* chore: update AlphaHuman version to 0.49.3 and configure updater plugin in tauri.conf.json - Bumped the AlphaHuman package version in Cargo.lock to 0.49.3. - Added updater configuration in tauri.conf.json to enable automatic updates with specified endpoints. * refactor: rename AlphaHuman to OpenHuman across the codebase - Updated all instances of "AlphaHuman" to "OpenHuman" in comments, tooltips, and constants to reflect the new branding. - Adjusted relevant documentation and prompts to ensure consistency with the new name. * refactor: update documentation and configurations to reflect OpenHuman branding - Replaced all instances of "AlphaHuman" with "OpenHuman" in documentation, comments, and configuration files to ensure consistency with the new branding. - Updated deep link URLs and related authentication flows to use the new "openhuman://" scheme. - Adjusted paths and references in the skills system and other related files to align with the new project name.te * refactor: standardize OpenHuman references and update configurations - Replaced all instances of "AlphaHuman" with "OpenHuman" across documentation, comments, and configuration files to maintain branding consistency. - Updated URLs and paths to reflect the new "openhuman://" scheme. - Adjusted environment variable names and related settings to align with the new project identity. - Enhanced documentation for clarity and accuracy regarding the OpenHuman framework.r * chore: update subproject commit reference in skills directory * refactor: update backend URL to reflect new service domain - Changed default backend URL from "https://api.openhuman.xyz" to "https://api.tinyhumans.ai" in both JavaScript and Rust configuration files. - Ensured consistency across the codebase regarding the new backend service endpoint. * feat: introduce identity and migration modules for OpenHuman - Added a new identity module to support AIEOS v1.1 JSON format, including structures for identity, psychology, linguistics, motivations, capabilities, physicality, history, and interests. - Implemented a migration module to facilitate data migration from OpenClaw memory, including SQLite and Markdown sources, with detailed reporting on migration statistics and warnings. - Established utility functions for handling multimodal content and image processing within the OpenHuman framework. - Enhanced the agent system with new dispatcher and classifier functionalities to improve tool management and message classification. * chore: remove Android project files and configurations - Deleted various Android project files including .editorconfig, .gitignore, build.gradle.kts, gradle.properties, and others to clean up the project structure. - Removed all related resources, layouts, and source files from the Android app directory to streamline the codebase. - This cleanup is part of a larger effort to refactor and simplify the project structure. * refactor: update login flow and remove Telegram integration - Removed the TelegramLoginButton component and its references from the OAuthLoginSection, streamlining the login options. - Updated the AppRoutes to remove the login route, reflecting changes in the authentication flow. - Enhanced the RotatingTetrahedronCanvas component with improved geometry and lighting effects for better visual presentation. - Adjusted the TypewriterGreeting component's styling for consistency. - Cleaned up the Welcome page to integrate the OAuthLoginSection directly, improving user experience. * chore: update subproject commit reference in skills directory * chore: update test configurations and improve test assertions - Modified test scripts in package.json to use a specific Vitest configuration file for consistency. - Updated assertions in loader tests to ensure loading durations are non-negative. - Enhanced tool loading tests to clarify expected behavior regarding localStorage and cache management. - Adjusted agent tool registry tests to improve error handling and ensure accurate statistics. - Refined device detection tests to reflect updated fallback URLs. * fix: enhance parameter formatting and remove unused components - Updated the `formatParameters` function to handle cases where schema properties are empty, returning a more informative response. - Deleted the `DownloadScreen` component and associated device detection utilities to streamline the codebase and remove unused functionality. - Adjusted tests to reflect changes in the tool loading and agent tool registry, ensuring accuracy in assertions. * chore: simplify Vitest configuration by removing unused include patterns - Updated the Vitest configuration to remove unnecessary test file patterns, streamlining the test setup for better clarity and maintainability. * refactor: update paths and comments for AI configuration and file watching - Modified Vite configuration to ignore only the `src-tauri` directory. - Updated logging messages to reflect the correct path for writing AI configuration files. - Adjusted fetch calls in the file watcher to use the new path for `TOOLS.md`. - Revised comments and logic in Rust code to clarify the handling of AI configuration file paths, including legacy fallback options. * chore: remove unused updater secrets from GitHub Actions workflow - Deleted UPDATER_GIST_URL and UPDATER_GIST_ID environment variables from the package-and-publish workflow, streamlining the configuration. * chore: comment out Vitest thresholds for clarity - Commented out the thresholds section in the Vitest configuration to improve clarity and maintainability, as it is currently not in use. * ran formatter * chore: update updater public key in tauri configuration - Replaced the existing public key in the updater plugin configuration with a new value to ensure proper functionality and security. * chore: update ESLint configuration and refactor components - Added `localStorage` and `sessionStorage` as readonly globals in ESLint configuration for better linting support. - Removed unused imports from `SkillsPanel.tsx` to clean up the code. - Changed the type of `watcherInterval` in `file-watcher.ts` for improved type safety. - Refactored toast management logic in `Intelligence.tsx` to enhance clarity and maintainability. - Simplified import statements in `IntelligenceProvider.tsx` for consistency. - Streamlined object property shorthand in `agentToolRegistry.ts` for cleaner code. * refactor: improve error handling and type safety in Intelligence component - Enhanced toast notification logic to defer state updates, preventing potential issues with setState in effects. - Updated the source filter dispatch to use a more specific type for improved type safety. * refactor: enhance type safety across various components and services - Updated type definitions from `any` to `unknown` in multiple files to improve type safety and prevent potential runtime errors. - Refactored state management in `TauriCommandsPanel` to use more specific types. - Adjusted context and parameters in several interfaces to ensure consistent typing. - Added ESLint directive to `polyfills.ts` for intentional global assignments. - Streamlined type handling in utility functions and API responses for better clarity and maintainability. * refactor: streamline import statements and improve code clarity - Consolidated import statements in `agentToolRegistry.ts` and `intelligenceSlice.ts` for better readability. - Simplified the `createTestStore` function in `test-utils.tsx` to enhance code conciseness. - Cleaned up the `isExecutionStepProgressEvent` function in `intelligence-chat-api.ts` for improved clarity and maintainability.
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Tauri Commands Reference
This document lists all Tauri commands available to the frontend.
Authentication Commands
exchange_token
Exchange a login token for a session token.
const result = await invoke("exchange_token", {
backendUrl: "https://api.example.com",
token: "login-token-from-deep-link",
});
// Returns: { sessionToken: string, user: User }
get_auth_state
Get current authentication state.
const state = await invoke<AuthState>("get_auth_state");
// Returns: { is_authenticated: boolean, user: User | null }
get_session_token
Get the current session token.
const token = await invoke<string | null>("get_session_token");
get_current_user
Get the current authenticated user.
const user = await invoke<User | null>("get_current_user");
is_authenticated
Check if user is authenticated.
const isAuth = await invoke<boolean>("is_authenticated");
logout
Clear session and disconnect socket.
await invoke("logout");
store_session
Manually store a session (usually called automatically by exchange_token).
await invoke("store_session", {
token: "session-token",
user: { id: "123", firstName: "John" },
});
Socket Commands
socket_connect
Request frontend to connect to socket server.
await invoke("socket_connect", {
backendUrl: "https://api.example.com",
token: "session-token",
});
// Emits "socket:should_connect" event
socket_disconnect
Request frontend to disconnect from socket server.
await invoke("socket_disconnect");
// Emits "socket:should_disconnect" event
get_socket_state
Get current socket state.
const state = await invoke<SocketState>("get_socket_state");
// Returns: { status: 'connected' | 'disconnected' | ..., socket_id: string | null, error: string | null }
is_socket_connected
Check if socket is connected.
const isConnected = await invoke<boolean>("is_socket_connected");
report_socket_connected
Report that socket connected (called by frontend).
await invoke("report_socket_connected", { socketId: "socket-id" });
report_socket_disconnected
Report that socket disconnected (called by frontend).
await invoke("report_socket_disconnected");
report_socket_error
Report socket error (called by frontend).
await invoke("report_socket_error", { error: "Connection failed" });
update_socket_status
Update socket status (called by frontend).
await invoke("update_socket_status", {
status: "connected", // 'connected' | 'connecting' | 'disconnected' | 'reconnecting' | 'error'
socketId: "socket-id",
});
Telegram Commands
start_telegram_login
Open Telegram login widget in browser.
await invoke("start_telegram_login");
// Opens ${DEFAULT_BACKEND_URL}/auth/telegram-widget?redirect=openhuman://auth
start_telegram_login_with_url
Open Telegram login widget with custom backend URL.
await invoke("start_telegram_login_with_url", {
backendUrl: "https://custom-backend.com",
});
Window Commands
show_window
Show and focus the main window.
await invoke("show_window");
hide_window
Hide the main window.
await invoke("hide_window");
toggle_window
Toggle window visibility.
await invoke("toggle_window");
is_window_visible
Check if window is visible.
const isVisible = await invoke<boolean>("is_window_visible");
minimize_window
Minimize the window.
await invoke("minimize_window");
maximize_window
Maximize or unmaximize the window.
await invoke("maximize_window");
close_window
Close the window (minimizes to tray on macOS).
await invoke("close_window");
set_window_title
Set the window title.
await invoke("set_window_title", { title: "New Title" });
Events (Rust → Frontend)
These events are emitted by Rust and can be listened to in the frontend:
Socket Events
| Event | Payload | Description |
|---|---|---|
socket:connected |
() |
Socket connected |
socket:disconnected |
() |
Socket disconnected |
socket:error |
string |
Socket error occurred |
socket:message |
{ event: string, data: any } |
Socket message received |
socket:state_changed |
SocketState |
Socket state changed |
socket:should_connect |
{ backendUrl: string, token: string } |
Request to connect |
socket:should_disconnect |
() |
Request to disconnect |
Listening to Events
import { listen } from "@tauri-apps/api/event";
// Listen for socket connection request
await listen("socket:should_connect", (event) => {
const { backendUrl, token } = event.payload;
socketService.connect(backendUrl, token);
});
// Listen for state changes
await listen("socket:state_changed", (event) => {
const state = event.payload as SocketState;
dispatch(setSocketStatus(state.status));
});
Type Definitions
interface AuthState {
is_authenticated: boolean;
user: User | null;
}
interface User {
id: string;
firstName?: string;
lastName?: string;
username?: string;
email?: string;
telegramId?: string;
}
interface SocketState {
status:
| "connected"
| "connecting"
| "disconnected"
| "reconnecting"
| "error";
socket_id: string | null;
error?: string;
}
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