Files
opensim.currency/config/MoneyServer.ini
T
2023-12-20 10:03:33 +09:00

106 lines
3.3 KiB
INI

[Startup]
;
; Place to create a PID file
PIDFile = "/var/run/MoneyServer.pid"
NoVerifyCertChain = true
NoVerifyCertHostname = true
[MySql]
;
;Connection parameters of MySQL
hostname = localhost ; Name of MySQL Server
database = opensim_db
username = opensim_user
password = opensim_pass
pooling = false
port = 3306
;
; Max DB connections kept by money server.
MaxConnection = 10
[MoneyServer]
; Port No. of this Server
;ServerPort = 8008
;
; If the user is not found in database,he/she will be created with the default balance.
DefaultBalance = 1000
;
; Is amount==0 transaction enable? Default is false.
;EnableAmountZero = false
;
; If "00000000-0000-0000-0000-000000000000" is specified, all avatars can get money from system.
; If "" is specified, nobody can get money.
BankerAvatar = ""
;
; If you want to use llGiveMoney() function normally even when payer doesn't login to OpenSim,
; please set true to this valiable
EnableForceTransfer = true
;
; Send/Move money to/from avatar by Money Script
;EnableScriptSendMoney = false
;MoneyScriptAccessKey = "123456789" ;; Specify same secret key in include/config.php or WI(XoopenSim/Modlos)
;MoneyScriptIPaddress = "202.26.159.139" ;; Not use 127.0.0.1. This is used to generate Script key
;
; for HG/Guest Avatar. Foreign Avatar is always false
;EnableHGAvatar = false
;EnableGuestAvatar = false
;HGAvatarDefaultBalance = 0
;GuestAvatarDefaultBalance = 0
;
; Message that displayed in blue dialog, when balance is updated.
; If "" is specified, blue dialog is not displayed.
; You can use {0} and {1} in message string.
; {0} means amount and {1} means avatar name or object owner name.
;BalanceMessageSendGift = "Sent Gift L${0} to {1}." ;; for send gift to other avatar
;BalanceMessageReceiveGift = "Received Gift L${0} from {1}." ;; for receieve gift from other avatar
;BalanceMessagePayCharge = "" ;; for upload and group creation charge
;BalanceMessageBuyObject = "Bought the Object {2} from {1} by L${0}." ;; for buy the object
;BalanceMessageSellObject = "{1} bought the Object {2} by L${0}." ;; for sell the object
;BalanceMessageLandSale = "Paid the Money L${0} for Land." ;; for buy the land
;BalanceMessageScvLandSale = "" ;; for get the money of the sold land
;BalanceMessageGetMoney = "Got the Money L${0} from {1}." ;; for get the money from object by llGiveMoney()
;BalanceMessageBuyMoney = "Bought the Money L${0}." ;; for buy the money from system
;BalanceMessageRollBack = "RollBack the Transaction: L${0} from/to {1}.";; when roll back ocuurred
;BalanceMessageSendMoney = "Paid the Money L${0} to {1}." ;; for sender of sending the money
;BalanceMessageReceiveMoney = "Received L${0} from {1}." ;; for receive the money
[Certificate]
;
; Certification Configuration
;
; CA Cert to check Client/Server Cert
;CACertFilename = "cacert.crt"
;
; HTTPS Server Cert (Server Mode)
;ServerCertFilename = "SineWaveCert.pfx"
;ServerCertPassword = "123"
ServerCertFilename = "server_cert.p12"
ServerCertPassword = ""
; Client Authentication from Region Server
;CheckClientCert = false ;; check Region Server
;ClientCrlFilename = "clcrl.crt"
;
; XML RPC to Region Server (Client Mode)
;;CheckServerCert = false ;; check Region Server
;;ClientCertFilename = "client_cert.p12"
;;ClientCertPassword = ""