[Economy] ;; Enables selling objects in-world. Set to false to disable all selling functionality. SellEnabled = true ;CurrencyServer = "" ;; Example: "https://opensim.net:8008/" Default is "" ;; The URL of your external Money Server. The placeholder "${Const|BaseURL}" will be replaced at runtime with your actual base URL. EconomyModule = DTLNSLMoneyModule CurrencyServer = "${Const|BaseURL}:8008/" ;; The UserServer is typically on port 8002, used for avatar and user account management. UserServer = "${Const|BaseURL}:8002/" ;; Set to true to enable SSL/TLS certificate verification for the Money Server. For testing, false is safer. For production, true is recommended. CheckServerCert = false ;; The fee (in in-world currency units) to upload textures, animations etc. Default is 0 (free uploads). PriceUpload = 0 ;; Mesh upload cost multipliers. Adjust these to change the price for uploading mesh models and textures. ;; 1.0 means default cost, higher values increase the cost. MeshModelUploadCostFactor = 1.0 MeshModelUploadTextureCostFactor = 1.0 MeshModelMinCostFactor = 1.0 ;; The fee (in in-world currency units) to create a new group. Default is 0 (creating groups is free). PriceGroupCreate = 0 ;; The following values are sent to the viewer, but are not always used by OpenSim itself. ;; Their impact may depend on the viewer or custom modules—change only if you know what you want to achieve! ObjectCount = 0 ;; Number of allowed objects (sent to client, often ignored) PriceEnergyUnit = 0 ;; Cost per energy unit (seldom used) PriceObjectClaim = 0 ;; Cost to claim an object (usually zero) PricePublicObjectDecay = 0 ;; Cost when a public object decays (rarely used) PricePublicObjectDelete = 0 ;; Cost to delete a public object (rarely used) PriceParcelClaim = 0 ;; Cost to claim a parcel of land PriceParcelClaimFactor = 1 ;; Multiplier for parcel claim cost PriceRentLight = 0 ;; Cost to rent a light (seldom used) TeleportMinPrice = 0 ;; Minimum cost for teleportation (usually zero) TeleportPriceExponent = 2 ;; Exponent for calculating teleport costs (rarely changed) EnergyEfficiency = 1 ;; Efficiency factor, usually 1 (default) PriceObjectRent = 0 ;; Cost to rent an object (seldom used) PriceObjectScaleFactor = 10 ;; Scale factor for object-related costs (adjust as needed) PriceParcelRent = 0 ;; Cost to rent a parcel (usually zero) ; Mesh upload settings, these options work regardless of the economy module you use. ; If true, textures uploaded with a mesh model are also added to the user's inventory. ; Default is false (textures are not added separately). ; MeshModelAllowTextureToInventory = true ;; Avatar Class for HG Avatar: ;; Possible values: ForeignAvatar, HGAvatar, GuestAvatar, LocalAvatar. ;; Default is HGAvatar. This setting determines how HyperGrid avatars are handled. ;; The actual processing for each avatar class depends on the configuration of your Money Server. ;HGAvatarAs = "HGAvatar"