mirror of
https://github.com/tinyhumansai/openhuman.git
synced 2026-07-29 22:23:01 +00:00
471e745fad2850ef1e735690ed0b0f045b2efbfe
6
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
ceb03fb2bc |
Fix/prod build (#51)
* chore: add CI secrets management and local testing script - Added ci-secrets.example.json to provide a template for CI secrets configuration. - Introduced test-ci-local.sh script to facilitate local testing of the package-and-publish workflow using act. - Updated .gitignore to exclude the actual ci-secrets.json file containing sensitive tokens. * chore: enhance local testing and environment loading scripts - Added scripts to load environment variables from .env and JSON files, improving local development setup. - Introduced ci-event.json to simulate GitHub event payloads for local CI testing. - Updated test-ci-local.sh to utilize the new event JSON for better integration with local testing workflows. - Modified .gitignore to include ci-secrets.local.json for local secret management. * chore: enhance environment loading and improve V8 memory management - Updated load-env.sh to conditionally load ci-secrets.local.json and set APPLE_PASSWORD for notarization. - Introduced a delay in auto-starting skills to prevent memory spikes during initialization. - Adjusted V8 runtime memory settings to minimize initial heap allocation, reducing the risk of OOM errors. * chore: update version bump workflow to modify tauri.conf.json - Changed the version update process to reflect changes in tauri.conf.json instead of Cargo.toml. - Adjusted the commit message to indicate the inclusion of tauri.conf.json in the version bump process. * chore: migrate from V8 to QuickJS runtime and update related configurations - Replaced V8 runtime references with QuickJS throughout the codebase, including updates to initialization and error handling. - Modified package.json to change the build command for macOS to source environment variables correctly. - Updated Cargo.toml to remove deno_core dependency and include rquickjs with appropriate features. - Cleaned up unused V8-related code and comments in the runtime modules. - Adjusted skill manifest checks to support QuickJS compatibility. * refactor: implement QuickJS runtime and remove V8 references - Replaced V8 engine with QuickJS in the runtime module, updating related imports and initialization logic. - Introduced new `qjs_engine.rs` and `qjs_skill_instance.rs` files to handle QuickJS-specific functionality. - Removed the deprecated `v8_skill_instance.rs` and associated V8-related code. - Updated JavaScript bootstrap code to align with QuickJS operations and APIs. - Adjusted documentation and comments to reflect the transition to QuickJS. * refactor: update IdbStorage to use parking_lot::Mutex for improved concurrency - Changed the connection management in IdbStorage from RwLock to parking_lot::Mutex for better performance. - Updated related methods to reflect the new locking mechanism, enhancing the efficiency of database operations. - Adjusted the IdbOpenResult struct to include serde::Serialize for potential serialization needs. * refactor: update QuickJS skill instance and timer management - Modified memory limit and stack size settings in QjsSkillInstance to be asynchronous, improving performance. - Cleaned up imports in qjs_ops.rs by removing unused dependencies and enhancing function definitions for clarity. - Refactored timer management functions for better readability and efficiency, including renaming and restructuring comments. * chore: update package.json scripts and clean up build.rs - Added a new script for running the Tauri app with environment variable loading. - Simplified the macOS development command to use a dedicated build script. - Removed unnecessary environment variable logging from build.rs to streamline the build process. - Cleaned up commented-out sections in the GitHub Actions workflow for Android packaging. |
||
|
|
c96b617d32 |
Feat/javscript skills (#26)
* chore: add simulation function for deep link testing in development - Introduced a simulation function for deep links in the development environment to facilitate testing. - The function allows developers to simulate deep link URLs without affecting production behavior. * feat: implement QuickJS skill runtime integration - Added a new QuickJS skill runtime engine to manage skill execution within the application. - Introduced commands for skill management, including discovery, starting, stopping, and querying skill states. - Implemented a SQLite database bridge for each skill to handle data storage. - Enhanced the application structure with new modules for runtime management, skill instances, and manifest parsing. - Updated dependencies in Cargo.toml and Cargo.lock to support new features. * refactor: improve code readability and formatting in DownloadScreen and deviceDetection - Enhanced the button className formatting in DownloadScreen for better readability. - Reformatted the fetchLatestRelease and parseReleaseAssetsByArchitecture functions in deviceDetection for improved clarity and maintainability. - Utilized multiline formatting for complex conditions to enhance code structure. * feat: integrate Rust-native Socket.io client for persistent connections - Implemented a SocketManager in Rust to handle Socket.io connections, ensuring persistence across app backgrounding. - Updated SocketProvider to connect/disconnect using Rust-native methods in Tauri mode. - Enhanced Tauri event listeners for socket state changes and server events. - Refactored socket handling logic to differentiate between web and Tauri modes, improving maintainability and clarity. - Added new commands for connecting, disconnecting, and emitting events through the Rust socket. * refactor: remove Telegram login commands and related functionality - Deleted the startTelegramLogin and startTelegramLoginWithUrl functions from the Tauri commands. - Removed associated references in the Rust command module and utility file. - This cleanup simplifies the codebase by eliminating unused Telegram login features. * feat: add cron scheduling functionality for skills - Introduced a new CronScheduler to manage scheduled tasks for skills, allowing for cron expression parsing and execution. - Added a cron bridge to expose scheduling methods to skill contexts, enabling skills to register, unregister, and list cron schedules. - Updated the RuntimeEngine to initialize and manage the cron scheduler, ensuring it runs in the background. - Enhanced skill instances to support cron scheduling through a new BridgeDeps structure. - Updated dependencies in Cargo.toml and Cargo.lock to include the cron crate. * feat: add Android support and enhance dependencies - Introduced Android-specific build and run commands in package.json for Tauri. - Updated Cargo.toml to include OpenSSL for Android and adjusted reqwest for cross-platform TLS support. - Added new mobile capabilities configuration for Android and iOS. - Implemented a foreground service in the Android app to maintain the Rust backend process. - Added various Android resources including layouts, icons, and notification handling. - Updated Cargo.lock with new dependencies for improved functionality. * chore: update .gitignore and AndroidManifest.xml for deep link support - Added .kotlin and .cargo to .gitignore to exclude Kotlin and Cargo build artifacts. - Updated AndroidManifest.xml with comments for the deep link plugin, clarifying its auto-generated nature. * feat: enhance store configuration for development testing - Added functionality to auto-inject a JWT token from environment variables during development. - Implemented automatic onboarding for users once their profile is fetched, improving the testing experience. * feat: enhance socket connection handling and add Android logging support - Updated the Rust socket connection command to accept an optional URL parameter, allowing for dynamic backend URL configuration. - Integrated Android logging capabilities using the android_logger crate, ensuring logs are properly routed to logcat. - Improved error handling in the SocketManager to log connection errors and successful connections for better debugging. * feat: implement notification permission handling and enhance foreground service in Android - Added runtime permission request for POST_NOTIFICATIONS in MainActivity to comply with API 33+ requirements. - Updated RuntimeService to specify foreground service type for API 34+ compatibility. - Improved logging levels in the Rust backend for better debugging and monitoring of socket connections and skill discovery. * feat: integrate QuickJS skill management and service - Added QuickJS skill hooks for retrieving and managing QuickJS skills from Redux. - Implemented a QuickJS service to handle skill lifecycle, preferences, and IPC calls with the Rust backend. - Enhanced the skills state in Redux to include QuickJS skills, enabling better management and state tracking. - Updated the store configuration to persist QuickJS skills state across sessions. - Introduced new commands in the Rust backend for enabling/disabling skills and managing preferences. - Improved the SkillProvider to initialize the QuickJS service during app startup. * refactor: transition skill management to QuickJS runtime - Removed legacy skill catalog and loading logic, replacing it with QuickJS runtime integration for skill discovery and management. - Updated SkillProvider to utilize QuickJS for skill registration and lifecycle management. - Simplified skill data handling by directly invoking the Rust backend for skill operations. - Enhanced error handling and logging for skill loading processes. - Cleaned up unused interfaces and functions related to previous skill management methods. * refactor: remove unused skill commands and plugins - Deleted the skills command module and related functions to streamline the codebase. - Removed dependencies on the tauri-plugin-shell and other unused plugins from Cargo.toml and Cargo.lock. - Updated the authentication module by removing the exchange_token function and its associated structures. - Simplified the capabilities configuration by eliminating shell-related permissions. - Enhanced the runtime engine to support new JSON-RPC commands for skill data management. * feat: expose whitelisted environment values to skills - Added `platform.env(key)` function to retrieve whitelisted environment values for skills. - Implemented `get_skill_env` function to provide access to `BACKEND_URL` and `PLATFORM`. - Updated `get_backend_url` to check for `VITE_BACKEND_URL` before falling back to `BACKEND_URL`. - Enhanced the QuickJS runtime to support the new environment functionality. * feat: fix skills enable/disable flow, setup pipeline, and status derivation - Add SkillSetup struct to Rust manifest and include setup field in discovery response so the frontend knows which skills need setup - Map setup field in SkillProvider discoverSkills() - Fix SkillsGrid to use real hasSetup from manifest instead of hardcoding false - Add contextual Enable/Setup/Configure/Retry buttons in management modal - Add status indicator dots to compact skill table rows - Fix deriveConnectionStatus to return "connected" for ready skills with completed setup that don't push host state (e.g. cron-based skills) - Add select option renderer in SkillManagementPanel for non-boolean options - Add dotenvy crate to load .env file at Rust startup so env vars like VITE_BACKEND_URL are available to the runtime engine and skills Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add platform support for skills and enhance manifest handling - Introduced platform filtering for skills in the SkillManifest, allowing skills to specify supported platforms. - Updated QuickJSManifest and runtime engine to handle platform checks, ensuring skills are only loaded on compatible platforms. - Added new build and watch commands for skills in package.json to streamline development. - Enhanced the Rust backend to log unsupported skills based on platform restrictions. * feat: update skills submodule with TypeScript pipeline and test harness Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: transition from QuickJS to V8 runtime for skill management - Replaced QuickJS with V8 (via deno_core) for improved JavaScript execution and WASM support. - Updated skill management logic to utilize the new V8 runtime, including changes to the RuntimeEngine and skill instance handling. - Enhanced manifest handling to support the new runtime and added platform compatibility checks. - Introduced new dependencies and updated Cargo.toml to reflect changes in the skill execution environment. - Refactored related modules and commands to align with the V8 integration, ensuring a seamless transition for skill operations. * refactor: clean up dead code in IdbStorage and enhance ops module - Removed unused `#[allow(dead_code)]` annotations from the IdbStorage struct and its methods to improve code clarity. - Introduced new timer and WebSocket state management structures in the ops module, laying groundwork for future enhancements. - Added timer and WebSocket operation functions, including `op_timer_start`, `op_timer_cancel`, and WebSocket connection handling, to support asynchronous operations. * feat: implement high-level TDLib service with V8 integration - Introduced a new `TdlibV8Service` to manage TDLib client instances using the V8 runtime. - Added a `MockTdClient` for development and testing, simulating TDLib responses for various queries. - Enhanced the bootstrap script to initialize and manage TDLib clients, including methods for sending queries and retrieving authentication states. - Updated the `mod.rs` file to include the new service module and improved documentation for clarity. - Refactored existing code to support the new TDLib integration, ensuring a seamless experience for skill management. * refactor: update V8 runtime integration and platform handling - Updated the V8 runtime integration to ensure it is only available on desktop platforms, with appropriate error handling for mobile. - Refactored the `SocketManager` and command implementations to conditionally include desktop-only features, enhancing clarity and maintainability. - Cleaned up the `Cargo.toml` to reflect the changes in V8 runtime availability and added relevant documentation. - Removed dead code related to mobile platform handling in the TDLib integration, ensuring a streamlined codebase. * chore: update skills submodule to latest commit - Updated the skills submodule to the latest commit (19a18e8), ensuring alignment with recent changes and improvements in the codebase. * refactor: transition from QuickJS to V8 runtime for skill management - Updated the skills submodule to the latest commit, reflecting the transition from QuickJS to V8 for improved JavaScript execution. - Refactored skill management logic to utilize the V8 runtime, including changes to the RuntimeEngine and skill instance handling. - Enhanced manifest handling to support the new runtime and updated platform compatibility checks. - Removed dead code related to QuickJS, ensuring a streamlined codebase. - Updated comments and documentation to reflect the changes in runtime integration. * feat: enhance logging and update timer operations in V8 integration - Added logging for skill discovery and manifest processing in the V8 runtime, improving traceability during skill management. - Updated timer operation functions to use new prefixed names (`op_ah_timer_start` and `op_ah_timer_cancel`) to avoid conflicts with deno_core built-ins. - Implemented a mechanism to load .env files from various locations, ensuring environment variables are available for configuration. - Enhanced the `get_backend_url` function to include debug logging for better visibility of the backend URL resolution process. * chore: update skills submodule to latest commit and enhance logging - Updated the skills submodule to the latest commit (54c40a1), ensuring alignment with recent changes. - Added console logging for skill manifests during discovery in the SkillsGrid component to improve debugging and traceability. * refactor: clean up and format code in DownloadScreen and SkillsGrid components - Improved code readability by formatting multi-line statements in the DownloadScreen and SkillsGrid components. - Removed unnecessary type imports in DownloadScreen for clarity. - Enhanced the structure of the SkillsGrid component by adjusting the layout of JSX elements for better maintainability. - Updated socketService to ensure consistent import order and improved logging in TauriSocket utility functions. * chore: update development script in package.json - Replaced the existing setup-python-sidecar script with a new dev:app script to streamline the development process for Tauri applications, enabling better debugging with RUST_BACKTRACE and RUST_LOG settings. * refactor: update load method to accept additional parameters - Modified the load method in SkillRuntime to accept an optional additionalParams argument, enhancing flexibility for skill loading. - Ensured compatibility by using a fallback to an empty object when additionalParams is not provided. * refactor: improve JSX structure in SkillsGrid component - Enhanced the formatting of the connection status indicator in the SkillsGrid component for better readability. - Adjusted the indentation and spacing to maintain consistent code style and improve maintainability. --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
||
|
|
6e4eeecc0c |
Fetch constitution from public GitHub repo and enhance AI system (#8)
* Add AI intelligence system with memory, sessions, skills and constitution Implements a client-side AI system inspired by OpenClaw's architecture: Rust backend (src-tauri/src/ai/): - SQLite memory database with FTS5 full-text search (memory_db.rs) - AES-256-GCM encryption with Argon2id key derivation (encryption.rs) - Session JSONL file I/O and memory file management (sessions.rs) - 30 new Tauri commands for memory, encryption, and session operations TypeScript AI modules (src/lib/ai/): - Constitution framework: safety rules, memory principles, action validation - Memory system: markdown chunking, hybrid FTS5+vector search, encryption - Prompt system: modular builder with 7 sections (constitution, identity, crypto-intelligence, memory-recall, skills, tools, context) - Session system: JSONL transcripts, context compaction, memory flush - Skills framework: SKILL.md loader, registry, GitHub installer - LLM providers: pluggable interface with custom and OpenAI implementations - AI tools: memory_search, memory_read, memory_write, web_search Integration: - Redux aiSlice with persisted config - AIProvider in the app provider chain - All data encrypted at rest, zero-knowledge architecture Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Apply cargo fmt formatting Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add unit tests for AI intelligence system Cover constitution (loader, validator), memory (chunker), prompts (system-prompt, sections), providers (embeddings), sessions (types), skills (frontmatter, registry), tools (registry), and Redux aiSlice. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Enhance AI system with entity management and constitution updates - Introduced EntityManager and EntityQuery classes for managing entity relationships and queries within the AI platform. - Updated constitution loader to fetch the constitution from a public GitHub repository, with fallback to a bundled default. - Enhanced constitution parsing to support new formats and improved error handling. - Updated memory schema to reflect changes in storage management. - Added support for loading skill definitions from TypeScript files, improving skill lifecycle management. This update strengthens the AI system's capabilities in entity management and constitution handling, ensuring better compliance and functionality. --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
||
|
|
00688926d3 |
Add TelegramSyncService for continuous chat and update synchronization
Implements a sync service that loads all chats via GetDialogs in batched 100-chat requests, preloads messages for the top 20 chats with rate-limit pacing, and processes real-time Telegram updates through the existing UpdateManager's PTS/SEQ state machine. The service is triggered automatically by TelegramProvider when the connection is established and authenticated. New files: syncService, entityBuilders, updateHandler, schedulers (all under src/services/telegram/). Redux state extended with isSyncing, isSynced, users map, and batch chat reducers (replaceChats, addChats, setSyncStatus, etc.). Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
||
|
|
c46cf127e9 |
Update deep link scheme from outsourced:// to alphahuman:// for improved desktop authentication flow
- Changed all references of the deep link scheme in documentation and code to `alphahuman://` to align with the new branding. - Updated the Telegram login flow documentation to reflect the new deep link handling. - Adjusted various files to ensure consistency in the authentication process across platforms. This update enhances the clarity and branding of the authentication flow for the desktop application. |
||
|
|
632ecc05b7 |
Add comprehensive documentation for application architecture, state management, services layer, MCP system, pages and routing, components, and providers
- Introduced detailed architecture overview outlining system components and entry points. - Documented state management using Redux Toolkit and Redux-Persist, including store configuration and slice structures. - Described services layer architecture, detailing API client, socket service, and MTProto service functionalities. - Explained the Model Context Protocol (MCP) system, including tool categories and implementation examples. - Outlined routing structure and page components, emphasizing protected and public routes. - Organized reusable components by feature, detailing their structure and usage. - Provided insights into provider management for service lifecycle and shared state. This documentation enhances understanding of the application's structure and improves onboarding for new developers, ensuring clarity in the system's design and functionality. |