mirror of
https://github.com/tinyhumansai/openhuman.git
synced 2026-07-30 06:32:24 +00:00
* chore: add simulation function for deep link testing in development - Introduced a simulation function for deep links in the development environment to facilitate testing. - The function allows developers to simulate deep link URLs without affecting production behavior. * feat: implement QuickJS skill runtime integration - Added a new QuickJS skill runtime engine to manage skill execution within the application. - Introduced commands for skill management, including discovery, starting, stopping, and querying skill states. - Implemented a SQLite database bridge for each skill to handle data storage. - Enhanced the application structure with new modules for runtime management, skill instances, and manifest parsing. - Updated dependencies in Cargo.toml and Cargo.lock to support new features. * refactor: improve code readability and formatting in DownloadScreen and deviceDetection - Enhanced the button className formatting in DownloadScreen for better readability. - Reformatted the fetchLatestRelease and parseReleaseAssetsByArchitecture functions in deviceDetection for improved clarity and maintainability. - Utilized multiline formatting for complex conditions to enhance code structure. * feat: integrate Rust-native Socket.io client for persistent connections - Implemented a SocketManager in Rust to handle Socket.io connections, ensuring persistence across app backgrounding. - Updated SocketProvider to connect/disconnect using Rust-native methods in Tauri mode. - Enhanced Tauri event listeners for socket state changes and server events. - Refactored socket handling logic to differentiate between web and Tauri modes, improving maintainability and clarity. - Added new commands for connecting, disconnecting, and emitting events through the Rust socket. * refactor: remove Telegram login commands and related functionality - Deleted the startTelegramLogin and startTelegramLoginWithUrl functions from the Tauri commands. - Removed associated references in the Rust command module and utility file. - This cleanup simplifies the codebase by eliminating unused Telegram login features. * feat: add cron scheduling functionality for skills - Introduced a new CronScheduler to manage scheduled tasks for skills, allowing for cron expression parsing and execution. - Added a cron bridge to expose scheduling methods to skill contexts, enabling skills to register, unregister, and list cron schedules. - Updated the RuntimeEngine to initialize and manage the cron scheduler, ensuring it runs in the background. - Enhanced skill instances to support cron scheduling through a new BridgeDeps structure. - Updated dependencies in Cargo.toml and Cargo.lock to include the cron crate. * feat: add Android support and enhance dependencies - Introduced Android-specific build and run commands in package.json for Tauri. - Updated Cargo.toml to include OpenSSL for Android and adjusted reqwest for cross-platform TLS support. - Added new mobile capabilities configuration for Android and iOS. - Implemented a foreground service in the Android app to maintain the Rust backend process. - Added various Android resources including layouts, icons, and notification handling. - Updated Cargo.lock with new dependencies for improved functionality. * chore: update .gitignore and AndroidManifest.xml for deep link support - Added .kotlin and .cargo to .gitignore to exclude Kotlin and Cargo build artifacts. - Updated AndroidManifest.xml with comments for the deep link plugin, clarifying its auto-generated nature. * feat: enhance store configuration for development testing - Added functionality to auto-inject a JWT token from environment variables during development. - Implemented automatic onboarding for users once their profile is fetched, improving the testing experience. * feat: enhance socket connection handling and add Android logging support - Updated the Rust socket connection command to accept an optional URL parameter, allowing for dynamic backend URL configuration. - Integrated Android logging capabilities using the android_logger crate, ensuring logs are properly routed to logcat. - Improved error handling in the SocketManager to log connection errors and successful connections for better debugging. * feat: implement notification permission handling and enhance foreground service in Android - Added runtime permission request for POST_NOTIFICATIONS in MainActivity to comply with API 33+ requirements. - Updated RuntimeService to specify foreground service type for API 34+ compatibility. - Improved logging levels in the Rust backend for better debugging and monitoring of socket connections and skill discovery. * feat: integrate QuickJS skill management and service - Added QuickJS skill hooks for retrieving and managing QuickJS skills from Redux. - Implemented a QuickJS service to handle skill lifecycle, preferences, and IPC calls with the Rust backend. - Enhanced the skills state in Redux to include QuickJS skills, enabling better management and state tracking. - Updated the store configuration to persist QuickJS skills state across sessions. - Introduced new commands in the Rust backend for enabling/disabling skills and managing preferences. - Improved the SkillProvider to initialize the QuickJS service during app startup. * refactor: transition skill management to QuickJS runtime - Removed legacy skill catalog and loading logic, replacing it with QuickJS runtime integration for skill discovery and management. - Updated SkillProvider to utilize QuickJS for skill registration and lifecycle management. - Simplified skill data handling by directly invoking the Rust backend for skill operations. - Enhanced error handling and logging for skill loading processes. - Cleaned up unused interfaces and functions related to previous skill management methods. * refactor: remove unused skill commands and plugins - Deleted the skills command module and related functions to streamline the codebase. - Removed dependencies on the tauri-plugin-shell and other unused plugins from Cargo.toml and Cargo.lock. - Updated the authentication module by removing the exchange_token function and its associated structures. - Simplified the capabilities configuration by eliminating shell-related permissions. - Enhanced the runtime engine to support new JSON-RPC commands for skill data management. * feat: expose whitelisted environment values to skills - Added `platform.env(key)` function to retrieve whitelisted environment values for skills. - Implemented `get_skill_env` function to provide access to `BACKEND_URL` and `PLATFORM`. - Updated `get_backend_url` to check for `VITE_BACKEND_URL` before falling back to `BACKEND_URL`. - Enhanced the QuickJS runtime to support the new environment functionality. * feat: fix skills enable/disable flow, setup pipeline, and status derivation - Add SkillSetup struct to Rust manifest and include setup field in discovery response so the frontend knows which skills need setup - Map setup field in SkillProvider discoverSkills() - Fix SkillsGrid to use real hasSetup from manifest instead of hardcoding false - Add contextual Enable/Setup/Configure/Retry buttons in management modal - Add status indicator dots to compact skill table rows - Fix deriveConnectionStatus to return "connected" for ready skills with completed setup that don't push host state (e.g. cron-based skills) - Add select option renderer in SkillManagementPanel for non-boolean options - Add dotenvy crate to load .env file at Rust startup so env vars like VITE_BACKEND_URL are available to the runtime engine and skills Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add platform support for skills and enhance manifest handling - Introduced platform filtering for skills in the SkillManifest, allowing skills to specify supported platforms. - Updated QuickJSManifest and runtime engine to handle platform checks, ensuring skills are only loaded on compatible platforms. - Added new build and watch commands for skills in package.json to streamline development. - Enhanced the Rust backend to log unsupported skills based on platform restrictions. * feat: update skills submodule with TypeScript pipeline and test harness Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: transition from QuickJS to V8 runtime for skill management - Replaced QuickJS with V8 (via deno_core) for improved JavaScript execution and WASM support. - Updated skill management logic to utilize the new V8 runtime, including changes to the RuntimeEngine and skill instance handling. - Enhanced manifest handling to support the new runtime and added platform compatibility checks. - Introduced new dependencies and updated Cargo.toml to reflect changes in the skill execution environment. - Refactored related modules and commands to align with the V8 integration, ensuring a seamless transition for skill operations. * refactor: clean up dead code in IdbStorage and enhance ops module - Removed unused `#[allow(dead_code)]` annotations from the IdbStorage struct and its methods to improve code clarity. - Introduced new timer and WebSocket state management structures in the ops module, laying groundwork for future enhancements. - Added timer and WebSocket operation functions, including `op_timer_start`, `op_timer_cancel`, and WebSocket connection handling, to support asynchronous operations. * feat: implement high-level TDLib service with V8 integration - Introduced a new `TdlibV8Service` to manage TDLib client instances using the V8 runtime. - Added a `MockTdClient` for development and testing, simulating TDLib responses for various queries. - Enhanced the bootstrap script to initialize and manage TDLib clients, including methods for sending queries and retrieving authentication states. - Updated the `mod.rs` file to include the new service module and improved documentation for clarity. - Refactored existing code to support the new TDLib integration, ensuring a seamless experience for skill management. * refactor: update V8 runtime integration and platform handling - Updated the V8 runtime integration to ensure it is only available on desktop platforms, with appropriate error handling for mobile. - Refactored the `SocketManager` and command implementations to conditionally include desktop-only features, enhancing clarity and maintainability. - Cleaned up the `Cargo.toml` to reflect the changes in V8 runtime availability and added relevant documentation. - Removed dead code related to mobile platform handling in the TDLib integration, ensuring a streamlined codebase. * chore: update skills submodule to latest commit - Updated the skills submodule to the latest commit (19a18e8), ensuring alignment with recent changes and improvements in the codebase. * refactor: transition from QuickJS to V8 runtime for skill management - Updated the skills submodule to the latest commit, reflecting the transition from QuickJS to V8 for improved JavaScript execution. - Refactored skill management logic to utilize the V8 runtime, including changes to the RuntimeEngine and skill instance handling. - Enhanced manifest handling to support the new runtime and updated platform compatibility checks. - Removed dead code related to QuickJS, ensuring a streamlined codebase. - Updated comments and documentation to reflect the changes in runtime integration. * feat: enhance logging and update timer operations in V8 integration - Added logging for skill discovery and manifest processing in the V8 runtime, improving traceability during skill management. - Updated timer operation functions to use new prefixed names (`op_ah_timer_start` and `op_ah_timer_cancel`) to avoid conflicts with deno_core built-ins. - Implemented a mechanism to load .env files from various locations, ensuring environment variables are available for configuration. - Enhanced the `get_backend_url` function to include debug logging for better visibility of the backend URL resolution process. * chore: update skills submodule to latest commit and enhance logging - Updated the skills submodule to the latest commit (54c40a1), ensuring alignment with recent changes. - Added console logging for skill manifests during discovery in the SkillsGrid component to improve debugging and traceability. * refactor: clean up and format code in DownloadScreen and SkillsGrid components - Improved code readability by formatting multi-line statements in the DownloadScreen and SkillsGrid components. - Removed unnecessary type imports in DownloadScreen for clarity. - Enhanced the structure of the SkillsGrid component by adjusting the layout of JSX elements for better maintainability. - Updated socketService to ensure consistent import order and improved logging in TauriSocket utility functions. * chore: update development script in package.json - Replaced the existing setup-python-sidecar script with a new dev:app script to streamline the development process for Tauri applications, enabling better debugging with RUST_BACKTRACE and RUST_LOG settings. * refactor: update load method to accept additional parameters - Modified the load method in SkillRuntime to accept an optional additionalParams argument, enhancing flexibility for skill loading. - Ensured compatibility by using a fallback to an empty object when additionalParams is not provided. * refactor: improve JSX structure in SkillsGrid component - Enhanced the formatting of the connection status indicator in the SkillsGrid component for better readability. - Adjusted the indentation and spacing to maintain consistent code style and improve maintainability. --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
186 lines
5.6 KiB
Bash
Executable File
186 lines
5.6 KiB
Bash
Executable File
#!/usr/bin/env sh
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#
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# Copyright 2015 the original author or authors.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# https://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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##############################################################################
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##
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## Gradle start up script for UN*X
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##
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##############################################################################
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# Attempt to set APP_HOME
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# Resolve links: $0 may be a link
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PRG="$0"
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# Need this for relative symlinks.
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while [ -h "$PRG" ] ; do
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ls=`ls -ld "$PRG"`
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link=`expr "$ls" : '.*-> \(.*\)$'`
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if expr "$link" : '/.*' > /dev/null; then
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PRG="$link"
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else
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PRG=`dirname "$PRG"`"/$link"
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fi
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done
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SAVED="`pwd`"
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cd "`dirname \"$PRG\"`/" >/dev/null
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APP_HOME="`pwd -P`"
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cd "$SAVED" >/dev/null
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APP_NAME="Gradle"
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APP_BASE_NAME=`basename "$0"`
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# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
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DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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MAX_FD="maximum"
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warn () {
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echo "$*"
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}
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die () {
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echo
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echo "$*"
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echo
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exit 1
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}
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# OS specific support (must be 'true' or 'false').
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cygwin=false
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msys=false
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darwin=false
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nonstop=false
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case "`uname`" in
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CYGWIN* )
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cygwin=true
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;;
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Darwin* )
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darwin=true
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;;
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MINGW* )
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msys=true
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;;
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NONSTOP* )
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nonstop=true
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;;
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esac
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CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
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# Determine the Java command to use to start the JVM.
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if [ -n "$JAVA_HOME" ] ; then
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if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
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# IBM's JDK on AIX uses strange locations for the executables
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JAVACMD="$JAVA_HOME/jre/sh/java"
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else
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JAVACMD="$JAVA_HOME/bin/java"
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fi
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if [ ! -x "$JAVACMD" ] ; then
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die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
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Please set the JAVA_HOME variable in your environment to match the
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location of your Java installation."
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fi
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else
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JAVACMD="java"
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which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
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Please set the JAVA_HOME variable in your environment to match the
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location of your Java installation."
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fi
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# Increase the maximum file descriptors if we can.
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if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
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MAX_FD_LIMIT=`ulimit -H -n`
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if [ $? -eq 0 ] ; then
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if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
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MAX_FD="$MAX_FD_LIMIT"
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fi
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ulimit -n $MAX_FD
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if [ $? -ne 0 ] ; then
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warn "Could not set maximum file descriptor limit: $MAX_FD"
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fi
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else
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warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
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fi
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fi
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# For Darwin, add options to specify how the application appears in the dock
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if $darwin; then
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GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
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fi
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# For Cygwin or MSYS, switch paths to Windows format before running java
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if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
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APP_HOME=`cygpath --path --mixed "$APP_HOME"`
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CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
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JAVACMD=`cygpath --unix "$JAVACMD"`
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# We build the pattern for arguments to be converted via cygpath
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ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
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SEP=""
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for dir in $ROOTDIRSRAW ; do
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ROOTDIRS="$ROOTDIRS$SEP$dir"
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SEP="|"
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done
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OURCYGPATTERN="(^($ROOTDIRS))"
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# Add a user-defined pattern to the cygpath arguments
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if [ "$GRADLE_CYGPATTERN" != "" ] ; then
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OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
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fi
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# Now convert the arguments - kludge to limit ourselves to /bin/sh
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i=0
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for arg in "$@" ; do
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CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
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CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
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if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
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eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
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else
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eval `echo args$i`="\"$arg\""
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fi
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i=`expr $i + 1`
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done
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case $i in
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0) set -- ;;
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1) set -- "$args0" ;;
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2) set -- "$args0" "$args1" ;;
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3) set -- "$args0" "$args1" "$args2" ;;
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4) set -- "$args0" "$args1" "$args2" "$args3" ;;
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5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
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6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
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7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
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8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
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9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
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esac
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fi
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# Escape application args
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save () {
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for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
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echo " "
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}
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APP_ARGS=`save "$@"`
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# Collect all arguments for the java command, following the shell quoting and substitution rules
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eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
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exec "$JAVACMD" "$@"
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