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* chore: add simulation function for deep link testing in development - Introduced a simulation function for deep links in the development environment to facilitate testing. - The function allows developers to simulate deep link URLs without affecting production behavior. * feat: implement QuickJS skill runtime integration - Added a new QuickJS skill runtime engine to manage skill execution within the application. - Introduced commands for skill management, including discovery, starting, stopping, and querying skill states. - Implemented a SQLite database bridge for each skill to handle data storage. - Enhanced the application structure with new modules for runtime management, skill instances, and manifest parsing. - Updated dependencies in Cargo.toml and Cargo.lock to support new features. * refactor: improve code readability and formatting in DownloadScreen and deviceDetection - Enhanced the button className formatting in DownloadScreen for better readability. - Reformatted the fetchLatestRelease and parseReleaseAssetsByArchitecture functions in deviceDetection for improved clarity and maintainability. - Utilized multiline formatting for complex conditions to enhance code structure. * feat: integrate Rust-native Socket.io client for persistent connections - Implemented a SocketManager in Rust to handle Socket.io connections, ensuring persistence across app backgrounding. - Updated SocketProvider to connect/disconnect using Rust-native methods in Tauri mode. - Enhanced Tauri event listeners for socket state changes and server events. - Refactored socket handling logic to differentiate between web and Tauri modes, improving maintainability and clarity. - Added new commands for connecting, disconnecting, and emitting events through the Rust socket. * refactor: remove Telegram login commands and related functionality - Deleted the startTelegramLogin and startTelegramLoginWithUrl functions from the Tauri commands. - Removed associated references in the Rust command module and utility file. - This cleanup simplifies the codebase by eliminating unused Telegram login features. * feat: add cron scheduling functionality for skills - Introduced a new CronScheduler to manage scheduled tasks for skills, allowing for cron expression parsing and execution. - Added a cron bridge to expose scheduling methods to skill contexts, enabling skills to register, unregister, and list cron schedules. - Updated the RuntimeEngine to initialize and manage the cron scheduler, ensuring it runs in the background. - Enhanced skill instances to support cron scheduling through a new BridgeDeps structure. - Updated dependencies in Cargo.toml and Cargo.lock to include the cron crate. * feat: add Android support and enhance dependencies - Introduced Android-specific build and run commands in package.json for Tauri. - Updated Cargo.toml to include OpenSSL for Android and adjusted reqwest for cross-platform TLS support. - Added new mobile capabilities configuration for Android and iOS. - Implemented a foreground service in the Android app to maintain the Rust backend process. - Added various Android resources including layouts, icons, and notification handling. - Updated Cargo.lock with new dependencies for improved functionality. * chore: update .gitignore and AndroidManifest.xml for deep link support - Added .kotlin and .cargo to .gitignore to exclude Kotlin and Cargo build artifacts. - Updated AndroidManifest.xml with comments for the deep link plugin, clarifying its auto-generated nature. * feat: enhance store configuration for development testing - Added functionality to auto-inject a JWT token from environment variables during development. - Implemented automatic onboarding for users once their profile is fetched, improving the testing experience. * feat: enhance socket connection handling and add Android logging support - Updated the Rust socket connection command to accept an optional URL parameter, allowing for dynamic backend URL configuration. - Integrated Android logging capabilities using the android_logger crate, ensuring logs are properly routed to logcat. - Improved error handling in the SocketManager to log connection errors and successful connections for better debugging. * feat: implement notification permission handling and enhance foreground service in Android - Added runtime permission request for POST_NOTIFICATIONS in MainActivity to comply with API 33+ requirements. - Updated RuntimeService to specify foreground service type for API 34+ compatibility. - Improved logging levels in the Rust backend for better debugging and monitoring of socket connections and skill discovery. * feat: integrate QuickJS skill management and service - Added QuickJS skill hooks for retrieving and managing QuickJS skills from Redux. - Implemented a QuickJS service to handle skill lifecycle, preferences, and IPC calls with the Rust backend. - Enhanced the skills state in Redux to include QuickJS skills, enabling better management and state tracking. - Updated the store configuration to persist QuickJS skills state across sessions. - Introduced new commands in the Rust backend for enabling/disabling skills and managing preferences. - Improved the SkillProvider to initialize the QuickJS service during app startup. * refactor: transition skill management to QuickJS runtime - Removed legacy skill catalog and loading logic, replacing it with QuickJS runtime integration for skill discovery and management. - Updated SkillProvider to utilize QuickJS for skill registration and lifecycle management. - Simplified skill data handling by directly invoking the Rust backend for skill operations. - Enhanced error handling and logging for skill loading processes. - Cleaned up unused interfaces and functions related to previous skill management methods. * refactor: remove unused skill commands and plugins - Deleted the skills command module and related functions to streamline the codebase. - Removed dependencies on the tauri-plugin-shell and other unused plugins from Cargo.toml and Cargo.lock. - Updated the authentication module by removing the exchange_token function and its associated structures. - Simplified the capabilities configuration by eliminating shell-related permissions. - Enhanced the runtime engine to support new JSON-RPC commands for skill data management. * feat: expose whitelisted environment values to skills - Added `platform.env(key)` function to retrieve whitelisted environment values for skills. - Implemented `get_skill_env` function to provide access to `BACKEND_URL` and `PLATFORM`. - Updated `get_backend_url` to check for `VITE_BACKEND_URL` before falling back to `BACKEND_URL`. - Enhanced the QuickJS runtime to support the new environment functionality. * feat: fix skills enable/disable flow, setup pipeline, and status derivation - Add SkillSetup struct to Rust manifest and include setup field in discovery response so the frontend knows which skills need setup - Map setup field in SkillProvider discoverSkills() - Fix SkillsGrid to use real hasSetup from manifest instead of hardcoding false - Add contextual Enable/Setup/Configure/Retry buttons in management modal - Add status indicator dots to compact skill table rows - Fix deriveConnectionStatus to return "connected" for ready skills with completed setup that don't push host state (e.g. cron-based skills) - Add select option renderer in SkillManagementPanel for non-boolean options - Add dotenvy crate to load .env file at Rust startup so env vars like VITE_BACKEND_URL are available to the runtime engine and skills Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add platform support for skills and enhance manifest handling - Introduced platform filtering for skills in the SkillManifest, allowing skills to specify supported platforms. - Updated QuickJSManifest and runtime engine to handle platform checks, ensuring skills are only loaded on compatible platforms. - Added new build and watch commands for skills in package.json to streamline development. - Enhanced the Rust backend to log unsupported skills based on platform restrictions. * feat: update skills submodule with TypeScript pipeline and test harness Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: transition from QuickJS to V8 runtime for skill management - Replaced QuickJS with V8 (via deno_core) for improved JavaScript execution and WASM support. - Updated skill management logic to utilize the new V8 runtime, including changes to the RuntimeEngine and skill instance handling. - Enhanced manifest handling to support the new runtime and added platform compatibility checks. - Introduced new dependencies and updated Cargo.toml to reflect changes in the skill execution environment. - Refactored related modules and commands to align with the V8 integration, ensuring a seamless transition for skill operations. * refactor: clean up dead code in IdbStorage and enhance ops module - Removed unused `#[allow(dead_code)]` annotations from the IdbStorage struct and its methods to improve code clarity. - Introduced new timer and WebSocket state management structures in the ops module, laying groundwork for future enhancements. - Added timer and WebSocket operation functions, including `op_timer_start`, `op_timer_cancel`, and WebSocket connection handling, to support asynchronous operations. * feat: implement high-level TDLib service with V8 integration - Introduced a new `TdlibV8Service` to manage TDLib client instances using the V8 runtime. - Added a `MockTdClient` for development and testing, simulating TDLib responses for various queries. - Enhanced the bootstrap script to initialize and manage TDLib clients, including methods for sending queries and retrieving authentication states. - Updated the `mod.rs` file to include the new service module and improved documentation for clarity. - Refactored existing code to support the new TDLib integration, ensuring a seamless experience for skill management. * refactor: update V8 runtime integration and platform handling - Updated the V8 runtime integration to ensure it is only available on desktop platforms, with appropriate error handling for mobile. - Refactored the `SocketManager` and command implementations to conditionally include desktop-only features, enhancing clarity and maintainability. - Cleaned up the `Cargo.toml` to reflect the changes in V8 runtime availability and added relevant documentation. - Removed dead code related to mobile platform handling in the TDLib integration, ensuring a streamlined codebase. * chore: update skills submodule to latest commit - Updated the skills submodule to the latest commit (19a18e8), ensuring alignment with recent changes and improvements in the codebase. * refactor: transition from QuickJS to V8 runtime for skill management - Updated the skills submodule to the latest commit, reflecting the transition from QuickJS to V8 for improved JavaScript execution. - Refactored skill management logic to utilize the V8 runtime, including changes to the RuntimeEngine and skill instance handling. - Enhanced manifest handling to support the new runtime and updated platform compatibility checks. - Removed dead code related to QuickJS, ensuring a streamlined codebase. - Updated comments and documentation to reflect the changes in runtime integration. * feat: enhance logging and update timer operations in V8 integration - Added logging for skill discovery and manifest processing in the V8 runtime, improving traceability during skill management. - Updated timer operation functions to use new prefixed names (`op_ah_timer_start` and `op_ah_timer_cancel`) to avoid conflicts with deno_core built-ins. - Implemented a mechanism to load .env files from various locations, ensuring environment variables are available for configuration. - Enhanced the `get_backend_url` function to include debug logging for better visibility of the backend URL resolution process. * chore: update skills submodule to latest commit and enhance logging - Updated the skills submodule to the latest commit (54c40a1), ensuring alignment with recent changes. - Added console logging for skill manifests during discovery in the SkillsGrid component to improve debugging and traceability. * refactor: clean up and format code in DownloadScreen and SkillsGrid components - Improved code readability by formatting multi-line statements in the DownloadScreen and SkillsGrid components. - Removed unnecessary type imports in DownloadScreen for clarity. - Enhanced the structure of the SkillsGrid component by adjusting the layout of JSX elements for better maintainability. - Updated socketService to ensure consistent import order and improved logging in TauriSocket utility functions. * chore: update development script in package.json - Replaced the existing setup-python-sidecar script with a new dev:app script to streamline the development process for Tauri applications, enabling better debugging with RUST_BACKTRACE and RUST_LOG settings. * refactor: update load method to accept additional parameters - Modified the load method in SkillRuntime to accept an optional additionalParams argument, enhancing flexibility for skill loading. - Ensured compatibility by using a fallback to an empty object when additionalParams is not provided. * refactor: improve JSX structure in SkillsGrid component - Enhanced the formatting of the connection status indicator in the SkillsGrid component for better readability. - Adjusted the indentation and spacing to maintain consistent code style and improve maintainability. --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
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