mirror of
https://github.com/tinyhumansai/openhuman.git
synced 2026-07-28 13:32:23 +00:00
879d7cdcad5b9c3bee37adffb6e0cf52894de381
14
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
f2929f6bc6 | chore(sentry): wire source-map + DIF uploads to self-hosted Sentry (#2106) | ||
|
|
256f004c36 |
feat(local_ai): unify memory embeddings — cloud Voyage default + live local toggle + dev infra (#1640)
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
8e9aef60f6 | feat(analytics): implement Google Analytics (#1533) | ||
|
|
0a920159f3 | docs: gitbooks v3 — flatten frontend/tauri-shell, kill product/, fix links, default app env to production (#1385) | ||
|
|
a084ebf45c |
fix(sentry): auto-send React events; collapse core→tauri for desktop (#1086)
Co-authored-by: Steven Enamakel <enamakel@tinyhumans.ai> |
||
|
|
f2858f73d0 | docs(config): finish #933 — kill BACKEND_URL stragglers + document runtime precedence (#1042) | ||
|
|
394bfcd0fa |
fix(app, mcp): PersistGate recovery + MCP handler drain on disconnect (#857)
Co-authored-by: Steven Enamakel <enamakel@tinyhumans.ai> |
||
|
|
77515fe9e6 |
chore(docs,env): contributor notes + VITE_CONSUMER_FIRST_SESSION example (#802)
Co-authored-by: Jwalin Shah <jshah1331@gmail.com> Co-authored-by: Steven Enamakel <31011319+senamakel@users.noreply.github.com> |
||
|
|
bdbb83772e |
feat(observability): Sentry release tracking, source maps, and end-to-end DSN plumbing (#734)
* ci(release): bake Sentry DSN into shipped tauri bundle
Released builds weren't reporting anything to Sentry. Root cause: the
tauri.conf.json `beforeBuildCommand` re-runs `vite build` inside
`cargo tauri build`. The prior `yarn build` step set `VITE_SENTRY_DSN`
for its own run, but the tauri step did not — so the rebuild produced
a DSN-less `dist/` that overwrote the good one, and the shipped web UI
initialized Sentry with an empty DSN (`initSentry` returns early when
`!SENTRY_DSN`).
Fix:
- `release.yml` / `build-desktop` — declare `VITE_SENTRY_DSN` and
`VITE_DEBUG` on the tauri-build step so the `beforeBuildCommand`
rebuild bakes them into the final bundle.
- `release-packages.yml` / `build-cli-linux-arm64` — guard against a
missing `vars.OPENHUMAN_SENTRY_DSN` so the Linux arm64 CLI tarball
cannot ship without error reporting baked in via `option_env!`.
The core sidecar's `option_env!("OPENHUMAN_SENTRY_DSN")` already gets
the value from the dedicated "Build sidecar core binary" step; the
tauri shell doesn't rebuild it (separate crate, not a workspace dep),
so the baked DSN survives into the bundled installer.
* feat(observability): Sentry release tracking + source maps (#405)
Tags every Sentry event with a canonical release identifier shared by
the frontend and Rust core, uploads source maps so stack traces are
symbolicated in the dashboard, and adds a CLI probe for repeatable
verification of any future release.
Release identifier
openhuman@<semver>[+<short_git_sha>]
- Frontend (`app/src/utils/config.ts::SENTRY_RELEASE`) builds the tag
from `VITE_BUILD_SHA`.
- Core sidecar (`src/main.rs::build_release_tag`) builds the same tag
from `option_env!("OPENHUMAN_BUILD_SHA")`, so events from both
surfaces group under one release. Cargo's fingerprint already tracks
`option_env!` changes.
Environment separation
- Frontend: new `APP_ENVIRONMENT` export (`development` | `staging` |
`production`) derived from `VITE_OPENHUMAN_APP_ENV`, passed to
`Sentry.init`.
- Core: `resolve_environment` honors `OPENHUMAN_APP_ENV` at runtime,
falling back to `debug_assertions` detection.
Source-map upload
- `@sentry/vite-plugin` added as an app devDependency.
- `vite.config.ts` emits source maps unconditionally and registers the
plugin only when `SENTRY_AUTH_TOKEN` is present, so local dev skips
silently. The plugin uploads `dist/**/*.js{,.map}` under the
canonical release name and then deletes the on-disk `.map` files so
they never ship to end users.
CI wiring (`release.yml` + `release-packages.yml`)
- `Build frontend` and `Build and package Tauri app` both receive
`VITE_BUILD_SHA`, `SENTRY_RELEASE`, `SENTRY_AUTH_TOKEN`, `SENTRY_ORG`,
`SENTRY_PROJECT_FRONTEND`. The tauri step needs the same env because
its `beforeBuildCommand` re-runs `vite build`.
- `Build sidecar core binary` receives `OPENHUMAN_BUILD_SHA` so
`option_env!` bakes the short SHA into the release tag.
- `build-cli-linux-arm64` mirrors `OPENHUMAN_BUILD_SHA` and
`OPENHUMAN_APP_ENV` for the arm64 CLI tarball.
Verification support
- New `openhuman sentry-test` CLI subcommand captures an `Error`-level
event against the currently-initialized client, flushes, and prints
the event UUID. Optional `--panic` flag exercises the panic
integration. Requires a DSN resolvable at runtime or baked in at
compile time; exits non-zero otherwise so misconfiguration is loud.
- `src/main.rs` now loads `.env` before `sentry::init`, so a DSN
defined only in the repo-local dotenv file (common dev case) is
honored by the startup-time Sentry client.
Docs
- `docs/sentry.md` covers the release identifier, environment table,
source-map pipeline, required CI variables, and a verification
runbook with troubleshooting tips.
- `.env.example` + `app/.env.example` document the new build-time vars.
|
||
|
|
5a8a7edb91 |
Refine billing, settings, rewards, and usage UI (#547)
* feat: add react-icons support and refactor skill category handling - Added `react-icons` dependency to the project for enhanced icon usage. - Introduced new skill icons in the `toolkitMeta.tsx` component, replacing SVG icons with `react-icons` for improved maintainability and consistency. - Created a new `skillCategories.ts` file to define skill categories and their order, streamlining the management of skill categories across the application. - Refactored the `SkillCategoryFilter` component to utilize the new skill categories structure, enhancing clarity and reducing redundancy in the codebase. - Updated the `Skills` page to leverage the new icon rendering method and skill categories, improving the overall user experience. - Added tests to ensure the correct functionality of the new skill category and icon implementations. * feat: update environment configuration and enhance settings UI - Updated `.env.example` and `app/.env.example` to reflect new backend URL and added optional environment selector for staging. - Enhanced `SettingsHome` component by separating account and billing sections for improved clarity. - Introduced a new billing section in the settings menu to streamline user navigation. - Updated `useSettingsNavigation` hook to accommodate changes in settings structure. - Improved `BillingPanel` to handle session token checks and ensure accurate billing state retrieval. - Refactored `Rewards` page to enhance user experience with clearer progress indicators and improved layout. - Added tests to validate changes in the rewards and settings components. * feat(config): enhance API base URL handling and environment configuration - Introduced a new staging API base URL constant for better environment management. - Added app environment variable constants to streamline environment detection. - Refactored effective API URL resolution to accommodate environment-specific defaults. - Implemented functions to resolve app environment from process environment variables. - Added tests to validate the correct behavior of staging and production API URL handling. * feat(rewards): add community and referrals tabs for rewards management - Introduced `RewardsCommunityTab` and `RewardsReferralsTab` components to enhance the rewards management interface. - The `RewardsCommunityTab` displays user progress, Discord role statuses, and connection options, improving user engagement with rewards. - The `RewardsReferralsTab` allows users to manage their referral program, track progress, and access coupon rewards in a streamlined layout. - Updated the `Rewards` page to integrate these new tabs, enhancing overall user experience and navigation. * feat(rewards): introduce ReferralRewardsSection and RewardsRedeemTab components - Added `ReferralRewardsSection` to manage referral statistics and code application, enhancing user engagement with the referral program. - Created `RewardsRedeemTab` to streamline the process of applying reward codes, improving the overall rewards management experience. - Updated `Rewards` page to include the new redeem tab, allowing users to easily switch between referral and redeem functionalities. - Refactored `RewardsCommunityTab` to adjust the referral selection handler, ensuring consistent navigation across the rewards interface. - Removed redundant UI elements in `RewardsCouponSection` for a cleaner layout. - Enhanced tests to cover new functionalities and ensure robust performance across the rewards system. * feat(ui): introduce PillTabBar component and refactor SkillCategoryFilter and Rewards pages - Added a new `PillTabBar` component to enhance tab navigation with customizable styles and item rendering. - Refactored `SkillCategoryFilter` to utilize `PillTabBar`, improving code clarity and reducing redundancy in button rendering. - Updated the `Rewards` page to replace the existing tab navigation with `PillTabBar`, streamlining the user interface for switching between referral, rewards, and redeem tabs. - Enhanced the `ReferralRewardsSection` layout for better user experience and consistency across the rewards management interface. - Improved tests to cover the new `PillTabBar` functionality and ensure robust performance across the updated components. * fix(rewards): update placeholder and button text in RewardsCouponSection - Changed the input placeholder from "Promo code" to "Coupon code" for clarity. - Updated button text from "Apply code" to "Redeem Code" to better reflect the action being performed. - Adjusted loading state text from "Applying…" to "Redeeming..." for consistency in user feedback. * feat(composio): enhance toolkit handling and improve user messaging - Updated the `ComposioConnectModal` to simplify the connection message, removing unnecessary wording for clarity. - Introduced a `TOOLKIT_ALIASES` mapping in `toolkitMeta.tsx` to standardize toolkit slugs, improving consistency across the application. - Refactored the `composioToolkitMeta` function to utilize the new slug mapping, enhancing toolkit metadata retrieval. - Improved the `useComposioIntegrations` hook to leverage the canonicalized toolkit slugs for better integration handling. - Adjusted the `Skills` page to normalize toolkit slugs during rendering, ensuring a consistent user experience. - Updated tests to reflect changes in messaging and toolkit handling, ensuring robust functionality across the application. * feat(intelligence): add new tabs for Dreams, Memory, and Subconscious features - Introduced `IntelligenceDreamsTab`, which displays generated dreams based on daily life events, enhancing user engagement with a visually appealing layout. - Added `IntelligenceMemoryTab` to manage actionable items, featuring search and filter capabilities for improved user interaction with memory data. - Created `IntelligenceSubconsciousTab` to handle subconscious tasks and logs, providing users with insights and management options for their subconscious activities. - Refactored the `RewardsCommunityTab` to remove unused Discord role status logic, streamlining the component for better performance. - Implemented a new `PageBackButton` component for consistent navigation across settings pages. - Enhanced the `BillingPanel` and its subcomponents to improve user experience in managing billing and subscription details, including transaction history and payment methods. - Added new billing-related tabs for better organization and access to billing features, including `BillingOverviewTab`, `BillingPaymentsTab`, and `BillingPlansTab`. - Updated tests to ensure functionality across new and refactored components, maintaining robust application performance. * refactor(billing): update BillingPanel and BillingPlansTab for improved user experience - Changed the default selected tab in `BillingPanel` from 'overview' to 'plans' to prioritize subscription management. - Removed the `BillingOverviewTab` from the `BillingPanel`, streamlining the billing interface. - Enhanced the `BillingPlansTab` header to clarify the purpose, changing "Explore tiers" to "Choose a Subscription Plan". - Updated the description in `BillingPlansTab` for better clarity on payment options. - Improved the layout of the `SubscriptionPlans` component to better highlight crypto payment options and their availability. - Cleaned up unused code and comments for better maintainability. * refactor(billing): streamline BillingPanel and BillingPlansTab components - Removed unused `teamUsage` state and related API call from `BillingPanel` to simplify data management. - Adjusted layout in `BillingPlansTab` for improved visual hierarchy and user experience. - Cleaned up code by eliminating unnecessary comments and enhancing maintainability. * refactor(billing): enhance SubscriptionPlans layout for improved responsiveness - Updated the layout of the `SubscriptionPlans` component to ensure better responsiveness and visual consistency. - Adjusted class names to include minimum height and width properties for better alignment across different screen sizes. - Enhanced the layout of the pricing display section for improved clarity and user experience. * refactor(billing): update subscription plans and billing components for improved clarity and user experience - Adjusted pricing for BASIC and PRO plans to reflect new monthly and annual rates. - Enhanced feature descriptions for subscription plans to better communicate value. - Removed redundant UI elements in the BillingPaymentsTab and PayAsYouGoCard for a cleaner layout. - Added loading and confirmation messages in SubscriptionPlans to improve user feedback during payment processes. - Updated class names for better responsiveness and visual consistency across billing components. * refactor(billing): improve error messaging and UI consistency in billing components - Updated error message in BillingPanel to specify adding a payment card on Stripe for clarity. - Changed header text in AutoRechargeSection to "Enable Auto-Recharge" for better user understanding. - Modified button text in AutoRechargeSection to "Add card on Stripe" for consistency. - Enhanced styling in PayAsYouGoCard for improved visual appeal and user interaction. - Removed redundant UI elements in PayAsYouGoCard for a cleaner layout. * refactor(billing): remove unused error handling and improve UI consistency across billing components - Eliminated `setArError` prop from BillingPanel, AutoRechargeSection, and BillingPaymentsTab to streamline error handling. - Enhanced layout and styling in BillingHistoryTab and SubscriptionPlans for better visual consistency and user experience. - Removed the BillingOverviewTab component to simplify the billing interface and improve maintainability. * refactor(billing): update feature descriptions and enhance SubscriptionPlans display - Revised feature descriptions in the PLANS array for clarity and conciseness. - Increased the number of displayed features in the SubscriptionPlans component to provide users with more information at a glance. * refactor(billing): update billing components for improved clarity and functionality - Revised feature descriptions in the PLANS array to reflect increased usage limits. - Renamed header in BillingHistoryTab to "Transaction History" and updated description for clarity. - Adjusted transaction amount formatting in BillingHistoryTab to display five decimal places. - Removed redundant UI elements in BillingPaymentsTab to streamline the layout. - Enhanced PayAsYouGoCard with improved credit balance display and top-up options, including validation for custom amounts. * feat(usage): add budget completion message logic and update tests - Introduced `shouldShowBudgetCompletedMessage` to the `UsageState` interface to indicate when the budget completion message should be displayed. - Updated the `useUsageState` hook to calculate the budget completion message based on user credits and budget status. - Enhanced tests for `useUsageState` to verify the correct behavior of the budget completion message under various scenarios. - Modified the `Conversations` component to display the budget completion message appropriately based on the new logic. * style: apply formatter fixes from pre-push hook * refactor(rewards): update coupon section and test cases for clarity and consistency - Renamed placeholder text and button labels in the RewardsCouponSection test to reflect updated terminology. - Adjusted test assertions to ensure they align with the new button and placeholder names. - Updated pricing details in billingHelpers tests to reflect new monthly and annual rates for BASIC and PRO plans. - Enhanced the ContextGatheringStep labels for better clarity regarding email and LinkedIn processing stages. * style(tests): format coupon code input changes for consistency - Reformatted the coupon code input changes in the RewardsCouponSection test for improved readability and consistency. - Ensured that the test cases maintain a uniform style for better maintainability. * refactor: enhance accessibility and improve code structure in various components - Added ARIA roles and attributes to the PillTabBar for better accessibility. - Refactored the canonicalization logic for toolkit slugs into a new file for improved organization. - Updated the IntelligenceDreamsTab and IntelligenceMemoryTab components for better readability and accessibility. - Enhanced error handling and logging in the IntelligenceSubconsciousTab for improved debugging. - Streamlined the ReferralRewardsSection and RewardsCommunityTab components by normalizing referral code input handling. - Removed unused props and improved layout consistency in BillingPanel and related components. - Updated the Skills page to handle subconscious escalation dismissals more effectively. * feat(release): configure staging environment for deployment - Added steps to configure the staging app environment in the release workflow. - Set environment variables for staging, including OPENHUMAN_APP_ENV and VITE_OPENHUMAN_APP_ENV. - Updated build and deployment steps to conditionally use staging settings based on the build target. - Ensured proper handling of workspace paths for staging deployments. * chore(env): add optional staging environment variable to .env.example - Introduced OPENHUMAN_APP_ENV variable to specify the app environment as 'staging'. - Updated .env.example to include new environment configuration for clarity. * refactor(intelligence): streamline navigation and improve text formatting - Simplified the navigation logic in the IntelligenceSubconsciousTab for better readability. - Improved text formatting in the IntelligenceDreamsTab for enhanced clarity and consistency. - Refactored import statements in toolkitMeta.tsx for better organization. |
||
|
|
5551e1e0aa |
Fix/365 enforce latest oauth gate from 351 (#421)
* feat: display app version in settings panel * fix(onboarding): auto-refresh accessibility state after grant (#351) * style(onboarding): apply formatter for issue #351 fix * fix(onboarding): ESLint + typed mock for ScreenPermissionsStep; clear flag in handler Consolidate tauriCommands imports and drop redundant mock cast. Handle granted accessibility in focus/visibility callback instead of a follow-up effect. Made-with: Cursor * fix(release): gate OAuth deep links on minimum app version (#365) - Add semver helpers and VITE_MINIMUM_SUPPORTED_APP_VERSION / download URL in app config - Block openhuman://oauth/success when desktop build is below minimum; enqueue error, open latest-release URL, dispatch oauth:stale-app - Pass new Vite env vars through release.yml and build-windows.yml Build frontend - Document policy in docs/RELEASE_POLICY.md; note vars in app/.env.example Closes #365 Made-with: Cursor * fix: import React in SkillSetupWizard component * fix: address CodeRabbit review (OAuth gate, semver, logging) - Anchor semver regex to full string; arrow-style exports; tests for bad inputs - Never throw from evaluateOAuthAppVersionGate; try/catch in deep link + omit raw URL from error logs - Document build-time vs runtime policy in config JSDoc and RELEASE_POLICY - Remove unused React import in SkillSetupWizard (tsc) Made-with: Cursor * fix: CodeRabbit — fail-closed OAuth gate, tauri-action Vite env, runbook - Block OAuth when minimum is set but getVersion fails or version is unparseable - Pass VITE_MINIMUM_* through tauri-action env (release + Windows) so bundles match yarn build - Expand RELEASE_POLICY: artifact retirement, dual workflow env note - Friendlier copy when current version is unknown Made-with: Cursor |
||
|
|
8381283c52 |
Fix/update api (#319)
* feat(webhooks): refactor webhook URL handling and enhance API endpoints - Introduced a new utility function `buildWebhookIngressUrl` to standardize the construction of webhook URLs across components. - Updated `WebhooksDebugPanel` and `TunnelList` components to utilize the new URL builder for improved consistency and maintainability. - Refactored API endpoints in `tunnelsApi` to reflect changes in webhook routing, ensuring all references to tunnel management are aligned with the new structure. - Adjusted user API calls to replace `/telegram/me` with `/auth/me` for better clarity and consistency in authentication flows. - Enhanced socket service to normalize channel connection update payloads, improving error handling and data integrity. These changes streamline webhook management and enhance the overall developer experience when working with webhooks. * feat(messaging): enhance Telegram and Discord channel linking functionality - Added support for managed DM linking with Telegram and OAuth flow for Discord. - Introduced `createChannelLinkToken` API to generate short-lived link tokens for messaging channels. - Updated `MessagingPanel` to handle managed linking flows, including building launch URLs and user instructions. - Enhanced configuration to include a Telegram bot username for fallback linking. - Updated tests to mock new configuration values for consistent testing. These changes improve the user experience for linking messaging channels and streamline the authentication process. * feat(api): introduce core command client and refactor API calls - Added a new `coreCommandClient` to facilitate RPC calls to core services. - Refactored existing API endpoints in `authApi`, `billingApi`, `creditsApi`, `tunnelsApi`, and `userApi` to utilize the new command client for improved consistency and maintainability. - Updated the billing API to include new endpoints for fetching balance, transactions, and managing auto-recharge settings. - Enhanced the user API to streamline user data retrieval. - Improved error handling and logging across the refactored API calls. These changes enhance the overall architecture of the API services, making them more modular and easier to maintain. * refactor(api): streamline API calls and enhance error handling - Refactored `creditsApi` and `tunnelsApi` to ensure consistent use of the new core command client. - Updated API methods to improve error handling and response parsing. - Introduced a new `authed_json` method in `BackendOAuthClient` for standardized authenticated requests. - Cleaned up unused imports and optimized code structure across various modules. These changes enhance the maintainability and reliability of the API services. * refactor(api): streamline API calls and improve code readability - Reorganized API calls in `authApi`, `billingApi`, `creditsApi`, and `tunnelsApi` to enhance consistency and maintainability. - Updated function formatting for better readability, ensuring parameters are clearly defined. - Cleaned up import statements and removed unnecessary line breaks to improve code clarity. These changes contribute to a more maintainable codebase and enhance the overall developer experience. * refactor(MessagingPanel): clean up imports and remove unused constants - Reorganized import statements for clarity and consistency. - Removed unused constants related to channel definitions and status styles to streamline the component. - Simplified the `updateField` function call in the rendering logic for better readability. These changes enhance the maintainability of the MessagingPanel component. * fix: restore helper functions removed during merge cleanup buildManagedChannelLaunchUrl and buildManagedChannelInstruction were stripped by the linter after merge resolution, breaking the build. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(messaging): enhance MessagingPanel with pending instruction handling - Introduced a new state for pending instructions to improve user feedback during channel connection processes. - Updated error handling to ensure users receive clear instructions, including URLs for manual access if automatic opening fails. - Refactored connection status updates to streamline the dispatch process and improve code readability. - Enhanced the rendering logic to display pending instructions in the UI, providing better context for users during authentication flows. * fix(api): encode channel and ID parameters in webhook and OAuth URLs - Updated the URL construction in the BackendOAuthClient to encode the channel parameter, ensuring proper formatting for requests. - Modified the get_tunnel, update_tunnel, and delete_tunnel functions to encode the ID parameter in webhook URLs, enhancing security and compatibility with special characters. * fix(auth): validate channel input for link token creation - Added validation to ensure the channel is not empty and is one of the supported types (telegram, discord). - Converted the channel string to lowercase for consistent matching. - Updated the call to create_channel_link_token to use a reference to the channel variable. * chore(todos): update TODO list with completed tasks and new feature requests - Marked several tasks as completed, including integration of the custom memory engine and skills registry into the core. - Added new items to the TODO list, including improvements for voiceover functionalities, screen intelligence, and Gmail skill enhancements. - Included tasks for debugging skills from the UI and improving prompts to reduce hallucinations. * refactor(webhooks): improve formatting of get_tunnel function for readability - Reformatted the get_tunnel function to enhance code clarity by adjusting the indentation and line breaks in the call to get_authed_value. - This change improves the maintainability of the code and aligns with the overall code style. * test(userApi): enhance userApi tests with improved mocking and error handling - Added a mock function for core command calls to streamline test setup. - Introduced a helper function to generate mock user data for consistent test cases. - Updated tests to use the mock function for simulating API responses, improving clarity and maintainability. - Enhanced error handling in tests to cover various API error scenarios, ensuring robustness in userApi.getMe functionality. * refactor(billingApi): update tests to use core command mocking and improve error handling - Replaced apiClient mocks with core command mocks for better alignment with the new API structure. - Updated test cases to reflect changes in API call expectations, enhancing clarity and maintainability. - Improved error handling in tests to ensure proper propagation of errors from core command calls. * refactor(billingApi): simplify test cases by consolidating mock function calls - Streamlined mock function calls in billingApi tests for improved readability and consistency. - Removed unnecessary line breaks in mock responses, enhancing clarity in test definitions. - Ensured that error handling and API call expectations are clearly represented in the tests. * refactor(api): rename settings endpoint to current_user for clarity - Updated the endpoint handling authenticated profile fetches to improve clarity in the codebase. - Adjusted the routing to reflect the new function name, enhancing maintainability and understanding of the API's purpose. --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
||
|
|
04146bf0bf |
Fix/191 skills reliability upstream (#282)
* feat(skills): core RPC data stats, tool timeout env, ping state merge (#191) - Add openhuman.skills_data_stats and SkillDataDirectoryStats (disk usage). - Centralize tool execution timeout via OPENHUMAN_TOOL_TIMEOUT_SECS (tool_timeout). - Apply timeout to skill event loop, agent tool loop, harness default, delegate. - Ping scheduler: merge connection_error into published_state via registry. - JSON-RPC e2e: assert skills_data_stats. Closes #214 Closes #218 Part of #213 (backend) Made-with: Cursor * feat(app): skills sync stats UI, reconnect resync, FE timeouts, chat errors (#191) - useSkillDataDirectoryStats + Skills.tsx merge disk stats with skill state. - resyncRunningSkillsAfterReconnect on socket connect; disconnectSkill OAuth cleanup in finally. - withTimeout for callTool/triggerSync; VITE_TOOL_TIMEOUT_SECS in app .env.example. - Structured ChatSendError in Conversations (data-chat-send-error-code). Closes #213 Closes #215 Closes #216 Closes #217 Closes #219 Made-with: Cursor * test(e2e): onboarding helpers and skills smoke specs (#191) - shared-flows: 5-step onboarding, completeOnboardingIfVisible. - auth-access-control + voice-mode use shared helpers. - skills-registry: named skill assertion; new skill-oauth, multi-round, reconnect, lifecycle specs. Closes #220 Closes #221 Closes #222 Closes #223 Closes #224 Part of #189 (E2E helpers) Made-with: Cursor * style: rustfmt + Prettier for CI (PR #282) Fix Type Check workflow: prettier --check and cargo fmt --check. Made-with: Cursor * fix: PR #282 review — tool timeout config, tool_timeout module, CI diagnostics - Centralize VITE_TOOL_TIMEOUT_SECS in config.ts (TOOL_TIMEOUT_SECS) - Move tool_timeout to folder module; merge_published_state broadcasts SKILL_STATE_CHANGED - Resync guard after socket reconnect; qjs_engine logs data dir stat errors - E2E: registry/lifecycle/multi-round failure diagnostics; onboarding label constant - chatSendError arrow export; rustfmt/import grouping in event_loop Made-with: Cursor * test(e2e): add Gmail skill end-to-end tests - Introduced a comprehensive end-to-end test suite for the Gmail skill, covering the full lifecycle from discovery to OAuth completion and email management. - Implemented two modes: a lifecycle-only mode that validates the skill's event loop without real credentials, and a live mode that interacts with the Gmail API using actual credentials. - Added detailed environment variable requirements and usage instructions for both testing modes. Closes #XXX (replace with relevant issue number if applicable) |
||
|
|
06f013719c |
refactor(config): centralize env vars, add .env.example files, remove stale config
- Centralize all VITE_* env var reads in app/src/utils/config.ts (SENTRY_DSN, BACKEND_URL, DEV_JWT_TOKEN) - Update consumers (analytics.ts, backendUrl.ts, store/index.ts) to import from config.ts - Add TypeScript type declarations for ImportMetaEnv in vite-env.d.ts - Remove dead import.meta.env.OPENHUMAN_CORE_RPC_URL fallback (non-VITE prefix, never exposed by Vite) - Remove unused TELEGRAM_BOT_USERNAME/TELEGRAM_BOT_ID from test mocks - Create .env.example (root) documenting ~30 Rust/Tauri env vars with [required]/[optional] tags - Create app/.env.example documenting 6 frontend VITE_* vars - Add Configuration section to CLAUDE.md Closes #61 |