; Misc over-rides and settings [Startup] MaxPoolThreads = 45 PhysicalPrimMax = 256 ; physics = BulletSim physics = ubODE meshing = ubODEMeshmerizer ; physics = OpenDynamicsEngine ; CombineContiguousRegions = true ; Turn off periodic statistics output to console LogShowStatsSeconds = 0 [DatabaseService] ; SQLite ; Include-Storage = "/home/opensim/opensim/bin/config/config-include/storage/SQLiteStandalone.ini" ; MySql ; Uncomment these lines if you want to use mysql storage ; Change the connection string to your db details StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=${Environment|MYSQL_DB_HOST};Database=${Environment|MYSQL_DB_DB};User ID=${Environment|MYSQL_DB_USER};Password=${Environment|MYSQL_DB_USER_PW};SslMode=None;" [Estates] ; NOTE That names and passwords come from environment variables set from os-secrets DefaultEstateName = ${Environment|DEFAULT_ESTATE_NAME} DefaultEstateOwnerName = ${Environment|DEFAULT_ESTATE_OWNER} ; ** Standalone Estate Settings ** ; The following parameters will only be used on a standalone system to ; create an estate owner that does not already exist DefaultEstateOwnerUUID = ${Environment|DEFAULT_ESTATE_OWNER_UUID} DefaultEstateOwnerEMail = owner@example.com DefaultEstateOwnerPassword = ${Environment|DEFAULT_ESTATE_OWNER_PW} [Terrain] SendTerrainUpdatesByViewDistance = true [ExtendedPhysics] Enabled = true [XEngine] ; If one uses XEngine, use a larger thread stack ThreadStackSize = 500000