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openhuman/docs/src-tauri/02-commands.md
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Steven EnamakelandGitHub bfaabd3b86 fix/rename (#20)
* chore: update AlphaHuman version to 0.49.3 and configure updater plugin in tauri.conf.json

- Bumped the AlphaHuman package version in Cargo.lock to 0.49.3.
- Added updater configuration in tauri.conf.json to enable automatic updates with specified endpoints.

* refactor: rename AlphaHuman to OpenHuman across the codebase

- Updated all instances of "AlphaHuman" to "OpenHuman" in comments, tooltips, and constants to reflect the new branding.
- Adjusted relevant documentation and prompts to ensure consistency with the new name.

* refactor: update documentation and configurations to reflect OpenHuman branding

- Replaced all instances of "AlphaHuman" with "OpenHuman" in documentation, comments, and configuration files to ensure consistency with the new branding.
- Updated deep link URLs and related authentication flows to use the new "openhuman://" scheme.
- Adjusted paths and references in the skills system and other related files to align with the new project name.te

* refactor: standardize OpenHuman references and update configurations

- Replaced all instances of "AlphaHuman" with "OpenHuman" across documentation, comments, and configuration files to maintain branding consistency.
- Updated URLs and paths to reflect the new "openhuman://" scheme.
- Adjusted environment variable names and related settings to align with the new project identity.
- Enhanced documentation for clarity and accuracy regarding the OpenHuman framework.r

* chore: update subproject commit reference in skills directory

* refactor: update backend URL to reflect new service domain

- Changed default backend URL from "https://api.openhuman.xyz" to "https://api.tinyhumans.ai" in both JavaScript and Rust configuration files.
- Ensured consistency across the codebase regarding the new backend service endpoint.

* feat: introduce identity and migration modules for OpenHuman

- Added a new identity module to support AIEOS v1.1 JSON format, including structures for identity, psychology, linguistics, motivations, capabilities, physicality, history, and interests.
- Implemented a migration module to facilitate data migration from OpenClaw memory, including SQLite and Markdown sources, with detailed reporting on migration statistics and warnings.
- Established utility functions for handling multimodal content and image processing within the OpenHuman framework.
- Enhanced the agent system with new dispatcher and classifier functionalities to improve tool management and message classification.

* chore: remove Android project files and configurations

- Deleted various Android project files including .editorconfig, .gitignore, build.gradle.kts, gradle.properties, and others to clean up the project structure.
- Removed all related resources, layouts, and source files from the Android app directory to streamline the codebase.
- This cleanup is part of a larger effort to refactor and simplify the project structure.

* refactor: update login flow and remove Telegram integration

- Removed the TelegramLoginButton component and its references from the OAuthLoginSection, streamlining the login options.
- Updated the AppRoutes to remove the login route, reflecting changes in the authentication flow.
- Enhanced the RotatingTetrahedronCanvas component with improved geometry and lighting effects for better visual presentation.
- Adjusted the TypewriterGreeting component's styling for consistency.
- Cleaned up the Welcome page to integrate the OAuthLoginSection directly, improving user experience.

* chore: update subproject commit reference in skills directory

* chore: update test configurations and improve test assertions

- Modified test scripts in package.json to use a specific Vitest configuration file for consistency.
- Updated assertions in loader tests to ensure loading durations are non-negative.
- Enhanced tool loading tests to clarify expected behavior regarding localStorage and cache management.
- Adjusted agent tool registry tests to improve error handling and ensure accurate statistics.
- Refined device detection tests to reflect updated fallback URLs.

* fix: enhance parameter formatting and remove unused components

- Updated the `formatParameters` function to handle cases where schema properties are empty, returning a more informative response.
- Deleted the `DownloadScreen` component and associated device detection utilities to streamline the codebase and remove unused functionality.
- Adjusted tests to reflect changes in the tool loading and agent tool registry, ensuring accuracy in assertions.

* chore: simplify Vitest configuration by removing unused include patterns

- Updated the Vitest configuration to remove unnecessary test file patterns, streamlining the test setup for better clarity and maintainability.

* refactor: update paths and comments for AI configuration and file watching

- Modified Vite configuration to ignore only the `src-tauri` directory.
- Updated logging messages to reflect the correct path for writing AI configuration files.
- Adjusted fetch calls in the file watcher to use the new path for `TOOLS.md`.
- Revised comments and logic in Rust code to clarify the handling of AI configuration file paths, including legacy fallback options.

* chore: remove unused updater secrets from GitHub Actions workflow

- Deleted UPDATER_GIST_URL and UPDATER_GIST_ID environment variables from the package-and-publish workflow, streamlining the configuration.

* chore: comment out Vitest thresholds for clarity

- Commented out the thresholds section in the Vitest configuration to improve clarity and maintainability, as it is currently not in use.

* ran formatter

* chore: update updater public key in tauri configuration

- Replaced the existing public key in the updater plugin configuration with a new value to ensure proper functionality and security.

* chore: update ESLint configuration and refactor components

- Added `localStorage` and `sessionStorage` as readonly globals in ESLint configuration for better linting support.
- Removed unused imports from `SkillsPanel.tsx` to clean up the code.
- Changed the type of `watcherInterval` in `file-watcher.ts` for improved type safety.
- Refactored toast management logic in `Intelligence.tsx` to enhance clarity and maintainability.
- Simplified import statements in `IntelligenceProvider.tsx` for consistency.
- Streamlined object property shorthand in `agentToolRegistry.ts` for cleaner code.

* refactor: improve error handling and type safety in Intelligence component

- Enhanced toast notification logic to defer state updates, preventing potential issues with setState in effects.
- Updated the source filter dispatch to use a more specific type for improved type safety.

* refactor: enhance type safety across various components and services

- Updated type definitions from `any` to `unknown` in multiple files to improve type safety and prevent potential runtime errors.
- Refactored state management in `TauriCommandsPanel` to use more specific types.
- Adjusted context and parameters in several interfaces to ensure consistent typing.
- Added ESLint directive to `polyfills.ts` for intentional global assignments.
- Streamlined type handling in utility functions and API responses for better clarity and maintainability.

* refactor: streamline import statements and improve code clarity

- Consolidated import statements in `agentToolRegistry.ts` and `intelligenceSlice.ts` for better readability.
- Simplified the `createTestStore` function in `test-utils.tsx` to enhance code conciseness.
- Cleaned up the `isExecutionStepProgressEvent` function in `intelligence-chat-api.ts` for improved clarity and maintainability.
2026-03-26 17:04:46 -07:00

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Tauri Commands Reference

This document lists all Tauri commands available to the frontend.

Authentication Commands

exchange_token

Exchange a login token for a session token.

const result = await invoke("exchange_token", {
  backendUrl: "https://api.example.com",
  token: "login-token-from-deep-link",
});
// Returns: { sessionToken: string, user: User }

get_auth_state

Get current authentication state.

const state = await invoke<AuthState>("get_auth_state");
// Returns: { is_authenticated: boolean, user: User | null }

get_session_token

Get the current session token.

const token = await invoke<string | null>("get_session_token");

get_current_user

Get the current authenticated user.

const user = await invoke<User | null>("get_current_user");

is_authenticated

Check if user is authenticated.

const isAuth = await invoke<boolean>("is_authenticated");

logout

Clear session and disconnect socket.

await invoke("logout");

store_session

Manually store a session (usually called automatically by exchange_token).

await invoke("store_session", {
  token: "session-token",
  user: { id: "123", firstName: "John" },
});

Socket Commands

socket_connect

Request frontend to connect to socket server.

await invoke("socket_connect", {
  backendUrl: "https://api.example.com",
  token: "session-token",
});
// Emits "socket:should_connect" event

socket_disconnect

Request frontend to disconnect from socket server.

await invoke("socket_disconnect");
// Emits "socket:should_disconnect" event

get_socket_state

Get current socket state.

const state = await invoke<SocketState>("get_socket_state");
// Returns: { status: 'connected' | 'disconnected' | ..., socket_id: string | null, error: string | null }

is_socket_connected

Check if socket is connected.

const isConnected = await invoke<boolean>("is_socket_connected");

report_socket_connected

Report that socket connected (called by frontend).

await invoke("report_socket_connected", { socketId: "socket-id" });

report_socket_disconnected

Report that socket disconnected (called by frontend).

await invoke("report_socket_disconnected");

report_socket_error

Report socket error (called by frontend).

await invoke("report_socket_error", { error: "Connection failed" });

update_socket_status

Update socket status (called by frontend).

await invoke("update_socket_status", {
  status: "connected", // 'connected' | 'connecting' | 'disconnected' | 'reconnecting' | 'error'
  socketId: "socket-id",
});

Telegram Commands

start_telegram_login

Open Telegram login widget in browser.

await invoke("start_telegram_login");
// Opens ${DEFAULT_BACKEND_URL}/auth/telegram-widget?redirect=openhuman://auth

start_telegram_login_with_url

Open Telegram login widget with custom backend URL.

await invoke("start_telegram_login_with_url", {
  backendUrl: "https://custom-backend.com",
});

Window Commands

show_window

Show and focus the main window.

await invoke("show_window");

hide_window

Hide the main window.

await invoke("hide_window");

toggle_window

Toggle window visibility.

await invoke("toggle_window");

is_window_visible

Check if window is visible.

const isVisible = await invoke<boolean>("is_window_visible");

minimize_window

Minimize the window.

await invoke("minimize_window");

maximize_window

Maximize or unmaximize the window.

await invoke("maximize_window");

close_window

Close the window (minimizes to tray on macOS).

await invoke("close_window");

set_window_title

Set the window title.

await invoke("set_window_title", { title: "New Title" });

Events (Rust → Frontend)

These events are emitted by Rust and can be listened to in the frontend:

Socket Events

Event Payload Description
socket:connected () Socket connected
socket:disconnected () Socket disconnected
socket:error string Socket error occurred
socket:message { event: string, data: any } Socket message received
socket:state_changed SocketState Socket state changed
socket:should_connect { backendUrl: string, token: string } Request to connect
socket:should_disconnect () Request to disconnect

Listening to Events

import { listen } from "@tauri-apps/api/event";

// Listen for socket connection request
await listen("socket:should_connect", (event) => {
  const { backendUrl, token } = event.payload;
  socketService.connect(backendUrl, token);
});

// Listen for state changes
await listen("socket:state_changed", (event) => {
  const state = event.payload as SocketState;
  dispatch(setSocketStatus(state.status));
});

Type Definitions

interface AuthState {
  is_authenticated: boolean;
  user: User | null;
}

interface User {
  id: string;
  firstName?: string;
  lastName?: string;
  username?: string;
  email?: string;
  telegramId?: string;
}

interface SocketState {
  status:
    | "connected"
    | "connecting"
    | "disconnected"
    | "reconnecting"
    | "error";
  socket_id: string | null;
  error?: string;
}

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