* chore: update OpenHuman version to 0.52.26 and refine tool preference handling
- Bumped the OpenHuman package version to 0.52.26 in Cargo.lock files.
- Enhanced the ToolsPanel component to include user feedback on save status.
- Implemented filtering of tools based on user preferences in the Rust backend, allowing for more customizable tool availability.
- Added new utility functions to map UI tool IDs to Rust tool names for better integration.
These changes improve user experience and maintain compatibility with the latest features.
* style: apply cargo fmt to user_filter.rs
Remove the Tools toggle step from onboarding (5 → 4 steps) and add it
as a dedicated Tools panel under Settings > AI & Skills. This reduces
onboarding friction while keeping tool configuration accessible.
* feat(telegram): implement Telegram channel and attachment handling
- Added `TelegramChannel` struct for managing Telegram Bot API interactions, including user management and message handling.
- Introduced attachment parsing with `TelegramAttachment` and `TelegramAttachmentKind` to support various media types.
- Implemented functions for parsing attachment markers and validating URLs, enhancing message processing capabilities.
- Created a new module structure for Telegram, including `attachments`, `channel`, and `text` for better organization and maintainability.
* feat(skills): implement skills registry management and E2E testing
- Added functionality for fetching, searching, installing, and uninstalling skills from a remote registry.
- Introduced new modules for registry operations and types, enhancing the skills management system.
- Implemented E2E tests for skills registry interactions, ensuring robust functionality and integration.
- Updated documentation to reflect new skills registry features and usage instructions.
* refactor(coreRpcClient): remove socket RPC handling and streamline HTTP request logging
- Eliminated socket-based RPC handling to simplify the core RPC client logic.
- Updated logging to use a unified debug logger for both HTTP requests and errors.
- Improved error handling for HTTP responses to ensure clarity in error reporting.
* feat(skills): enhance skill setup handling and improve error management
- Updated SkillActionButton to directly open the setup modal for skills requiring OAuth, bypassing the QuickJS runtime.
- Enhanced SkillSetupWizard to handle OAuth configuration more effectively, ensuring smoother transitions during skill setup.
- Improved error handling during skill startup and setup processes, providing clearer logging for failures.
- Refactored skills loading logic in the Skills page to prioritize registry-based skill fetching, with fallback to runtime discovery.
- Added skill installation handling in the Skills page, allowing for better user feedback during installation processes.
* feat(deep-link): enhance OAuth handling and streamline token management
- Updated desktopDeepLinkListener to improve skill connection handling after OAuth completion.
- Introduced setSkillSetupComplete action to mark skills as connected immediately post-OAuth.
- Refactored token fetching logic to ensure encrypted tokens are stored correctly, enhancing error handling and reducing redundant checks.
- Added new permissions in default.json for improved window management capabilities.
* feat(skills): enhance skill management with global engine and runtime controllers
- Added global engine management for skill runtime access, allowing RPC handlers to interact with the runtime engine.
- Introduced new runtime controllers for skills, including start, stop, status, setup_start, list_tools, sync, and call_tool, enhancing skill lifecycle management.
- Updated schemas to include new skill controller functionalities, improving the overall skills management system.
- Enhanced documentation and comments for clarity on new features and usage.
* refactor(skills): update global engine management and enhance documentation
- Replaced OnceLock with RwLock for the global RuntimeEngine, allowing for better testability and flexibility in engine management.
- Updated the global_engine and require_engine functions to return cloned Arc references, improving usability.
- Enhanced documentation comments for clarity on the global engine's usage and behavior in production and testing scenarios.
* chore(todos): update TODO list with removal of Tauri from Rust core
- Added a new item to the TODO list indicating the need to remove Tauri from the OpenHuman Rust core, streamlining the project structure.
* feat(onboarding): revamp onboarding steps and introduce local AI model consent
- Replaced the PrivacyStep with a new ScreenPermissionsStep to handle accessibility permissions.
- Added LocalAIStep for user consent on local AI model usage and download initiation.
- Introduced SkillsStep and ToolsStep for selecting skills and enabling tools during onboarding.
- Updated onboarding state management to include local model consent, download status, and enabled tools.
- Enhanced the overall onboarding flow with new components and improved user experience.
* feat(onboarding): enhance onboarding flow with new WelcomeStep and updated LocalAIStep
- Introduced a new WelcomeStep to guide users through the onboarding process.
- Updated LocalAIStep to clarify local AI model usage and consent, including improved messaging on privacy and resource impact.
- Enhanced ScreenPermissionsStep to emphasize local processing of accessibility data.
- Adjusted total steps in onboarding to reflect the addition of the WelcomeStep, improving user experience.
* refactor(tray): remove tray integration and related functionalities
- Deleted the tray module and its associated operations, streamlining the project structure.
- Removed references to Tauri app handle in various components, transitioning to a memory client for skill data persistence.
- Updated skill instances and event loops to eliminate dependencies on tray functionalities, enhancing modularity.
- Improved documentation to reflect the removal of tray-related features and clarify the new architecture.
* feat(onboarding): introduce OnboardingOverlay and enhance onboarding flow
- Added OnboardingOverlay component to display the onboarding process as a full-screen overlay when the user is not onboarded.
- Updated the Onboarding component to include a new MnemonicStep for recovery phrase management.
- Enhanced onboarding state management to track workspace onboarding flags and user onboarding status.
- Refactored AppRoutes to streamline routing and integrate the new onboarding flow.
- Removed deprecated onboarding logic from previous steps, improving overall user experience.
* refactor(sidebar): simplify hidden paths and update ProtectedRoute tests
- Removed '/onboarding' from the hiddenPaths in MiniSidebar to streamline route visibility.
- Updated ProtectedRoute tests to reflect changes in onboarding handling, ensuring children render correctly when authenticated.
* chore: format, fix E2E lint, and onboarding step polish
Made-with: Cursor
* style(onboarding): update background color for onboarding steps
- Changed background color from black/30 to stone-900 for improved visual consistency across LocalAIStep, MnemonicStep, ScreenPermissionsStep, SkillsStep, ToolsStep, and WelcomeStep components.
- Enhanced overall aesthetics of the onboarding flow.
* fix(tests): update variable naming and comment out unused JavaScript content
- Renamed workspace variable to `_ws` to indicate it is unused in the `test_registry_cache_ttl_expired` test.
- Commented out the `js_content` variable to prevent unused variable warnings in the test setup.
* refactor(tests): streamline JSON-RPC test setup and remove unused backend URL handling
- Updated the JSON-RPC end-to-end test to always use the in-process Axum mock for backend settings, ensuring consistent test behavior.
- Removed the conditional logic for external backend URLs, simplifying the test setup.
- Ensured proper cleanup of mock join handles after test execution.
* refactor(runtime): update skill startup process to use core RPC
- Replaced the direct call to `runtimeStartSkill` with a `callCoreRpc` method for starting skills, enhancing the integration with the core RPC system.
- Updated comments to reflect the new implementation details.
- Made minor adjustments to the schema organization in Rust for better clarity on runtime controllers.