: add fs2 dependency and enhance ComposeIO trigger history handling

- Introduced the `fs2` crate to manage file locking, improving the reliability of file operations in the ComposeIO trigger history.
- Updated `ComposioTriggerHistoryStore` to utilize exclusive file locks during archive writing, ensuring data integrity.
- Enhanced error handling for file operations, providing clearer logging for failures related to file access and locking.
- Refactored the initialization logic for global trigger history to prevent duplicate setups, improving overall stability.
2026-04-12 16:43:33 -07:00
Steven EnamakelandGitHub 8635ac16c5 feat: real-time inference progress events for web channel (#514)
* feat(conversations): implement real-time inference status tracking

- Added new event listeners for inference start, iteration start, subagent spawning, and completion to track the live state of chat interactions.
- Introduced an `InferenceStatus` interface to manage the current phase and active tools/subagents for each thread.
- Updated the UI to display inference status indicators, enhancing user experience during chat interactions.
- Created a new `progress` module in the Rust backend to emit real-time progress events, allowing for better integration with the web channel.
- Refactored the `subscribeChatEvents` function to include new event handlers for managing inference and subagent events, improving clarity and maintainability of the event handling logic.

* style: fix formatting from pre-push hook

* fix(test): read SSE events until chat_done instead of first event

The e2e test expected `chat_done` as the first SSE event, but now
real-time progress events (inference_start, iteration_start) are
emitted before it. Use `read_sse_event_by_type` to skip progress
events and wait for the terminal `chat_done` event.
2026-04-12 11:58:36 -07:00
Steven EnamakelandGitHub 403f239ca5 refactor: remove QuickJS skills runtime (#508)
* refactor: remove quickjs skills runtime

* style: apply repo formatting

* refactor: clean up error reporting and connection handling

- Removed the 'skill' source option from the error report structure to streamline error reporting.
- Refactored the ConnectionsPanel component to simplify connection status badge rendering and improve clarity.
- Updated the CronJobsPanel to enhance logging for cron job loading processes.
- Adjusted SkillCard component to use a more consistent type for icons.
- Deleted outdated end-to-end tests for Gmail and Notion skills, improving test suite maintainability.

* fix: remove unnecessary ESLint disable comment in Conversations component

- Cleaned up the Conversations component by removing the ESLint disable comment for exhaustive dependencies in the useEffect hook, improving code clarity and maintainability.

* fix: remove unnecessary whitespace in Conversations component

- Eliminated an extra line of whitespace in the Conversations component, enhancing code readability and maintainability.

* refactor: streamline SkillCard imports for improved clarity

- Combined import statements in the SkillCard component to enhance code readability and maintainability.
2026-04-11 14:57:35 -07:00
Steven EnamakelandGitHub 759691e380 feat(composio): improve toolkit sync and connection handling (#507)
* Enhance release workflow with build target input and improved job structure

- Added a new input parameter `build_target` to specify the environment (production or staging) for the release process.
- Made `release_type` input optional with a default value of `patch`.
- Refactored job names and dependencies to reflect the new build target logic, including conditional steps for production and staging environments.
- Introduced a `resolve` step to determine build outputs based on the selected environment, enhancing the workflow's flexibility and clarity.
- Updated the `create-release` job to depend on the new `prepare-build` job, ensuring proper execution flow based on the build target.

* feat(composio): enhance Composio integration with toolkit management and testing

- Added `KNOWN_COMPOSIO_TOOLKITS` constant to facilitate access to available toolkits.
- Implemented unit tests for `useComposioIntegrations` to ensure correct behavior during toolkit and connection fetching, including error handling scenarios.
- Updated `Skills` page to utilize the new `KNOWN_COMPOSIO_TOOLKITS` for improved toolkit display logic.
- Refactored hooks to handle connection errors gracefully and maintain toolkit visibility.
- Enhanced backend integration by updating Composio client configuration to streamline toolkit management.

* refactor(dispatch): remove channel delivery instructions for Telegram

- Deleted the `channel_delivery_instructions` function, which provided response guidelines for Telegram messages. This change simplifies the message processing logic in the `process_channel_message` function by eliminating unnecessary instructions, enhancing clarity and maintainability.

* refactor(composio): simplify Composio client configuration and remove toggles

- Updated the `build_composio_client` function to remove unnecessary configuration checks, as Composio is always enabled when the user is signed in.
- Revised the `resolve_client` function to clarify error handling related to user authentication.
- Streamlined the `IntegrationsConfig` structure by removing toggles for Composio and related backend settings, ensuring a consistent configuration approach across integrations.
- Adjusted tests to reflect the removal of integration toggles and focus on core API key usage.

* refactor(composio): remove composio disabled state and improve error handling

- Eliminated the `disabled` state from the `useComposioIntegrations` hook, as Composio is always enabled when the user is authenticated.
- Updated error handling to surface backend connection issues directly, replacing previous checks for a disabled state.
- Revised tests to reflect the new error handling logic, ensuring clarity in toolkit fetch error reporting.

* refactor(integrations): update authentication handling for client configuration

- Revised the `build_client` function to prioritize app-session JWT for user authentication, enhancing clarity in the fallback mechanism to `config.api_key`.
- Improved error messages in `resolve_client` and `build_client` to provide clearer guidance on authentication issues related to session tokens.
- Streamlined comments and documentation to reflect the updated authentication flow, ensuring consistency across integration components.

* refactor(composio): unwrap CLI envelope for API responses

- Introduced a new `unwrapCliEnvelope` function to handle the response format from the Rust side, allowing for easier access to the flat shapes defined in `./types`.
- Updated `listToolkits`, `listConnections`, `listTools`, `authorize`, `deleteConnection`, and `execute` functions to utilize the new unwrapping logic, improving response handling consistency across the Composio API.
- Enhanced error handling by ensuring that responses without logs pass through unchanged, maintaining backward compatibility.

* refactor(skills_agent): update agent description and enhance Composio tool integration

- Revised the `when_to_use` description in `agent.toml` to clarify the role of the Skills Agent as a service integration specialist, emphasizing its capability to execute both Composio and QuickJS skill tools.
- Expanded the `prompt.md` documentation to detail available tool surfaces and typical Composio flow, improving clarity on how to interact with external services.
- Implemented category overrides for Composio tools in `tools.rs` to ensure they are recognized as part of the Skill category, allowing proper access through the skills sub-agent.
- Added tests to verify that Composio tools are correctly filtered and accessible by the skills sub-agent, ensuring robust integration and functionality.

* style: apply formatter output from pre-push checks

* refactor(tests): update Gmail and Notion integration tests for composio

- Refactored tests for the Skills page to integrate Gmail and Notion as composio tools, enhancing the testing framework.
- Removed mock data and streamlined the test setup to reflect the current state of available skills.
- Updated assertions to verify the rendering of connected and disconnected states for Gmail and Notion integrations, respectively.
- Improved clarity and maintainability of test cases by consolidating mock implementations and removing redundant code.

* refactor(skills): update toolkit categorization and enhance test assertions

- Modified the Skills component to assign categories dynamically based on toolkit metadata, improving organization of displayed tools.
- Updated test cases to reflect the new categorization, ensuring accurate rendering of tools under their respective categories instead of a generic 'Other' group.
- Enhanced assertions in tests to verify the presence of specific tools and their categories, improving test coverage and reliability.

* refactor(skills): streamline item creation in Skills component

- Simplified the item creation logic in the Skills component by removing unnecessary line breaks, enhancing code readability without altering functionality.
- This change contributes to cleaner code structure and maintainability in the Skills page.

* refactor(tests): enhance Gmail and Notion integration tests for improved clarity

- Updated the integration tests for Gmail and Notion on the Skills page to utilize the `within` function for more precise querying of elements within their respective sections.
- Improved test assertions to ensure that the connected and disconnected states are accurately verified, enhancing the reliability of the tests.
- Streamlined the test setup to better reflect the current structure of the Skills component, contributing to overall test maintainability.

* feat(skills): enhance Composio integration error handling and logging

- Added error handling for Composio integrations in the Skills component, displaying a user-friendly message when integration status is stale or an error occurs.
- Implemented logging in development mode to provide insights into the state of Composio toolkits and connections, aiding in debugging.
- Updated the item rendering logic to reflect the error state, ensuring users can retry fetching integrations when an error is detected.
- Enhanced tests to verify the display of error messages and the functionality of the retry mechanism, improving overall test coverage and reliability.
2026-04-11 12:15:45 -07:00
Steven EnamakelandGitHub 462b4d2895 Move conversation persistence into workspace memory store (#503)
* Move conversation persistence into workspace memory store

* Apply formatter updates for conversation persistence

* Enhance conversation persistence by registering a new subscriber for channel events. Update domain subscriber registration to include workspace directory, ensuring proper message handling and persistence across channels. Refactor event structure to include message ID and reply target for improved tracking. Additionally, adjust module visibility for context management.
2026-04-10 23:04:59 -07:00
Steven EnamakelandGitHub 73f8d1287a refactor: remove hardware-related components and streamline service management (#502)
* feat(config): introduce pre-login user directory structure

- Added support for a pre-login user directory to encapsulate configuration, memory, and state before any user logs in. This ensures that all initial data is scoped under a dedicated user directory (`users/local`), preventing direct writes to the root `.openhuman` path.
- Implemented the `pre_login_user_dir` function to return the appropriate path for the pre-login user.
- Updated configuration loading logic to defer disk state creation until the first successful login, enhancing user data management and isolation.
- Added tests to verify the correct behavior of the pre-login directory structure.

* refactor: remove hardware-related components and streamline service management

- Deleted hardware configuration and related tools from the codebase, including `HardwareConfig`, `HardwareTransport`, and associated memory management tools.
- Introduced a new `service.ts` module for managing service and daemon commands, consolidating service-related functionalities.
- Updated import paths across the application to reflect the removal of hardware references and the addition of the new service management module.
- Refactored the `build_system_prompt` function to remove hardware access instructions, focusing on action instructions instead.
- Cleaned up the Cargo.toml and Cargo.lock files by removing unused dependencies related to hardware management.

* chore: apply formatting and tauri lockfile sync

* refactor(tests): extract config file writing logic into a reusable function

- Introduced a `write_config_file` function to encapsulate the logic for creating directories and writing configuration files, improving code reuse and readability.
- Updated test cases to utilize the new function for writing configuration files, ensuring consistency and reducing duplication.
- Added handling for pre-login user directory structure to ensure configuration is correctly written to the appropriate paths.
2026-04-10 22:55:47 -07:00
Steven EnamakelandGitHub 1c7318603e feat(composio): backend-proxied Composio integration end-to-end (#501)
* feat(composio): add Composio integration module with OAuth support

- Introduced a new Composio module for backend-proxied access to various OAuth integrations.
- Implemented ComposioClient for handling API requests related to toolkits, connections, and actions.
- Added RPC operations for listing toolkits, managing connections, and executing actions.
- Registered Composio controllers and schemas for integration with the existing system.
- Created a debug script for testing Composio OAuth flow against the live backend.
- Updated Cargo.lock to version 0.52.3 to reflect the new changes.

* feat(composio): implement Composio connection modal and API integration

- Added ComposioConnectModal for managing Composio toolkit connections, mirroring the user experience of existing modals.
- Introduced composioApi for backend communication, including functions for listing toolkits, managing connections, and handling OAuth authorization.
- Created toolkitMeta for displaying metadata of Composio toolkits in the Skills grid.
- Developed hooks for fetching and managing Composio integrations, ensuring real-time updates on connection status.
- Updated Skills page to integrate Composio toolkits, providing a seamless user experience for connecting and managing integrations.

* chore: update OpenHuman version to 0.52.3 and add debug-composio-trigger script

- Bumped OpenHuman package version in Cargo.lock to 0.52.3.
- Introduced a new script, debug-composio-trigger.mjs, for Socket.IO live listening of Composio trigger events, facilitating testing and debugging of webhook interactions.

* style(composio): apply Prettier + rustfmt from pre-push hook

* feat(composio): enhance ComposioConnectModal and improve polling logic

- Updated ComposioConnectModal to handle various connection phases more effectively, including 'waiting' for pending connections.
- Introduced new refs for managing polling state and in-flight requests to prevent overlapping executions.
- Improved error handling during polling, providing clearer feedback on OAuth timeouts.
- Added logic to resume polling if the modal opens while an OAuth handoff is in progress.
- Refactored connection handling in the modal for better clarity and maintainability.

* refactor(composio): improve JSON payload handling and connection verification

- Updated debug-composio-login.sh to build JSON payloads using jq for safer handling of toolkit data.
- Enhanced connection verification logic in debug-composio-trigger.mjs to prioritize newly created connections and provide warnings for missing toolkits.
- Refactored composio operations in ops.rs to return a more explicit error type, improving clarity in error handling across RPC operations.
2026-04-10 22:52:18 -07:00
Mega MindandGitHub 9118bfb5d6 Fix/skill start issue (#498)
* chore: update .gitignore and bump openhuman version to 0.52.2

- Added `overlay/src-tauri/target/` to .gitignore to prevent tracking of build artifacts.
- Updated the openhuman package version from 0.52.0 to 0.52.2 in Cargo.lock files for both the main and app/src-tauri directories.
- Enhanced entitlements for macOS Hardened Runtime to allow outbound HTTPS calls and server connections.
- Refactored registry operations to use rustls explicitly, improving network reliability on macOS.

* refactor(logging): improve debug message formatting in fetch_url_bytes function

- Updated the logging statement in the fetch_url_bytes function to enhance readability by formatting the debug message across multiple lines. This change improves clarity in log outputs, making it easier to track the number of bytes fetched from URLs.

* feat(skill-setup): enhance OAuth handling and skill status synchronization

- Introduced a managed OAuth auto-advance mechanism to ensure it runs only once per login attempt, improving user experience during authentication.
- Updated the SkillSetupWizard to handle skill runtime checks more effectively, ensuring that the skill starts correctly and transitions to the setup phase seamlessly.
- Enhanced the useSkillSnapshot hook to provide a synthesized offline snapshot when the skill is not yet running, preventing UI stalls during loading.
- Implemented background synchronization after OAuth completion to ensure users see fresh data immediately without blocking the UI.
- Added tests to validate the new behavior for skills setup completion and status retrieval without requiring the skill to be started first.

* refactor(skills): streamline setup_complete retrieval in handle_skills_status function

- Simplified the retrieval of the `setup_complete` variable by removing unnecessary line breaks, enhancing code readability and maintainability.
- This change improves the clarity of the function's logic without altering its functionality.

* refactor(skills): simplify success message and remove initial sync from OAuth flow

- Updated the success message in the SkillSetupWizard to remove references to background syncing, streamlining user communication.
- Removed the initial sync trigger from the SkillManager after OAuth completion, shifting the responsibility for data synchronization to the user interface or cron jobs.
- Adjusted comments in the desktopDeepLinkListener to reflect the new sync behavior, clarifying that initial data sync is no longer automatic.

* fix(pr-498): address CodeRabbit review and CI failures

- SkillSetupWizard: only show complete after startSetup succeeds; error on failures
- hooks: merge prior snapshot into offline fallback; use const arrow for helper
- E2E: reset skills_set_setup_complete in finally for isolation
- json_rpc_e2e: assert oauth/complete returns start() result; add minimal start()
- Skills page tests: mock screen-intelligence/autocomplete/voice hooks (CoreStateProvider)

Made-with: Cursor

* fix: address follow-up CodeRabbit (readiness poll, shared test mocks)

- SkillSetupWizard: waitForSkillRunning after startSkill before startSetup/auth RPC
- json_rpc_e2e: poll skills_status until running instead of fixed 400ms sleep
- Consolidate Skills page vi.mocks in test/mockDefaultSkillStatusHooks.ts

Made-with: Cursor

* fix: CodeRabbit — legacy OAuth awaits setSetupComplete, const waitForSkillRunning, mock base

- Legacy OAuth: await persistence before complete; error on failure; guard ref + reset on skillId
- waitForSkillRunning: const arrow per TS style
- mockDefaultSkillStatusHooks: offlineStatusBase spread for shared literals

Made-with: Cursor
2026-04-11 04:16:15 +05:30
Cyrus GrayandGitHub e60b9f882d refactor(settings): restructure settings page for better UX (#494)
* refactor(settings): restructure settings page for better UX

Reorganize settings into 4 clean sections (Account & Billing, Features,
AI & Models, Developer Options) and extract developer-oriented options
from user-facing panels into dedicated debug panels.

- Merge Account & Security + Billing into Account & Billing section
- Rename Automation & Channels to Features; add Tools, Voice here
- Simplify AI & Skills to AI & Models (just Local AI Model)
- Expand Developer Options from 4 to 10 items
- Create 4 debug panels: ScreenAwarenessDebug, AutocompleteDebug,
  VoiceDebug, LocalModelDebug
- Simplify 4 user panels by stripping dev knobs (FPS, debounce timers,
  test harnesses, diagnostics, etc.)
- Delete AccessibilityPanel (merged into Screen Awareness)
- Add "Advanced settings" link in each simplified panel
- Update navigation breadcrumbs for new hierarchy

* fix(settings): address PR review feedback on debug panels

- Guard null result from openhumanAutocompleteDebugFocus()
- Block save/start until full config loaded in AutocompletePanel
- Separate poll errors from action errors in LocalModelDebugPanel
- Replace useEffect setState with render-time one-shot init in
  ScreenAwarenessDebugPanel to avoid set-state-in-effect lint rule
- Remove unused openhumanLocalAiAssetsStatus call from VoiceDebugPanel

* fix(settings): update tests for simplified panel structure

- Update ScreenIntelligencePanel test for renamed title, button text,
  and platform message
- Rewrite AutocompletePanel test for simplified panel (dev options moved
  to AutocompleteDebugPanel)
2026-04-10 21:51:00 +05:30
0cd0f7a670 feat(voice): sync overlay orb with chat voice button state (#487) (#490)
* feat(voice): sync overlay orb with chat voice button state (#487)

The overlay orb already reacts to hotkey-based dictation via Socket.IO
events, but the chat "Start Talking" button used local React state only.
Add a new RPC method `openhuman.overlay_stt_notify` that the chat button
calls at each voice state transition, which publishes to the existing
DICTATION_BUS / TRANSCRIPTION_BUS broadcast channels — so the overlay
reflects recording/transcribing/idle from both input paths with zero
changes to the Socket.IO bridge or overlay event handlers.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): address CI formatting and CodeRabbit review feedback

- Run cargo fmt and prettier to fix formatting violations
- Use typed enum OverlaySttState instead of raw String for state param
  (serde rejects invalid states at deserialization, eliminating the
  unknown state branch)
- Require `text` field for transcription_done state (return error if
  missing instead of silently ignoring)
- Replace raw transcript logging with metadata-only (has_text, text_len)
  to avoid logging sensitive user speech content
- Use "Voice input active" aria-label (covers recording + linger phases)
- Convert notifyOverlaySttState to arrow function with async/await per
  repo TS conventions

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-10 18:25:08 +05:30
Cyrus GrayandGitHub 3a2e026346 fix(billing): redesign subscription cards and polish billing page UI (#492)
* feat(skills): state-aware cards and setup modals for built-in skills

Replace static "Settings" buttons on Screen Intelligence, Text Auto-Complete,
and Voice Intelligence skill cards with live status dots, labels, and dynamic
CTA buttons (Enable/Setup/Manage/Retry) matching third-party skill UX.

Each built-in skill gets:
- A status hook deriving card state from core RPC snapshots
- A setup/enable modal with step-by-step flows (permissions, enable, success)
- Escape key + aria dialog attributes for accessibility

Screen Intelligence: permission grant flow → enable → success
Text Auto-Complete: one-click enable → success
Voice Intelligence: STT model check → enable voice server → success

* fix(billing): redesign subscription cards and polish full billing page UI

- Redesign plan cards with clear visual hierarchy: name/tagline left, prominent price right,
  vertical feature checklist with check/X icons, full-width CTA buttons
- Add "Popular" badge to Basic plan with accent border and shadow
- Add taglines and rewrite features to user-friendly language
- Remove confusing technical pills (monthly budget, 7-day cycle, 10-hour cap, discount %)
- Hide "Premium-usage discount: 0%" pill for free users
- Remove redundant "Why upgrade?" section
- Fix double padding (SubscriptionPlans px-4/mx-4 and AutoRecharge px-4 inside parent p-4)
- Fix "5-hour cap" label to "10-hour cap" and hide when both values are zero
- Fix progress bar background from dark stone-700/60 to light stone-200
- Shorten verbose copy across Current Plan header, divider, and Pay as You Go description

* style: apply prettier formatting
2026-04-10 18:22:19 +05:30
YellowSnnowmannandGitHub aee9c52e88 fix(channels): Telegram threading, live listeners, core restart, and webhook cleanup (#485)
* feat(config): enhance world-readable config warning mechanism

- Introduced a new static variable to track previously warned world-readable config files, preventing duplicate warnings.
- Updated the warning logic to only log a warning for each unique world-readable config file, improving log clarity and reducing noise.
- Added new `ChannelReactionReceived` and `ChannelReactionSent` events to the DomainEvent enum, expanding event handling capabilities in the event bus.
- Included tests for the new reaction events to ensure proper functionality and integration.

* feat(logging): add log file constraints and event filtering

- Introduced functions to parse log file constraints from environment variables and filter log events based on these constraints.
- Enhanced the `init_for_cli_run` function to apply the new filtering logic, improving log management and clarity.
- Updated the `conversation_history_key` function to include thread context for Telegram, ensuring accurate message targeting.
- Added a new trait method `supports_reactions` to the `Channel` trait, indicating support for emoji reactions.
- Implemented integration tests for Telegram channel features, including reaction handling and thread message forwarding.

* feat(telegram): enhance message handling with reactions and typing indicators

- Added support for emoji reactions in Telegram responses, allowing for contextual acknowledgment of user messages.
- Implemented a decision heuristic for when to use reactions, improving user interaction quality.
- Introduced a typing indicator that activates immediately upon receiving a message, providing instant feedback to users.
- Updated the channel delivery instructions to include new reaction syntax and guidelines for usage.
- Enhanced tests to cover new reaction handling and message acknowledgment features, ensuring robust functionality.

* fix(tests): update route key for Telegram message handling tests

- Changed the route key in tests from `telegram_alice` to `telegram_alice_chat-1` to match the updated `conversation_history_key` format for Telegram.
- This adjustment ensures accurate routing and consistency in message handling tests.

* refactor(tests): streamline message handling in runtime tool calls

- Refactored the message handling tests to utilize a `ChannelMessage` struct for improved clarity and maintainability.
- Updated the route key generation to use the `conversation_history_key` function, ensuring consistency in message routing.
- Simplified the invocation of `process_channel_message` by directly passing the constructed message, enhancing readability.

* fix(telegram): enhance finalize_draft method to support thread context

- Updated the `finalize_draft` method in the `Channel` trait and its implementation for `TelegramChannel` to accept an optional `thread_ts` parameter, allowing for message threading.
- Adjusted related message handling functions to utilize the new parameter, ensuring proper message context during sending.
- Modified tests to reflect changes in the `finalize_draft` method signature, enhancing the robustness of message handling in threaded conversations.

* refactor(tests): ran format

* feat(discord, telegram): implement core process restart on channel connection

- Added functionality to restart the core process when a channel connection requires a restart, enhancing the user experience by automating the process.
- Implemented error handling to log any issues during the restart, ensuring users are informed to restart the app if necessary.
- Updated both Discord and Telegram configuration components to include this new behavior, improving consistency across channel integrations.

* feat(core-update): enhance core update logging and error handling

- Added warnings for outdated sidecar versions and potential mismatches in UI features, improving user awareness of version compatibility.
- Implemented detailed error logging for failed attempts to fetch the latest core release, providing users with clear instructions for manual updates if necessary.
- Enhanced logging for reusing existing core RPC endpoints, alerting users to potential issues with stale connections.

* feat(channels): implement real-time channel listeners and enhance logging

- Added support for real-time channel listeners for Telegram and Discord, ensuring inbound bot messages are polled during `openhuman run`.
- Introduced a method to check for configured listening integrations, preventing unnecessary listener spawning when not needed.
- Enhanced logging for channel connection events and message handling, providing better visibility into channel operations and user interactions.
- Updated the Telegram channel connection to log the count of allowed users and mention-only settings for improved debugging.

* chore(dependencies): update openhuman version to 0.51.18 and refactor imports in channel config components

- Bumped the openhuman package version from 0.49.17 to 0.51.18 in Cargo.toml and Cargo.lock.
- Refactored import statements in DiscordConfig.tsx and TelegramConfig.tsx to maintain consistency and ensure proper functionality.

* Implement webhook deletion for long polling in TelegramChannel

- Added `delete_webhook_for_long_polling` method to clear the Bot API webhook, enabling `getUpdates` long polling.
- Updated error handling in `fetch_bot_username` to call the new method when a 409 conflict indicates an active webhook, allowing for retries after webhook deletion.
- Enhanced logging for better traceability of webhook deletion and polling conflicts.

* Refactor Discord and Telegram connection handling to ensure channel connection updates are dispatched regardless of restart requirement. Improved error handling during core process restart and enhanced logging for connection status.
2026-04-10 15:06:08 +05:30
Cyrus GrayandGitHub f32c0d59f6 fix(billing): normalize TeamUsage API response to prevent crash on navigation (#488)
getTeamUsage() returned raw backend JSON without normalization, so
undefined/null numeric fields caused .toFixed() TypeErrors that crashed
the billing page. Add normalizeTeamUsage() (matching the existing
normalizeCreditBalance pattern), defensive ?? 0 guards on .toFixed()
call sites, and switch BillingPanel to Promise.allSettled for partial
rendering on API failure.

Closes #482
2026-04-10 14:23:44 +05:30
Steven EnamakelandGitHub 6410db1fad feat(thu-fullrun): overlay attention, skills sync, credits & settings refresh (#479)
* Update Conversations component to enhance user messaging for budget limits. Changed the warning text for exhausted weekly inference budget to improve clarity and user experience.

* feat(schemas): add new configuration option for vision model usage

- Introduced a new optional boolean field `use_vision_model` in the schemas for enabling vision LLM for screenshot analysis.
- Updated the screen intelligence schemas to include a required `consent` field for starting sessions, replacing the previous `sample_interval_ms` field.
- Enhanced the `ttl_secs` field description for clarity and modified the `capture_policy` to `screen_monitoring` for better understanding of its purpose.

* feat(CoreStateProvider): enhance state management with optimistic updates and error handling

- Implemented optimistic local commits for `setAnalyticsEnabled` and `setOnboardingCompletedFlag` to provide instant UI feedback while ensuring state consistency through authoritative snapshot refreshes.
- Added error handling for the `refresh` function calls in `setAnalyticsEnabled`, `setOnboardingCompletedFlag`, and `clearSession` to log failures, improving robustness in state management during user interactions.
- Updated dependencies in the `useCallback` hooks to include `refresh`, ensuring proper state updates and synchronization with the core.

* feat(paths): centralize runtime path resolution for user-scoped skills data

- Introduced a new module `paths.rs` to handle the resolution of runtime paths for skills, ensuring that `skills_data` and `workspace` directories are scoped per user.
- Updated `bootstrap_skill_runtime` and `bootstrap_skills_runtime` functions to utilize the new path resolution logic, improving consistency and clarity in directory management.
- Enhanced error logging for directory creation failures to include the specific path that failed, aiding in debugging.
- Added a new optional field `overlay_ttl_ms` in the autocomplete schemas to support overlay time-to-live configuration.

* feat(ScreenIntelligencePanel): optimize config synchronization to prevent user edit clobbering

- Introduced a reference to track the last synced configuration signature, ensuring that user edits are preserved during periodic updates from the CoreStateProvider.
- Updated the effect to compare serialized configuration values, allowing for re-sync only when actual changes occur, enhancing user experience and preventing unintended data loss.

* feat(SkillManager): implement initial sync after OAuth completion

- Added functionality to trigger an initial data sync immediately after OAuth completion, ensuring users see fresh data without waiting for the next scheduled sync.
- Updated comments to clarify the change in sync behavior due to recent modifications in the Rust core, which no longer auto-triggers sync on OAuth completion.

* fix(UsageLimitModal, Conversations): enhance user messaging for budget limits

- Updated warning messages in both UsageLimitModal and Conversations components to provide clearer information regarding weekly limits and reset times.
- Improved clarity in user notifications to enhance overall experience when budget limits are reached.

* refactor(SkillSetupModal): improve session mode handling for skill configuration

- Updated the SkillSetupModal component to lock the mode at mount time, ensuring users remain in the setup wizard during their session even if the skill is marked as complete.
- Simplified mode management by replacing the forceSetup state with a sessionMode state, allowing explicit mode switching while maintaining a consistent user experience.

* feat(SkillManager): enhance setup flow for OAuth-based skills

- Updated the `startSetup` method to handle OAuth-based skills more effectively by implementing a fallback to core RPC for skills without a frontend runtime.
- Improved error handling to treat missing `onSetupStart` implementations as successful completion for pure OAuth skills, allowing the setup wizard to display the "Connected!" screen.
- Added detailed logging for both local runtime and core RPC fallback scenarios to improve traceability during the setup process.

* feat(Home): enhance local AI status handling and asset management

- Introduced a new state for local AI assets, allowing for better tracking of model file readiness.
- Updated the loading logic to fetch both local AI status and assets concurrently, improving performance and error handling.
- Implemented a mechanism to hide the Local Model Runtime card once all models are fully downloaded, enhancing user experience.
- Added comprehensive comments to clarify the logic behind model readiness checks based on asset states.

* refactor(Credits): update credit balance structure and terminology

- Renamed credit categories in the RewardsCouponSection and PayAsYouGoCard components for clarity, changing "General credits" to "Promo credits" and "Top-up credits" to "Team top-up."
- Updated the credit balance API to reflect the new structure, replacing `balanceUsd` and `topUpBalanceUsd` with `promotionBalanceUsd` and `teamTopupUsd`.
- Adjusted normalization logic in the credits API to accommodate the new credit balance fields.
- Modified tests to ensure correct handling of the updated credit balance structure.

* feat(Settings): reorganize billing settings and update descriptions

- Added a new top-level billing section to the settings, promoting it out of the Account & Security category for better visibility.
- Updated the description for the Account & Security section to remove billing references, focusing on recovery phrase, team management, and linked account access.
- Adjusted the settings navigation to accommodate the new billing section, ensuring proper routing and user experience.

* refactor(Config): change logging level from info to debug for environment overrides

- Updated logging statements in the Config implementation to use debug level instead of info, reducing verbosity during runtime while maintaining necessary traceability for configuration loading.

* feat(Overlay): implement overlay attention event handling and refactor overlay app structure

- Introduced a new overlay module to manage attention events, allowing the core to publish messages to the overlay window.
- Enhanced the OverlayApp component to handle dictation and attention events, improving user interaction with the overlay.
- Refactored the overlay state management to support different modes (idle, stt, attention) and added auto-dismiss functionality for attention messages.
- Removed the Browser Access Toggle from the Skills page, streamlining the UI and focusing on core functionalities.
- Updated tests to reflect changes in the Skills component and removed unnecessary mocks related to browser access.

* fix(OverlayBubbleChip): reset typewriter animation on new bubble identity

- Updated the OverlayBubbleChip component to reset the typewriter animation correctly when a new bubble is displayed by using the `key` prop.
- Refactored the cleanup logic in the useEffect hook to ensure proper interval management and state reset, enhancing the user experience with bubble transitions.

* refactor(rest): streamline key_bytes_from_string function and improve readability

- Simplified the condition for checking the ASCII key length and character restrictions in the key_bytes_from_string function.
- Consolidated the import statements for base64 engines into a single line for better clarity.
- Adjusted test data formatting for improved readability in the key_bytes_from_string_tests module.

* enhance(logging): improve color detection logic for terminal output

- Updated the color detection logic in the logging module to prioritize environment variables (`NO_COLOR`, `FORCE_COLOR`, `CLICOLOR_FORCE`) for better control over color output.
- Added detailed comments explaining the color resolution order, enhancing code clarity and maintainability.

* test(Home): add mock for openhumanLocalAiAssetsStatus in tests

- Enhanced the Home and HomeBootstrapButtons test files by adding a mock implementation for openhumanLocalAiAssetsStatus, which resolves to an object with null result and empty logs. This improves the test setup for local AI asset status handling.

* refactor(SkillSetupModal): improve session mode handling and loading state

- Updated the SkillSetupModal component to ensure session mode is determined after the first snapshot resolution, preventing premature defaults to the setup wizard.
- Introduced a loading state to display a message while waiting for the skill setup status, enhancing user experience during the modal's initial render.
- Refactored the SkillManager to throw errors for real failures during setup, ensuring proper error handling and user feedback.

* refactor(Config): simplify logging for invalid proxy scope values

- Consolidated the logging statement for invalid OPENHUMAN_PROXY_SCOPE values into a single line, improving code readability while maintaining the warning functionality.
2026-04-09 23:01:56 -07:00
Steven EnamakelandGitHub d5822ffcaf Integrate Rewards page with backend Discord roles and achievements (#475)
* Integrate rewards page with backend rewards data

* Refactor Rewards component to improve loading state and calculation logic

- Removed redundant loading state management in the Rewards component.
- Updated the calculation of unlocked and total rewards to derive values from the achievements array when necessary, enhancing accuracy.
- Adjusted the display logic to reflect the new calculation method for better clarity.

Enhancements in the rewards API include improved error handling for backend failures, ensuring robust user feedback during data retrieval. Added a utility function to validate numeric values, enhancing data normalization for achievements. Updated tests to cover new error handling scenarios and ensure consistent behavior across the rewards API.

* Refactor Rewards component for improved readability

- Adjusted the formatting of the unlocked rewards calculation for better clarity and maintainability.
- Ensured consistent code style in the Rewards component, enhancing overall readability.

These changes contribute to a cleaner codebase and facilitate future modifications.
2026-04-09 20:58:57 -07:00
Steven EnamakelandGitHub a1f8bc55c4 Improve upsell flow and retire legacy overlay app (#473)
* fix(autocomplete): disable autocomplete feature by default

- Updated the default configuration for the Autocomplete feature to be disabled instead of enabled in both the frontend and backend configurations. This change aims to improve user experience by preventing unintended activations of the autocomplete functionality upon application startup.

* feat(overlay): enhance overlay window functionality and responsiveness

- Updated the OverlayApp component to dynamically adjust its size and position based on the overlay status (idle/active), improving user interaction.
- Introduced new constants for overlay dimensions and margins, enhancing visual consistency.
- Implemented hover effects to adjust opacity, providing better visual feedback.
- Refactored window resizing and positioning logic to ensure the overlay remains user-friendly and visually appealing across different scenarios.
- Updated macOS window level to NSScreenSaverWindowLevel for improved behavior in fullscreen and multi-space environments.

* feat(dependencies): add objc2-core-graphics and related packages

- Introduced `objc2-core-graphics` as a new dependency in the Cargo.toml for macOS support.
- Updated Cargo.lock to include `objc2-metal`, `block2`, and `libc` as dependencies for enhanced functionality.
- Refactored overlay window configuration to utilize `CGShieldingWindowLevel`, improving window behavior in macOS environments.

* refactor(billing): remove storage limits and update plan budgets

- Removed `storageLimitBytes` from the `PlanMeta` interface and all plan definitions, simplifying the billing structure.
- Updated the `Free` plan to have zero budgets for monthly and weekly usage, aligning with the new billing strategy.
- Adjusted the `BillingPanel` and related components to conditionally display budget information based on the updated plan values.
- Enhanced the `InferenceBudget` and `PayAsYouGoCard` components to reflect changes in budget handling and improve user messaging.
- Updated tests to ensure consistency with the new billing logic and removed references to storage limits.

* feat(upsell): enhance GlobalUpsellBanner and PayAsYouGoCard components

- Added the GlobalUpsellBanner component to the App, improving user visibility of upgrade options.
- Refactored PayAsYouGoCard to better handle credit balance calculations, separating promo and top-up credits for clarity.
- Updated the UpsellBanner styles for a more consistent visual presentation.
- Introduced normalization functions in creditsApi to ensure robust handling of credit balance data.
- Added tests for creditsApi to validate the normalization logic and prevent UI crashes with missing data.

* feat(upsell): reintroduce GlobalUpsellBanner in App and enhance UpsellBanner styling

- Added the GlobalUpsellBanner back into the App component to improve user visibility of upgrade options.
- Updated the UpsellBanner component to include a new `rounded` prop for customizable styling.
- Removed dismissible functionality from the GlobalUpsellBanner, streamlining the user experience.
- Enhanced visual presentation by adjusting CSS styles for better consistency.

* refactor(overlay): remove obsolete overlay files and configurations

- Deleted unused files including .gitignore, index.html, package.json, postcss.config.js, README.md, tailwind.config.js, tsconfig.json, vite.config.ts, and yarn.lock from the overlay directory.
- Removed all source files related to the overlay functionality, including App.tsx, main.tsx, parentCoreRpc.ts, styles.css, and various components.
- Cleaned up the src-tauri directory by removing configuration files, icons, and capabilities related to the overlay, streamlining the project structure.
- This commit enhances maintainability by eliminating legacy code and unused resources.

* refactor(rewards): move DISCORD_INVITE_URL to a separate utility file

- Refactored the Rewards component to import the DISCORD_INVITE_URL from a new links utility file, improving code organization and maintainability.
- Created a new links.ts file to centralize URL constants, enhancing clarity and reusability across the application.

* style(app): apply formatter hook fixes

* chore(dependencies): remove @heroicons/react from yarn.lock

- Deleted the entry for @heroicons/react@^2.2.0 from yarn.lock, streamlining dependency management and reducing potential conflicts.
2026-04-09 20:41:26 -07:00
Steven EnamakelandGitHub 38eb934242 Add coupon redemption to Rewards page (#471)
* Add coupon redemption to Rewards page

* Format Rewards coupon changes

* refactor: enhance coupon redemption logic and error handling in Rewards section

- Updated the coupon redemption process to utilize Promise.allSettled for improved error handling during state refresh.
- Adjusted the display logic for redeemed coupons to ensure clarity when no rewards are available.
- Refactored the normalization of coupon redeem results to streamline data extraction from the API response.

These changes improve the robustness and user experience of the Rewards feature.

* test: add unit tests for coupon redemption and balance display in Rewards section

- Introduced a new test case to validate the display of pending coupon messages and ensure the current balance remains unchanged until the reward is fulfilled.
- Enhanced existing tests for the `redeemCoupon` function to verify the unwrapping of nested success/data payloads.
- Updated the `RewardsCouponSection` component to improve the conditional rendering logic for better clarity.

These changes enhance test coverage and ensure the correctness of coupon handling in the Rewards feature.

* test: simplify data structure in redeemCoupon test case

- Refactored the `redeemCoupon` test case to streamline the data structure for the success response, enhancing readability and maintainability.
- This change improves the clarity of the test while ensuring it continues to validate the unwrapping of nested success/data payloads effectively.
2026-04-09 20:02:04 -07:00
Steven EnamakelandGitHub 63b17ca55c refactor: remove dead frontend modules and obsolete API layers (#469)
* refactor: remove unused socket, agent tool registry, daemon health, and API service files

- Deleted the `useSocket` hook, `AgentToolRegistry`, `DaemonHealthService`, and various API service files including `actionableItemsApi`, `apiKeysApi`, `feedbackApi`, `inferenceApi`, `managedDmApi`, and `settingsApi`.
- This cleanup reduces code complexity and improves maintainability by removing obsolete components that are no longer in use.

* feat: add knip configuration and commands to package.json

- Introduced new scripts for running knip in development and production modes in both package.json files.
- Added a knip.json configuration file to specify entry points and project files for dependency analysis.
- Updated yarn.lock to include new dependencies related to knip, enhancing the project's dependency management capabilities.

This commit improves the project's tooling for managing dependencies and ensures better code quality through automated checks.

* refactor: remove unused components and clean up dependencies

- Deleted several unused components related to intelligence features, including ActionPanel, InputGroup, SectionCard, and ValidatedField, to streamline the codebase.
- Removed mock data and country data files that are no longer in use, enhancing maintainability.
- Cleaned up the package.json by removing the @heroicons/react dependency, which is no longer required.
- This commit improves the overall project structure and reduces complexity by eliminating obsolete code.

* refactor: remove IntelligenceApiService and redefine ConnectedTool interface

- Deleted the `IntelligenceApiService` class and its associated backend API methods to streamline the codebase.
- Introduced a local definition of the `ConnectedTool` interface in `useIntelligenceApiFallback.ts` for better encapsulation and clarity.
- This refactor enhances maintainability by eliminating unused code and consolidating relevant types within the appropriate context.

* style: format knip config

* chore(dependencies): update OpenHuman to version 0.52.0 in Cargo.lock

* feat: implement Daemon Health Service for polling and state management

- Introduced the `DaemonHealthService` class to poll the Rust core health snapshot and synchronize the frontend daemon store.
- Added methods for setting up a health listener, parsing health snapshots, and updating the daemon store based on health data.
- Implemented a timeout mechanism to handle disconnection scenarios, enhancing the reliability of the daemon's health monitoring.
- This addition improves the application's ability to maintain an accurate representation of the daemon's health status in real-time.

* chore(knip): update entry points in knip configuration

- Modified the `entry` field in `knip.json` to include `src/main.tsx` alongside existing test specifications.
- This change ensures that the main application file is included in dependency analysis, improving project structure and tooling.

* refactor: streamline code and enhance readability across multiple modules

- Consolidated multiple `replace` calls into single calls using arrays for improved efficiency in text processing.
- Simplified default implementations for several structs, removing redundant code.
- Updated query mapping in database interactions to enhance clarity and maintainability.
- Improved logging and error handling by refining how state and error messages are processed.
- Enhanced the readability of various functions by restructuring conditional checks and simplifying logic.

These changes collectively improve code maintainability and performance across the application.

* Merge remote-tracking branch 'origin/fix/cleanup' into fix/cleanup

* fix: update error handling in bootstrap_after_login function

- Changed the error parameter in the inspect_err closure to an underscore to indicate it is unused.
- This minor adjustment improves code clarity and adheres to Rust conventions for unused variables.
2026-04-09 16:41:27 -07:00
Steven EnamakelandGitHub acc6246e59 Refactor core-polled app state and screen intelligence status (#464)
* refactor(accessibility): remove device control and predictive input features from accessibility settings

- Updated accessibility-related components and tests to eliminate device control and predictive input features.
- Adjusted AccessibilityPanel and ScreenIntelligencePanel to reflect the removal of these features.
- Modified related tests to ensure consistency with the updated accessibility status structure.
- Cleaned up accessibility session parameters and state management to focus solely on screen monitoring.

* refactor(accessibility): streamline featureOverrides state initialization

- Simplified the initialization of featureOverrides state in AccessibilityPanel and ScreenIntelligencePanel components for better readability.
- Consolidated parameter definitions in startAccessibilitySession to enhance clarity and maintainability.
- Removed unnecessary re-exports in the screen_intelligence engine module to clean up the codebase.

* chore(dependencies): update OpenHuman to version 0.51.19 in Cargo.lock

* chore(dependencies): update OpenHuman version to 0.51.19 in Cargo.lock

* feat(restart): implement core process restart functionality

- Added a new `SystemRestartRequested` event to the `DomainEvent` enum to handle restart requests.
- Introduced a `RestartSubscriber` that listens for restart events and manages the process respawn.
- Created a `service_restart` function to publish restart requests via the event bus.
- Updated service schemas to include a new `restart` controller with parameters for source and reason.
- Enhanced documentation to reflect changes in behavior and added necessary code comments.

* feat(accessibility): add last restart summary to Screen Intelligence Panel

- Introduced `lastRestartSummary` to the accessibility state and updated relevant components to display the last successful core restart information.
- Modified `PermissionsSection` and `ScreenIntelligencePanel` to include the new summary.
- Updated tests to validate the display of the last restart summary and ensure proper state management during core restarts.
- Refactored accessibility slice to handle the new restart summary in state updates.

* feat(core): enhance startup process with restart delay and subscriber registration

- Added a call to apply startup restart delay from environment variables in `run_core_from_args`.
- Updated the `bootstrap_skill_runtime` function to register a `RestartSubscriber` for handling restart requests, ensuring consistent respawn logic across triggers.
- Introduced a new `core_process` field in the `AccessibilityEngine` to track the core process status, including its PID and start time.
- Implemented a helper function to capture the core process start time using `OnceLock` for efficient initialization.

* feat(screen-intelligence): refactor accessibility state management and UI components

- Replaced direct Redux state access with a new `useScreenIntelligenceState` hook across multiple components, including `AccessibilityPanel`, `ScreenIntelligencePanel`, and their respective subcomponents.
- Streamlined permission and session handling by consolidating related functions and removing unnecessary dispatch calls.
- Updated tests to mock the new state management approach, ensuring consistent behavior and validation of UI elements.
- Removed the `SessionAndVisionSection` component to simplify the structure and improve maintainability.
- Introduced a new API file for screen intelligence to encapsulate related functionality and improve code organization.

* refactor(tests): clean up and optimize test files for accessibility and screen intelligence panels

- Removed redundant imports and streamlined the structure of test files for `AccessibilityPanel` and `ScreenIntelligencePanel`.
- Consolidated core process state initialization in test mocks for better readability.
- Updated dependency imports and ensured consistent mocking of state management hooks across tests.
- Enhanced the `ScreenPermissionsStep` component by improving the dependency array in the useEffect hook for better performance.

* refactor(store): remove unused authentication and user management code

- Deleted the `UserProvider`, `authSlice`, `authSelectors`, `userSlice`, `teamSlice`, and related test files to streamline the codebase.
- This cleanup enhances maintainability by removing legacy code that is no longer in use.
- Updated the store configuration to reflect the removal of these slices and ensure proper state management.

* refactor(webhooks): reorganize types and remove legacy state management

- Moved `TunnelRegistration` and `WebhookActivityEntry` types to a new `types.ts` file for better organization.
- Updated imports in `TunnelList` and `WebhookActivity` components to reference the new types location.
- Refactored `useWebhooks` hook to eliminate Redux state management in favor of local state, enhancing performance and reducing complexity.
- Removed unused `aiSlice`, `inviteSlice`, and `webhooksSlice` along with their associated tests to streamline the codebase.

* refactor(daemon): migrate state management from Redux to a custom store

- Introduced a new `store.ts` file to manage daemon state, replacing the previous Redux slice.
- Updated components and hooks to utilize the new state management approach, enhancing performance and reducing complexity.
- Removed the legacy `daemonSlice` and associated Redux logic, streamlining the codebase.
- Adjusted imports in various components and hooks to reference the new store structure.

* refactor(screen-intelligence): integrate core state management and enhance status handling

- Replaced direct state management in `useScreenIntelligenceState` with a new core state approach, utilizing `useCoreState` for improved performance and consistency.
- Updated status fetching and permission handling to leverage the core state snapshot, streamlining the logic and reducing redundant API calls.
- Introduced a new `CoreRuntimeSnapshot` interface to encapsulate runtime statuses, including screen intelligence, local AI, autocomplete, and service states.
- Adjusted related components and hooks to align with the new state management structure, enhancing maintainability and readability.
- Updated tests to validate the new runtime state structure and ensure proper functionality across the application.

* refactor(components): reorganize imports and streamline function formatting

- Moved the import of `Tunnel` and `tunnelsApi` in `TunnelList.tsx` for better organization.
- Reformatted function definitions in `store.ts`, `useDaemonHealth.ts`, `useDaemonLifecycle.ts`, `useWebhooks.ts` for improved readability.
- Cleaned up the structure of test files in `coreRpcClient.test.ts` by consolidating object properties for clarity.
- These changes enhance code maintainability and readability across the application.

* test(screen-intelligence): fix duplicate hook imports

* fix(tests): update ScreenIntelligenceDebugPanel test to use baseState for refresh status and vision calls

* refactor(invites): simplify error message rendering in Invites component

- Consolidated the conditional rendering of the load error message in the Invites component for improved readability.
- This change enhances the clarity of the code without altering functionality.

* refactor(daemon): streamline state management and function definitions

- Removed the `healthTimeoutId` from the `DaemonUserState` interface and related functions to simplify state management.
- Converted several functions in `store.ts` to arrow function syntax for consistency and improved readability.
- Updated the `Invites` component to handle asynchronous loading and error states more effectively, ensuring that in-flight requests are properly managed.
- Refactored the `CoreStateProvider` to enhance the refresh logic and prevent multiple simultaneous refreshes.
- Introduced a new `register_domain_subscribers` function in `jsonrpc.rs` to centralize event bus subscriber registration, improving code organization and maintainability.

* fix: add debug logging, atomic restart guard, and idempotent subscriber registration

- CoreStateProvider: add namespaced debug logger for polling failure diagnostics
- service/bus.rs: add AtomicBool gate to prevent duplicate restart spawns
- service/bus.rs: use OnceLock for idempotent RestartSubscriber registration
- Invites.tsx: add debug log in loadInviteCodes catch block

* style: apply prettier formatting to CoreStateProvider

* fix: sanitize error logging, serialize refresh, and demote restart logs

- CoreStateProvider: sanitize error objects in poll failure logs to avoid
  leaking tokens/headers
- CoreStateProvider: move in-flight guard into refresh() via shared promise
  so all callers (poll, updateLocalState, storeSessionToken) are serialized
- CoreStateProvider: log refreshTeams errors instead of swallowing them
- service/bus.rs: demote duplicate-restart log to debug, omit reason from
  log output to avoid free-form text emission

* style: apply cargo fmt to service/bus.rs
2026-04-09 15:51:27 -07:00
Steven EnamakelandGitHub d66ee0d4de feat: consolidate overlay into desktop app and add compact orb demo (#450)
* feat(overlay): implement overlay window functionality and related RPC integration

- Added a new OverlayApp component to handle overlay-specific UI and functionality.
- Introduced an overlay window configuration in tauri.conf.json, allowing for a transparent, always-on-top overlay.
- Implemented parent RPC communication for the overlay to interact with the main application.
- Updated main.tsx to conditionally render the OverlayApp based on the current window context.
- Enhanced CSS styles to support the overlay's visual requirements.

This commit establishes the foundation for overlay functionality, improving user experience with a dedicated interface for specific tasks.

* refactor(overlay): remove overlay functionality and related configurations

- Deleted the overlay module and its associated files, including process management and configuration settings.
- Removed environment variable checks and overlay-related logic from the core process and configuration schema.
- Updated documentation to reflect the removal of overlay features, simplifying the codebase and improving maintainability.

This commit streamlines the application by eliminating unused overlay components, enhancing overall performance.

* feat(overlay): enhance overlay bubble functionality and styling

- Added a new CSS animation for overlay bubble appearance, improving visual feedback.
- Introduced an OverlayBubble interface to manage bubble properties such as tone and text.
- Updated OverlayApp component to include a new OverlayBubbleChip for displaying messages with dynamic styling based on tone.
- Adjusted overlay window dimensions in tauri.conf.json for a more compact design.

This commit improves the user experience by providing visually distinct overlay messages and a refined interface.

* feat(rotating-tetrahedron): add inverted color support and refactor canvas component

- Introduced an optional `inverted` prop to the `RotatingTetrahedronCanvas` component, allowing for dynamic color changes based on the prop value.
- Updated fill and edge materials to reflect the inverted state, enhancing visual customization.
- Refactored the component to improve readability and maintainability by utilizing the new prop in the rendering logic.
- Adjusted the effect dependencies to include the `inverted` prop for proper reactivity.

This commit enhances the user experience by providing a more flexible and visually appealing tetrahedron display.

* fix(rotating-tetrahedron): adjust opacity and emissive intensity for inverted colors

- Updated the opacity of the fill material in the RotatingTetrahedronCanvas component to enhance visual clarity when the inverted prop is true.
- Reduced the emissive intensity for the inverted state to improve the overall appearance of the tetrahedron.

This commit refines the visual representation of the rotating tetrahedron, ensuring better contrast and aesthetics based on user preferences.

* feat(rotating-tetrahedron): enhance dynamic color handling and performance

- Implemented useRef hooks for fill and edge materials in the RotatingTetrahedronCanvas component to optimize rendering performance.
- Updated the useEffect hook to adjust material properties based on the inverted state, improving visual consistency.
- Refactored animation speed handling to utilize a reference for smoother updates.
- Cleaned up resource management by ensuring materials are disposed of correctly when the component unmounts.

This commit enhances the visual fidelity and performance of the rotating tetrahedron, providing a more responsive and visually appealing experience.

* fix(overlay): adjust bubble alignment and overlay positioning

- Changed the text alignment of the OverlayBubbleChip component from left to right for improved readability.
- Updated the vertical positioning logic in the Tauri overlay to account for a right margin, ensuring consistent placement of the overlay window.

These adjustments enhance the visual presentation and positioning of overlay elements, contributing to a better user experience.

* fix(overlay): update overlay dimensions and bubble styling

- Adjusted the overlay dimensions for a more refined appearance.
- Modified the bubble tone classes for improved color consistency and readability.
- Enhanced the text size and line height in the OverlayBubbleChip component for better visual clarity.
- Updated the orb button size and styling to enhance user interaction.

These changes contribute to a more polished and user-friendly overlay experience.

* feat(overlay): enhance overlay scenario handling and text display

- Introduced a new scenario management system in the OverlayApp component, allowing for dynamic cycling between different overlay states.
- Added a new text display feature for scenario two, providing real-time feedback as the text is typed out.
- Refactored the bubble rendering logic to accommodate the new scenario structure, improving the overall user interaction experience.

These changes enhance the functionality and interactivity of the overlay, making it more engaging for users.

* fix(overlay): reorder demo scenarios

* fix(overlay): update overlay dimensions and improve text display logic

- Adjusted overlay dimensions for better visual consistency.
- Enhanced text display in OverlayBubbleChip to show text progressively based on bubble content.
- Refactored the handling of scenario text in OverlayApp to streamline the display logic.

These changes contribute to a more polished and engaging user experience in the overlay.

* refactor(overlay): simplify type parameters in RPC functions

- Removed unnecessary generic type parameter from `unwrapCliCompatibleJson` and `callParentCoreRpc` functions for improved clarity and conciseness.
- These changes enhance code readability and maintainability without altering functionality.
2026-04-09 15:01:14 -07:00
0b23ae6b96 fix(voice): resolve dictation pipeline in embedded Tauri app (#466)
* fix(voice): guard dictation_listener when voice_server is active

macOS only supports one rdev::listen() global event tap per process.
When voice_server.auto_start is true, skip starting the separate
dictation_listener — the voice server owns the single listener and
forwards hotkey events itself.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat(voice): add TRANSCRIPTION_BUS broadcast channel

Make publish_dictation_event public so the voice server can forward
hotkey events. Add a new TRANSCRIPTION_BUS broadcast channel with
subscribe_transcription_results() and publish_transcription() for
delivering completed transcriptions to frontend clients via Socket.IO.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): forward hotkey events and route transcription delivery

In the voice server's hotkey handler, forward events to the dictation
bus so Socket.IO clients receive dictation:toggle even without the
separate dictation_listener running.

In process_recording_bg, detect when the OpenHuman app is focused and
deliver transcription via Socket.IO instead of OS-level Cmd+V paste,
preventing text from disappearing into the unfocused WebView.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat(voice): bridge transcription results to Socket.IO

Subscribe to TRANSCRIPTION_BUS and emit dictation:transcription events
to all connected Socket.IO clients. This completes the Rust-side
pipeline for delivering transcribed text to the frontend.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(socket): queue listeners registered before socket connects

Add a pendingListeners queue to socketService so that on()/once()
calls made before the socket is established are replayed once the
connection opens, preventing silently dropped event listeners.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): use dedicated unauthenticated socket for dictation events

Replace the auth-gated socketService dependency with a direct Socket.IO
connection to the core process (127.0.0.1:7788). This bypasses the
SocketProvider auth requirement and ensures dictation:toggle and
dictation:transcription events are received regardless of login state.
Dispatches the existing dictation://insert-text DOM event to bridge
transcribed text into the Conversations chat input.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): fallback to default audio config when preferred config fails

macOS may advertise a 16kHz F32 config as supported but reject it at
stream creation time (known cpal quirk). Add a fallback path that
retries with the device's default_input_config(), handling F32, I16,
and U16 sample formats with proper resampling.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): add 3s timeout on Ollama LLM cleanup

Wrap the Ollama inference call in a 3-second tokio::time::timeout so
dictation feels responsive. If cleanup doesn't complete in time, fall
back to raw Whisper text immediately instead of blocking for 2+ minutes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-09 14:54:40 -07:00
Steven EnamakelandGitHub 5d1d7ac8e3 fix(billing): align TeamUsage fields with backend PR #616 (#465)
Backend simplified billing model: fiveHourSpendUsd → cycleLimit5hr,
bypassRateLimit → bypassCycleLimit, removed dailyUsage and token
count fields. Updates all frontend consumers and mock API.
2026-04-09 13:08:06 -07:00
Mega MindandGitHub dc5e7adeb6 fix(auth): update RPC method names for authentication calls (#463)
* fix(auth): update RPC method names for authentication calls

Refactor authentication-related RPC method names to use underscores instead of dots for consistency. Updated methods include `get_state`, `get_session_token`, `clear_session`, and `store_session`.

chore: update OpenHuman version to 0.51.19

style: standardize string formatting in quickjs_libs/bootstrap.js and other files

- Replace single quotes with double quotes for string literals in various functions.
- Ensure consistent formatting across console logging and error handling.

fix(config): improve token retrieval logic in ops_core.rs

- Enhance the logic for retrieving the active session token from the credentials store, accommodating user-specific directories.

* test: align auth and OAuth assertions with current behavior

Update stale test expectations for underscore-style auth RPC methods and light-theme OAuth button classes, and make the bypass-login E2E assertion resilient to the current auth persistence model.

Made-with: Cursor

* chore: apply formatter output for login flow spec

Include Prettier formatting adjustments produced by the pre-push hook so the branch can pass repository push checks cleanly.

Made-with: Cursor
2026-04-09 22:20:20 +05:30
9764a875e8 fix(subconscious): seed defaults into per-user workspace + fix Intelligence page stale log (#462)
* fix(subconscious): seed defaults and spawn heartbeat on startup

The subconscious engine was only constructed lazily on the first
engine-routed RPC (trigger, tasks_add, status). Because
handle_tasks_list bypasses the engine and reads the store directly,
a fresh install showed an empty Subconscious panel until the user
clicked "Run now", even though SubconsciousEngine::new() seeds the
3 default system tasks on construction.

Separately, HeartbeatEngine::run() — the periodic tick loop — was
never spawned in production code. The only callers of HeartbeatEngine
were tests, so ticks never fired automatically; users had to trigger
each evaluation manually.

Both issues are fixed together in run_server_inner, following the
existing start_if_enabled pattern used by voice, screen_intelligence,
and autocomplete:

1. Call get_or_init_engine() at startup to construct the
   SubconsciousEngine eagerly, which runs seed_default_tasks via
   from_heartbeat_config. Construction is idempotent via OnceLock;
   seeding is idempotent by title match, so repeat startups do not
   duplicate the defaults.

2. Construct HeartbeatEngine with the heartbeat config and
   workspace_dir, then tokio::spawn heartbeat.run() so the periodic
   tick loop runs for the process lifetime. The loop re-acquires
   the shared engine via get_or_init_engine() on each tick.

Guarded by config.heartbeat.enabled so users who disable the
heartbeat get neither startup seeding nor the background loop.

Add engine_construction_seeds_default_tasks integration test that
locks in the invariant: constructing SubconsciousEngine on a fresh
workspace_dir must leave the 3 default system tasks in the store,
with no tick, trigger, or explicit seed call. Also asserts that
reconstructing the engine on the same workspace does not duplicate
the defaults.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(subconscious): defer engine bootstrap until after login

Default system tasks seeded at sidecar startup into the pre-login global
workspace (`~/.openhuman/workspace/`) instead of the per-user workspace
(`~/.openhuman/users/<id>/workspace/`) the UI reads from after login.

The engine singleton is built lazily via `get_or_init_engine()` and
cached in a `OnceLock`. `Config::load_or_init` resolves `workspace_dir`
from `active_user.toml` — which does not exist until after login. When
the engine was constructed on startup it therefore seeded into the
global default, then the frozen singleton kept pointing at that path
for the rest of the session while RPC handlers like `tasks_list`
re-loaded config per call and read from the correct per-user path,
silently returning an empty list.

Fix:

- `subconscious/global.rs`: add `bootstrap_after_login()` (idempotent
  via `BOOTSTRAPPED: AtomicBool`) which builds the engine against the
  now-correct per-user workspace and spawns the heartbeat loop. Track
  the heartbeat `JoinHandle` in a static so it can be aborted cleanly.
  Add `reset_engine_for_user_switch()` that aborts the heartbeat,
  clears the engine option, and resets the bootstrap flag.
- `core/jsonrpc.rs`: replace the unconditional eager init on startup
  with a conditional one that only bootstraps if `active_user.toml`
  already exists (so a user logged in from a previous session still
  gets the engine up immediately after restart).
- `credentials/ops.rs`: call `bootstrap_after_login()` at the end of
  `verify_and_store_session` so a fresh login triggers seeding against
  the per-user workspace. Call `reset_engine_for_user_switch()` in
  `clear_session` so logout tears down the engine + heartbeat loop and
  a subsequent login rebuilds them against the new user.

Verified locally: sidecar restart with no `active_user.toml` logs
"bootstrap deferred — waiting for login"; post-login logs "seeded 3
tasks on init" + "heartbeat periodic loop spawned"; and
`subconscious.tasks_list` returns the 3 system defaults from the
per-user DB.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(subconscious): bound config load + guard frontend poll

Two related fixes for the Intelligence page freezing on a stale
subconscious activity-log snapshot while ticks kept progressing in the
sidecar.

Root cause (backend): the subconscious RPC handlers were the only
outlier in the entire JSON-RPC surface that called the raw
`Config::load_or_init()` instead of the shared
`load_config_with_timeout()` wrapper that every other domain schemas.rs
uses (cron, webhooks, voice, team, skills, service, referral, doctor,
…). `load_or_init` constructs a fresh `SecretStore` and runs a chain
of `decrypt_optional_secret` calls on every invocation, which may IPC
to the OS keychain — slow, unbounded, no caching. Under the Intelligence
page's 3-second poll (4 parallel RPCs × ~7 keychain round-trips each =
~28 keychain calls every 3s), this pileup was enough to pin the
frontend's `Promise.all` past the poll interval.

Root cause (frontend): `useSubconscious.refresh()` uses `fetchingRef`
as an in-flight guard. The ref is only cleared inside the `finally`
block that runs after `Promise.all` settles. With no per-RPC timeout
on the client side either, a single slow backend call would leave the
ref stuck `true`, and every subsequent 3s `setInterval` tick would
silently early-return at the top of `refresh`. The poller kept firing,
but every call was a no-op — so the UI froze on whatever snapshot it
last successfully fetched, even though the backend was still ticking
through new decisions.

Backend fix (`src/openhuman/subconscious/schemas.rs`):

  - Replace the local `load_config()` helper body to delegate to
    `crate::openhuman::config::load_config_with_timeout()`. Matches the
    28 other domain schemas.rs files and brings subconscious handlers
    under the same 30s bound used everywhere else.

Frontend fix (`app/src/hooks/useSubconscious.ts`):

  - Add a `withTimeout` helper (2.5s per-RPC, strictly less than the
    3s poll interval) that races each of the 4 parallel RPCs against
    a timeout and resolves `null` on timeout — matching the existing
    `.catch(() => null)` contract so downstream setState logic is
    unchanged.
  - Clear `fetchingRef.current = false` in the useEffect cleanup so a
    late-returning request or a React Strict Mode double-mount in dev
    can't leave the ref stuck `true` for the next mount.

Defense in depth: the backend bound prevents a permanent hang and
matches repo conventions, while the frontend bound guarantees the 3s
poll loop can never be pinned beyond one tick regardless of
server-side latency. Verified locally — `cargo check` clean,
`tsc --noEmit` clean, all 18 pre-existing warnings in unrelated modules.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* style(jsonrpc): cargo fmt the startup bootstrap block

CI ran `cargo fmt --all -- --check` and flagged the conditional
bootstrap block in `run_server_inner` — `let already_logged_in`
should fold onto one line, the `.and_then` closure body should
inline, the `match ... .await` chain should fold, and the short
log!() calls should not break across lines. No behavior change.

Fixes three jobs on PR #462 that were all failing at the same
`cargo fmt --all -- --check` step (Rust Quality, Rust Tests,
Type Check TypeScript — the last one chains cargo fmt after
its prettier check).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 22:10:55 +05:30
Cyrus GrayandGitHub 3a2e4b1db6 fix(onboarding): inline permission buttons and tighten layout (#458)
Place "Restart & Refresh" and "Request Permissions" side by side,
move "Continue" directly below them, and push hint/error text to
the bottom so the button group is visually cohesive.
2026-04-09 18:43:24 +05:30
Cyrus GrayandGitHub 4c90de4b61 fix(onboarding): clean up referral step UI and error display (#457)
* fix(onboarding): clean up referral step UI and error display

Remove progress bar from onboarding overlay, remove back button from
referral step, place Skip/Apply buttons inline, and parse API errors
into user-friendly messages instead of showing raw response bodies.

* fix: remove unused onBack prop from ReferralApplyStep destructuring
2026-04-09 18:26:38 +05:30
Cyrus GrayandGitHub 5dbf9d4661 fix(auth): unify OAuth button styles and disable email login (#456)
All three OAuth CTAs (Google, GitHub, Twitter) now share a consistent
white pill-button style with light border instead of individual brand
colors. Email login section commented out as the backend flow is not
yet implemented.
2026-04-09 18:14:51 +05:30
Cyrus GrayandGitHub 4f0513b23a fix(skills): per-card loading state on skill enable (#454)
* feat(settings,skills): reorganize settings and skills pages for consistency and usability

- Remove dead code: TauriCommandsPanel, useSettingsAnimation, SettingsPanelLayout,
  SettingsBackButton, ProfilePanel, AdvancedPanel, SkillsPanel, SkillsGrid (~1900 lines)
- Standardize settings panel padding to p-4 space-y-4 across all panels
- Add breadcrumb navigation to SettingsHeader with route-derived breadcrumbs
- Decompose oversized panels: LocalModelPanel, AutocompletePanel, CronJobsPanel,
  ScreenIntelligencePanel into sub-components in dedicated subdirectories
- Deduplicate skills management: move browser access toggle to Skills page,
  remove redundant /settings/skills route
- Unify skill card layout: UnifiedSkillCard component with overflow menu for
  secondary actions, consistent status/CTA patterns across all skill types
- Add skill search bar and category filter with grouped results

Closes #396

* fix(settings,skills): address CodeRabbit review feedback

- Use semantic nav/ol/li for breadcrumbs with aria-hidden separators
- Fix duplicate text-xs class in CompletionStyleSection
- Use interface instead of type for CronSkillConfig
- Disable cron option inputs when parent skill is disabled
- Deduplicate preset error rendering in DeviceCapabilitySection
- Fix low-contrast labels: text-stone-300 → text-stone-700, text-stone-200 → text-stone-600
- Disable "Set Path" button when input is empty
- Add aria-pressed to category filter buttons
- Convert SkillCategoryFilter to arrow function
- Use void operator for async onClick handler
- Simplify redundant conditional in ThirdPartySkillCard
- Use async/await instead of .then() in BrowserAccessToggle

* fix(tests): update Skills page tests for unified card layout

- Mock openhumanGetRuntimeFlags/openhumanSetBrowserAllowAll for BrowserAccessToggle
- Open overflow menu before clicking sync/debug buttons (now in secondary actions)
- Remove assertion for deleted "3rd Party Skills" heading

* fix(skills): show per-card loading state instead of hiding entire skill list on enable

When clicking Enable on a third-party skill (e.g. Gmail, Notion), the
entire skill list was replaced with a loading message. Now only the
clicked card's button shows "Enabling..." with a disabled state while
the install RPC runs, keeping all other cards visible and interactive.
2026-04-09 17:56:37 +05:30
Cyrus GrayandGitHub 886bbea368 feat(settings,skills): reorganize settings and skills pages (#453)
* feat(settings,skills): reorganize settings and skills pages for consistency and usability

- Remove dead code: TauriCommandsPanel, useSettingsAnimation, SettingsPanelLayout,
  SettingsBackButton, ProfilePanel, AdvancedPanel, SkillsPanel, SkillsGrid (~1900 lines)
- Standardize settings panel padding to p-4 space-y-4 across all panels
- Add breadcrumb navigation to SettingsHeader with route-derived breadcrumbs
- Decompose oversized panels: LocalModelPanel, AutocompletePanel, CronJobsPanel,
  ScreenIntelligencePanel into sub-components in dedicated subdirectories
- Deduplicate skills management: move browser access toggle to Skills page,
  remove redundant /settings/skills route
- Unify skill card layout: UnifiedSkillCard component with overflow menu for
  secondary actions, consistent status/CTA patterns across all skill types
- Add skill search bar and category filter with grouped results

Closes #396

* fix(settings,skills): address CodeRabbit review feedback

- Use semantic nav/ol/li for breadcrumbs with aria-hidden separators
- Fix duplicate text-xs class in CompletionStyleSection
- Use interface instead of type for CronSkillConfig
- Disable cron option inputs when parent skill is disabled
- Deduplicate preset error rendering in DeviceCapabilitySection
- Fix low-contrast labels: text-stone-300 → text-stone-700, text-stone-200 → text-stone-600
- Disable "Set Path" button when input is empty
- Add aria-pressed to category filter buttons
- Convert SkillCategoryFilter to arrow function
- Use void operator for async onClick handler
- Simplify redundant conditional in ThirdPartySkillCard
- Use async/await instead of .then() in BrowserAccessToggle

* fix(tests): update Skills page tests for unified card layout

- Mock openhumanGetRuntimeFlags/openhumanSetBrowserAllowAll for BrowserAccessToggle
- Open overflow menu before clicking sync/debug buttons (now in secondary actions)
- Remove assertion for deleted "3rd Party Skills" heading
2026-04-09 17:09:41 +05:30
fa5f822f95 feat(subconscious): stabilize heartbeat + subconscious loop (#392) (#437)
* feat(subconscious): stabilize heartbeat + subconscious loop (#392)

- Enable heartbeat by default (enabled=true, inference_enabled=true, 5min interval)
- Seed system tasks on engine init, not first tick
- SQLite-backed task/log/escalation persistence
- Overlap guard with generation counter — stale ticks are cancelled
- Single log entry per task per tick, updated in place (in_progress → act/noop/escalate/failed/cancelled)
- Rate-limit retry (429 only) for agentic-v1 cloud model calls
- Approval gate: unsolicited write actions on read-only tasks require user approval
- Analysis-only mode for agentic-v1 on read-only escalations
- Non-blocking status RPC — reads from DB, never blocks on engine mutex
- Frontend: system vs user task distinction, toggle switches, expandable activity log
- Frontend: 3s auto-poll on Subconscious tab, skill-related escalation navigation
- Consecutive failure counter in status (resets on success)
- last_tick_at only advances on successful evaluation
- Missing LLM evaluation fallback — unevaluated tasks default to noop
- Docs: subconscious.md architecture guide, memory-sync-functions.md reference

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* style: fix Prettier formatting for subconscious frontend files

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* ci: retrigger checks

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(heartbeat): use disabled config in run_returns_immediately_when_disabled test

HeartbeatConfig::default() has enabled: true, so run() entered the infinite
loop and never returned — hanging the test (and CI) indefinitely.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(subconscious): remove HEARTBEAT.md task import, use SQLite as sole task source

Tasks are now managed exclusively in SQLite via the Subconscious UI.
HEARTBEAT.md is retained for instructions/context only, not as a task list.
Situation report now reads pending tasks from SQLite instead of HEARTBEAT.md.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* style: cargo fmt on subconscious engine

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 15:03:05 -07:00
1ca4ea044a fix(chat): deduplicate assistant messages by subscribing to canonical events only (#432) (#439)
* fix(chat): deduplicate assistant messages by subscribing to canonical events only (#432)

The Rust core emits socket events with both snake_case and colon:case
aliases via emit_with_aliases(). The frontend was subscribing to both,
causing every chat event to fire twice and producing duplicate assistant
messages.

- Subscribe only to canonical snake_case events (tool_call, chat_segment,
  chat_done, chat_error) instead of both naming conventions
- Add safety-net dedup layer in Conversations.tsx using a seen-events map
  with TTL to guard against any remaining edge cases
- Add unit tests verifying only canonical events are processed

Closes #432

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* style: apply prettier formatting to chatService test

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-09 02:57:25 +05:30
Mega MindandGitHub 371bcd34ea Feat/chat issue (#441)
* feat: display app version in settings panel

* fix(onboarding): auto-refresh accessibility state after grant (#351)

* style(onboarding): apply formatter for issue #351 fix

* fix(onboarding): ESLint + typed mock for ScreenPermissionsStep; clear flag in handler

Consolidate tauriCommands imports and drop redundant mock cast.

Handle granted accessibility in focus/visibility callback instead of a follow-up effect.

Made-with: Cursor

* feat(env): add support for custom dotenv path and update dependencies

- Introduced an optional environment variable `OPENHUMAN_DOTENV_PATH` to specify a custom path for dotenv files, enhancing configuration flexibility.
- Updated `Cargo.toml` to include the `dotenvy` dependency for improved dotenv file handling.
- Enhanced the `.env.example` file with a new comment for the custom dotenv path.
- Added data-testid attributes and button types in `SkillDebugModal` and `Skills` components for better testability.
- Created new tests for Gmail and Notion third-party skills to ensure proper functionality of sync and debug tools.
- Added documentation for memory sync functions to clarify usage patterns and function details.

* fix: address CodeRabbit review on PR #441

- Dotenv: treat empty OPENHUMAN_DOTENV_PATH as unset; propagate from_path errors
- Document OPENHUMAN_DOTENV_PATH parent-env requirement in .env.example
- Memory docs: MD040 fence language; clarify skill namespace vs integration id
- QuickJS bootstrap: modern helpers, generic platform.notify log, template URLs
- Skills UI: type=button on close/settings; async waitFor in sync tests
- Gmail OAuth e2e: workspace env matches MemoryClient; env/engine drop guards;
  redact secrets from logs
- Add replace_global_engine for test teardown

Made-with: Cursor
2026-04-09 01:51:30 +05:30
Cyrus GrayandGitHub 320e31f4b3 feat(upsell): add usage-aware banners, rate-limit modal, and shared usage hook (#403) (#440)
Phase 1 of the upsell flow for free users:
- Shared `useUsageState` hook with module-level cache (60s TTL)
- Reusable `UpsellBanner` component (info/warning/upgrade variants)
- `UsageLimitModal` shown when user tries to send at hard limit
- `GlobalUpsellBanner` for app-level usage warnings
- Pre-limit warning banner in Conversations at 80%+ usage
- localStorage-based dismiss persistence with cooldown

Closes #403
2026-04-09 00:47:59 +05:30
YellowSnnowmannandGitHub afa6ea96c7 feat(conversations): add bypassRateLimit flag to team usage and update UI logic (#438)
- Introduced a new optional `bypassRateLimit` field in the TeamUsage interface to manage rate limit enforcement for specific users.
- Updated Conversations component to conditionally render limit indicators and messages based on the `bypassRateLimit` status, enhancing user experience by providing clearer feedback on usage limits.
2026-04-08 22:43:33 +05:30
YellowSnnowmannandGitHub 45a821645a feat(refer) : Implement referral system with UI components and API integration (#430)
* Implement referral system with UI components and API integration

- Added  to document the referral system, including reward structure, rules, data model, migration, core services, and API endpoints.
- Created  component to display referral stats and allow users to apply referral codes.
- Integrated referral functionality into the onboarding process with  for applying referral codes.
- Updated  page to include the new .
- Implemented API calls in  for fetching referral stats and applying referral codes.
- Added tests for the referral API to ensure proper functionality and data normalization.
- Introduced device fingerprinting for referral code application to prevent abuse.

This commit establishes a comprehensive referral system, enhancing user engagement and incentivizing referrals.

* Update OLLAMA_BASE_URL to local development address

* Enhance referral system and onboarding process

- Added a new function to format reward rates from basis points to percentage for better display in the ReferralRewardsSection.
- Improved loading state management in the referral stats loading process to prevent race conditions.
- Updated the Onboarding component to handle referral step skipping more effectively, ensuring a smoother user experience.
- Fixed a typo in the WelcomeStep component's button label for clarity.
- Enhanced error handling in the referral API to provide clearer feedback on failures.

These changes improve the usability and reliability of the referral system and onboarding experience.
2026-04-08 20:16:46 +05:30
2e7d1946b0 fix(ui): state-aware bootstrap buttons with user feedback (#353) (#426)
* fix(ui): state-aware bootstrap buttons with user feedback (#353)

When local AI state is "ready", replace the Bootstrap button with a
"Running" badge so clicking it no longer appears to do nothing.
Show "Retry" label when state is degraded.  Add transient success/error
messages after manual bootstrap/re-bootstrap actions so the user always
gets clear feedback.

Closes #353

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* test(ui): add unit tests for state-aware bootstrap buttons (#353)

Cover the four key rendering states of the Home local-AI card:
- "Running" badge when state is ready (Bootstrap button hidden)
- "Retry" label when state is degraded
- "Bootstrap" label when state is idle
- Transient "Re-bootstrap complete" message after successful re-bootstrap

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-08 20:03:48 +05:30
Cyrus GrayandGitHub e8d27a006f fix(settings): resolve blank state on first open (#429)
* fix(settings): resolve blank state on first open

Keep CoreStateProvider bootstrapping alive on initial RPC failure instead
of immediately giving up — lets the 3s poll retry until the sidecar
responds (up to 5 attempts). Add catch-all route in Settings to redirect
unmatched sub-paths, and show RouteLoadingScreen during PersistGate
rehydration instead of rendering nothing.

Closes #413

* refactor: use async/await in poll handler for consistency

Address CodeRabbit nitpick — replace .then()/.catch() chain with
async/await in the setInterval poll callback to match the rest of the
codebase style.
2026-04-08 20:02:22 +05:30
YellowSnnowmannandGitHub 8c52236737 refactor(billing): update terminology from "5-hour" to "10-hour" for consistency across billing components (#431)
- Updated comments and variable names in the billingHelpers, InferenceBudget, SubscriptionPlans, and Conversations components to reflect the new 10-hour rolling inference window.
- Adjusted UI labels and descriptions to ensure clarity regarding the 10-hour cap and its implications for users.
- Enhanced the TeamUsage interface documentation to accurately describe the rolling inference window and its associated limits.
2026-04-08 20:01:26 +05:30
Cyrus GrayandGitHub a8b9304098 feat(onboarding): redesign WelcomeStep as auto-advancing carousel (#427)
* feat(onboarding): redesign WelcomeStep as auto-advancing carousel

Replace the static welcome screen with a 3-slide auto-rotating carousel
(Welcome, Integrations, Automation) that cycles every 5 seconds. The
"Let Start" button advances to the next onboarding step as before.

- WelcomeStep now contains internal carousel with dot pagination
- ProgressIndicator changed from bar segments to dot indicators
- Removed top-level ProgressIndicator from Onboarding.tsx
- Slides 2 and 3 have image placeholders for future visuals

* style: fix prettier formatting in Onboarding.tsx

* feat(onboarding): add visuals for integration and automation slides

Replace placeholder divs with actual images for onboarding carousel
slides 2 (manage work / integrations) and 3 (automate it all / tasks).

* feat(onboarding): navigate to conversations page after completion

Redirect user to /conversations after onboarding completes or is
skipped, so they land directly on the chat page.

* fix(test): wrap OnboardingOverlay tests in MemoryRouter

The useNavigate hook added in the previous commit requires a Router
context. Wrap all test renders in MemoryRouter to fix the failures.

* style: fix prettier formatting in OnboardingOverlay test
2026-04-08 15:52:55 +05:30
Steven EnamakelandGitHub 0609493e1a Add RAM-tiered local AI presets (#425) 2026-04-08 01:35:35 -07:00
Steven EnamakelandGitHub cd2a4a9a87 feat(screen-intelligence): OCR-only mode without vision model (#424)
* feat(settings): add 'Use Vision Model' option to Screen Intelligence Panel

- Introduced a new checkbox in the Screen Intelligence Panel to toggle the use of a vision model for richer context extraction from screenshots.
- Updated state management to handle the new option and integrated it into the configuration and processing logic.
- Adjusted related tests and configurations to support the new feature, ensuring compatibility across the application.

* feat(cli): add --no-vision-model option for screen intelligence

- Introduced a new command-line option `--no-vision-model` to allow users to skip the vision model and use OCR and text LLM only.
- Updated the CLI options parsing to handle the new flag and modified the bootstrap logic to respect this setting.
- Enhanced usage documentation to reflect the new option and its alias `--ocr-only` for clarity.

* fix(screen-intelligence): read use_vision_model from engine runtime config

The processing worker was reading use_vision_model from the persisted
config file (Config::load_or_init), so the CLI --no-vision-model flag
had no effect. Now reads from the engine's in-memory runtime config
which the CLI correctly overrides via apply_config(). Also moves image
compression before OCR pass.

* fix: add use_vision_model to test fixtures and fix rustfmt

Add the new use_vision_model field to all AccessibilityConfig test
fixtures so TypeScript compilation passes. Also includes rustfmt
auto-fix for screen_intelligence_cli.rs.
2026-04-08 01:27:59 -07:00
Mega MindandGitHub 5551e1e0aa Fix/365 enforce latest oauth gate from 351 (#421)
* feat: display app version in settings panel

* fix(onboarding): auto-refresh accessibility state after grant (#351)

* style(onboarding): apply formatter for issue #351 fix

* fix(onboarding): ESLint + typed mock for ScreenPermissionsStep; clear flag in handler

Consolidate tauriCommands imports and drop redundant mock cast.

Handle granted accessibility in focus/visibility callback instead of a follow-up effect.

Made-with: Cursor

* fix(release): gate OAuth deep links on minimum app version (#365)

- Add semver helpers and VITE_MINIMUM_SUPPORTED_APP_VERSION / download URL in app config
- Block openhuman://oauth/success when desktop build is below minimum; enqueue error,
  open latest-release URL, dispatch oauth:stale-app
- Pass new Vite env vars through release.yml and build-windows.yml Build frontend
- Document policy in docs/RELEASE_POLICY.md; note vars in app/.env.example

Closes #365

Made-with: Cursor

* fix: import React in SkillSetupWizard component

* fix: address CodeRabbit review (OAuth gate, semver, logging)

- Anchor semver regex to full string; arrow-style exports; tests for bad inputs
- Never throw from evaluateOAuthAppVersionGate; try/catch in deep link + omit raw URL from error logs
- Document build-time vs runtime policy in config JSDoc and RELEASE_POLICY
- Remove unused React import in SkillSetupWizard (tsc)

Made-with: Cursor

* fix: CodeRabbit — fail-closed OAuth gate, tauri-action Vite env, runbook

- Block OAuth when minimum is set but getVersion fails or version is unparseable
- Pass VITE_MINIMUM_* through tauri-action env (release + Windows) so bundles match yarn build
- Expand RELEASE_POLICY: artifact retirement, dual workflow env note
- Friendlier copy when current version is unknown

Made-with: Cursor
2026-04-08 04:26:19 +05:30
Mega MindandGitHub eded18a703 fix: refresh accessibility onboarding state after macOS grant (#351) (#420)
* feat: display app version in settings panel

* fix(onboarding): auto-refresh accessibility state after grant (#351)

* style(onboarding): apply formatter for issue #351 fix

* fix(onboarding): ESLint + typed mock for ScreenPermissionsStep; clear flag in handler

Consolidate tauriCommands imports and drop redundant mock cast.

Handle granted accessibility in focus/visibility callback instead of a follow-up effect.

Made-with: Cursor
2026-04-08 03:37:07 +05:30
Cyrus GrayandGitHub 9faef5582b feat(welcome): redesign sign-in page to match Figma card layout (#417)
* feat(welcome): redesign sign-in page to match Figma card layout

Rebuild Welcome page using the same white-card design language as the
Home page — centered container with shadow, border, and consistent
spacing. Adds horizontal OAuth pill buttons (Google, GitHub, Twitter),
"Or" divider, email input field, and "Continue with email" CTA.

* fix(hooks): remove core crate from pre-push rust:check

The root Cargo.toml includes whisper-rs-sys which fails to build on
macOS due to -mcpu=native in its cmake/ggml layer. The Tauri shell
crate builds fine and is the only Rust target the app ships, so
scope rust:check to src-tauri only.
2026-04-07 22:32:01 +05:30
91996a1dd0 fix(voice): reduce dictation hallucinations and improve Fn/focus reliability (#385) (#409)
* fix(voice): add per-segment confidence validation in whisper engine (#385)

Reject whisper segments with avg token log-probability below -0.7 or
entropy above 2.4. Return TranscriptionResult with confidence metadata
instead of plain String. Update callers in speech.rs and streaming.rs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): upgrade default STT model from tiny to base (#385)

Base model produces significantly fewer hallucinations than tiny,
especially in noisy/quiet conditions. User can still override via config.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): add real-time silence gating in audio capture (#385)

Gate sustained silence (>500ms) from being sent to whisper to prevent
hallucinations. Maintain 100ms look-ahead ring buffer so speech onset
after pauses is not clipped. Thresholds adapt to source sample rate.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): fix Fn key timing race condition in hotkey event loop (#385)

start_recording() blocks 1-7s on cpal device init but macOS fires Fn
Release almost immediately, causing skipped cycles. Move recording
start to spawn_blocking so the event loop stays responsive. Buffer
Release events during setup and ensure minimum 1.5s recording duration
when release arrives before recording handle is ready.

Also includes: capture focused app on hotkey press, pass through
pipeline for focus validation before paste.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice): validate and restore focus before paste, attempt regardless (#385)

Add expected_app parameter to insert_text(). Before Cmd+V, validate
focus via accessibility API and restore via AppleScript if shifted.
Don't abort paste on focus validation failure — attempt insertion
regardless so text is never silently lost.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(voice-ui): align voice server RPC response shape in settings panel (#385)

* style(voice): apply rustfmt formatting in text_input

* fix(voice): address CodeRabbit regressions in server, streaming, and settings polling

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-07 09:11:57 -07:00
YellowSnnowmannandGitHub fb8987bcad Improve inline autocomplete reliability, sanitization, and debug logging (#407)
* Enhance autocomplete functionality and logging. Increased debounce time for autocomplete suggestions and added minimum context character requirement. Improved inline suggestion handling with new cleanup logic for tab acceptance. Introduced a new logging option for autocomplete-only logs in CLI. Updated various components to support these changes, including sanitization and error handling in the autocomplete engine.

* Add autocomplete CLI adapter for improved argument handling

This commit introduces a new module, , which encapsulates the argument parsing and logging logic specific to the autocomplete namespace in the CLI. Key features include extraction of leading verbose flags, handling of the  flag, and improved help message printing. The existing CLI command handling has been refactored to utilize this new adapter, enhancing code organization and maintainability.

* Refactor inline completion sanitization and enhance context handling
2026-04-07 09:11:42 -07:00
Cyrus GrayandGitHub c3dd1370d7 update onboarding (#410)
* feat(onboarding): move Tools step from onboarding to Settings

Remove the Tools toggle step from onboarding (5 → 4 steps) and add it
as a dedicated Tools panel under Settings > AI & Skills. This reduces
onboarding friction while keeping tool configuration accessible.

* feat(onboarding): remove Local AI step from onboarding

Remove the Local AI download/consent step, reducing onboarding from
4 to 3 steps (Welcome → Screen Permissions → Skills). Local AI setup
is already accessible from Settings and auto-bootstraps from Home.
2026-04-07 18:31:17 +05:30
Cyrus GrayandGitHub db7eeee859 feat(onboarding): move Tools step from onboarding to Settings (#408)
Remove the Tools toggle step from onboarding (5 → 4 steps) and add it
as a dedicated Tools panel under Settings > AI & Skills. This reduces
onboarding friction while keeping tool configuration accessible.
2026-04-07 17:49:40 +05:30
8627cee960 Feat/overlay (#378)
* feat(autocomplete): add overlay TTL configuration to AutocompletePanel

- Introduced `overlay_ttl_ms` parameter to the Autocomplete configuration, allowing users to set the overlay display duration.
- Updated AutocompletePanel to include a new input field for adjusting the overlay TTL in milliseconds.
- Enhanced parsing and saving logic to handle the new configuration parameter.
- Added corresponding tests to ensure functionality and validate the new overlay TTL feature.

This update improves user control over the autocomplete overlay behavior, enhancing the overall user experience.

* Refactor accessibility code for improved readability and consistency

- Simplified log statements in `precompile_helper_background` for better clarity.
- Reformatted `detect_input_monitoring_permission` check in `keys.rs` for enhanced readability.
- Rearranged imports in `mod.rs` to maintain consistent structure.
- Improved formatting of `ElementBounds` initialization across multiple test cases in `overlay.rs` and `types.rs` for better visual alignment.
- Enhanced test context creation in `types.rs` for improved clarity.

These changes enhance code maintainability and readability across the accessibility module.

* fix(overlay): parent core RPC, voice toggle, and debug for #342

- Pass OPENHUMAN_OVERLAY_PARENT_RPC_URL from sidecar spawn and strip inherited
  OPENHUMAN_CORE_PORT so the overlay no longer fights for the parent listen port.
- Overlay UI uses HTTP JSON-RPC to the parent sidecar for globe, debug, and voice
  STT so state matches the main app; add parentCoreRpc helper mirroring legacy
  method aliases.
- Skip embedded JSON-RPC server when parent URL is set; use
  OPENHUMAN_OVERLAY_EMBEDDED_CORE_PORT (default 7799) for standalone dev.
- Fix screen intelligence status method name; add voice_status polling, STT
  section, collapsible debug summary, and connection banner when core is unreachable.
- Voice capture switch gates the mic with real STT availability from voice_status.

Closes #342

Made-with: Cursor

* fix: address CodeRabbit review on overlay/autocomplete (PR #378)

- helper: correlate JSON-RPC replies with monotonic request ids; discard mismatched
  lines until deadline (fixes stale response after timeout).
- helper: serialize Swift compile via HELPER_COMPILE_LOCK (precompile vs first use).
- Overlay Tab hint: pass tab_hint from Rust from accept_with_tab; Swift hides hint when empty.
- keys: re-check Input Monitoring on an interval when denied so grant without restart works.
- engine: use non-zero confidence placeholder (0.75) until inline_complete returns scores.
- overlay dedupe: suppress identical badge only within 400ms, not for process lifetime.

Co-authored-by: Code review feedback <noreply@github.com>
Made-with: Cursor

* fix(ci): resolve clippy and warning issues for Rust gates

- Use match on anchor_bounds in autocomplete overlay (avoid unnecessary unwrap)
- Drop unused test imports in registry_ops and rpc dispatch
- Prefix unused notion_doc_id in subconscious integration test

Made-with: Cursor

* fix(overlay): improve parent RPC URL handling in App component

- Updated the useEffect hook to manage the parent RPC URL more robustly by introducing a mounted flag to prevent state updates on unmounted components.
- Added error handling to set the parent RPC URL to null in case of invocation failure, enhancing the reliability of the component's behavior.

* feat(overlay): implement timeout handling for parent core RPC requests

- Introduced a default timeout for parent core RPC requests, enhancing reliability by preventing indefinite waiting for responses.
- Added an AbortController to manage request timeouts, throwing a specific error message when a timeout occurs.
- Updated the `callParentCoreRpc` function to accept a customizable timeout parameter, improving flexibility for RPC calls.

* fix(overlay): allow stopping active recording regardless of config state

- Updated the main button handler in the App component to always permit stopping an active recording when the status is "listening", improving user experience and control over the recording process.
- Removed redundant code that previously checked the status before stopping the recording, streamlining the logic.

* feat(overlay): update Cargo.lock with new dependencies and versions

- Added new packages including `alsa`, `alsa-sys`, `arboard`, `block`, `cocoa`, `core-foundation`, `core-graphics`, `coreaudio-rs`, `coreaudio-sys`, `cpal`, `crunchy`, and `dasp_sample` to enhance functionality and support for audio processing and system interactions.
- Updated existing dependencies to their latest versions for improved performance and compatibility.
- Modified the `show_overlay` function in `ops.rs` to include an additional parameter, enhancing the overlay display functionality.

* feat(autocomplete): add overlay_ttl_ms parameter to Autocomplete interfaces

- Introduced a new optional parameter `overlay_ttl_ms` to both `AutocompleteSetStyleParams` and `AutocompleteConfig` interfaces, allowing for customizable overlay timeout settings.
- This enhancement improves the flexibility of the autocomplete feature by enabling developers to specify how long the overlay should remain visible.

---------

Co-authored-by: Code review feedback <noreply@github.com>
Co-authored-by: Steven Enamakel <enamakel@tinyhumans.ai>
2026-04-06 21:11:27 -07:00
Steven EnamakelandGitHub 3851d1ef67 fix(voice): anti-hallucination, clipboard paste, Fn key reliability (#380)
* fix(dictation): update hotkey default value and documentation

- Changed the default global hotkey for dictation from "CmdOrCtrl+Shift+D" to "Fn" in both the configuration schema and the associated documentation.
- Updated the hotkey parsing function to recognize "Fn" as a valid key, enhancing the flexibility of hotkey configurations.
- Added a test case to ensure the "Fn" key can be parsed correctly, improving the robustness of the hotkey handling functionality.

* fix(voice): update default activation mode and hotkey in configuration

- Changed the default activation mode for voice and dictation from "tap" to "push" in the respective configuration schemas.
- Updated the default hotkey for voice commands from "ctrl+shift+space" to "Fn" across various modules and documentation.
- Adjusted related tests to reflect the new defaults, ensuring consistency in behavior and expectations.

* feat(voice): integrate embedded global voice server startup

- Added a new asynchronous function `start_if_enabled` to the voice server module, which initializes the embedded voice server based on configuration settings.
- Updated the server run logic to check if the voice server should auto-start, enhancing the startup process for the core application.
- Integrated the new server startup function into the main server run logic, ensuring the voice server is launched if enabled in the configuration.

* feat(voice): add VoicePanel for managing voice server settings

- Introduced a new `VoicePanel` component to handle voice server configurations, including startup options, hotkeys, and runtime controls.
- Updated routing in the settings page to include the new voice settings section.
- Enhanced the `useSettingsNavigation` hook to support navigation to the voice settings.
- Added tests for the `VoicePanel` to ensure functionality and reliability of the voice server management features.

* refactor(dictation): update documentation and improve component initialization

- Revised comments in `DictationHotkeyManager` to clarify the component's mounting process within the app tree.
- Removed unused imports and unnecessary state management from `ServiceBlockingGate`, streamlining the component's logic.
- Updated tests for `ServiceBlockingGate` to reflect changes in behavior, ensuring accurate rendering of child components based on service status.
- Enhanced the `Cargo.lock` file by updating dependencies to their latest versions for improved stability and security.

* fix(voice): update default skip_cleanup setting and enhance VoicePanel options

- Changed the default value of `skip_cleanup` in the voice server configuration from `false` to `true` to improve transcription handling.
- Reordered options in the `VoicePanel` component to ensure "Natural cleanup" is displayed alongside "Verbatim transcription" for better user clarity.
- Updated tests to reflect the new default settings and ensure proper functionality of the VoicePanel component.

* feat(window): add window management commands for Tauri application

- Introduced a new module `window.ts` containing functions for managing window visibility and state in a Tauri application.
- Implemented commands to show, hide, toggle visibility, minimize, maximize, close, and set the title of the main window.
- Added checks to ensure commands are only executed in a Tauri environment, enhancing compatibility with web contexts.

* feat(tauriCommands): add comprehensive Tauri command modules

- Introduced multiple new modules for Tauri commands, including `accessibility`, `autocomplete`, `config`, `conscious`, `core`, `cron`, `hardware`, `localAi`, and `window`.
- Each module contains functions for managing specific functionalities such as accessibility permissions, autocomplete suggestions, configuration settings, and hardware interactions.
- Implemented checks to ensure commands are executed only in a Tauri environment, enhancing compatibility and reliability.
- This addition significantly expands the command capabilities of the Tauri application, providing a robust framework for future development.

* feat(voice): enhance audio transcription with initial prompt support

- Added functionality to transcribe audio with an optional initial prompt, allowing for vocabulary bias and improved conversational continuity.
- Updated the `transcribe_pcm_f32` and `transcribe_wav_file` functions to accept an `initial_prompt` parameter, enhancing recognition of specific vocabulary.
- Implemented peak RMS energy tracking during audio recording for silence detection, ensuring recordings below a defined threshold are skipped.
- Enhanced the voice server configuration to include a silence threshold and custom dictionary for better transcription context.
- Introduced methods to build and manage recent transcripts for improved continuity across consecutive recordings.
- Updated tests to validate new features and ensure proper functionality of the transcription process.

* feat(voice): enhance VoiceServerConfig with silence detection and custom dictionary

- Added `silence_threshold` to the `VoiceServerConfig` for improved silence detection, allowing recordings with low RMS energy to be skipped.
- Introduced `custom_dictionary` to bias transcription towards specific vocabulary, enhancing recognition of names and technical terms.
- Updated the `voice_transcribe` and `voice_transcribe_bytes` functions to utilize the new `initial_prompt` parameter for better context during transcription.
- Adjusted the `transcribe_pcm_i16` function to accept additional parameters for improved flexibility in handling audio input.

* feat(voice): add silence threshold and custom dictionary features to VoicePanel

- Implemented a new input for setting the silence threshold, allowing recordings with low RMS energy to be skipped.
- Added functionality for a custom dictionary, enabling users to add specific vocabulary words to improve transcription accuracy.
- Updated the VoiceServerSettings interface and related functions to support the new features, ensuring seamless integration with existing settings.
- Enhanced the UI in the VoicePanel to facilitate user interaction with the new settings.

* feat(voice): propagate silence threshold and custom dictionary to voice server command

- Added `silence_threshold` and `custom_dictionary` parameters to the `run_voice_server_command` function, ensuring these settings are utilized during voice server operations.
- Enhanced integration with the existing voice server configuration to support improved transcription accuracy and silence detection.

* fix(tauriCommands): update import paths for coreRpcClient

- Adjusted import paths for `callCoreRpc` in multiple Tauri command modules to ensure correct referencing from the updated directory structure.
- This change enhances module organization and maintains consistency across the codebase.

* feat(dependencies): update Cargo.lock and Cargo.toml for new packages and versions

- Added new dependencies including `arboard`, `fax`, `fax_derive`, `gethostname`, `half`, `quick-error`, `tiff`, and `x11rb` to enhance functionality and support for clipboard operations, transcription improvements, and system interactions.
- Updated existing dependencies to their latest versions for better performance and compatibility.
- Modified `VoicePanel` to utilize the updated settings and ensure proper handling of voice server configurations.
- Enhanced the text input mechanism to use clipboard-paste for improved reliability in text insertion.

* fix(voice): update skip_cleanup default value and enhance logging

- Changed the default value of `skip_cleanup` in `VoiceServerConfig` from `true` to `false` to align with expected behavior and improve transcription handling.
- Added detailed logging in the transcription cleanup process to provide better insights into the LLM state and cleanup decisions.
- Removed unused functions related to unreliable key releases in hotkey handling to simplify the codebase.
- Updated tests to reflect the new default settings for `skip_cleanup` and ensure proper functionality across components.

* style: apply linter formatting fixes

* fix(voice): remove unused warn import in hotkey module

* test(voice): add silence threshold and custom dictionary to VoicePanel tests

- Updated tests for the VoicePanel component to include new parameters: `silence_threshold` and `custom_dictionary`.
- Ensured that the tests reflect the latest configuration settings for improved transcription accuracy and functionality.
2026-04-06 18:15:48 -07:00