Files
opensimcurrencyserver-dotnet/bin/OpenSim.ini.sample
T
2025-08-04 02:57:02 +02:00

102 lines
3.9 KiB
Plaintext

[EstateManagement]
; If false, then block any region restart requests from the client even if they are otherwise valid.
; Default is true
AllowRegionRestartFromClient = false
[Economy]
; The gaming economy module used: https://github.com/ManfredAabye/opensimcurrencyserver-dotnet
; To use other modules, this setting must be overridden
; economymodule = BetaGridLikeMoneyModule
EconomyModule = DTLNSLMoneyModule
; The URL of the economy service.
; This must match the grid economy setting (also known as helperURI or CurrencyServer, etc)
; Robust.ini: economy = "${Const|BaseURL}:8008/"
CurrencyServer = ${Const|BaseURL}:8008/
UserServer = ${Const|BaseURL}:8002/
CheckServerCert = false
;# {SellEnabled} {} {Enable selling for 0?} {true false} true
;; The default economy module only implements enough to allow free actions (object transfers, etc).
;; There is no intention to implement more in the OpenSimulator core.
;; This functionality must be provided by third-party modules.
;; Enables selling items for $0. Default is true.
SellEnabled = true
;# {PriceUpload} {} {Price for uploads?} {} 0
;; Fee in currency units for uploading textures, animations, etc. Default is 0.
PriceUpload = 0
;# {PriceGroupCreate} {} {Fee for creating a group} {} 0
;; Fee in currency units for creating groups. Default is 0.
PriceGroupCreate = 0
;# {MeshModelUploadCostFactor} {} {Cost factor for uploading mesh models} {} 1.0
;; Defines the cost factor for uploading a mesh model. Default is 1.0.
MeshModelUploadCostFactor = 1.0
;# {MeshModelUploadTextureCostFactor} {} {Cost factor for textures in mesh models} {} 1.0
;; Defines the cost for uploaded textures in a mesh model. Default is 1.0.
MeshModelUploadTextureCostFactor = 1.0
;# {MeshModelMinCostFactor} {} {Minimum cost factor for mesh models} {} 1.0
;; Sets the minimum price charged for uploading a mesh model. Default is 1.0.
MeshModelMinCostFactor = 1.0
;# {ObjectCount} {} {Maximum number of objects} {} 0
;; Defines how many objects a user can own at most. Default is 0 (no limit).
ObjectCount = 0
;# {PriceEnergyUnit} {} {Price per energy unit} {} 0
;; Specifies how much one energy unit costs. Default is 0.
PriceEnergyUnit = 0
;# {PriceObjectClaim} {} {Price for claiming an object} {} 0
;; Cost for claiming an object in the system. Default is 0.
PriceObjectClaim = 0
;# {PricePublicObjectDecay} {} {Cost for decay of public objects} {} 0
;; Specifies whether and how much is charged for automatic decay of public objects. Default is 0.
PricePublicObjectDecay = 0
;# {PricePublicObjectDelete} {} {Cost for deleting public objects} {} 0
;; Indicates whether deleting public objects costs money. Default is 0.
PricePublicObjectDelete = 0
;# {PriceParcelClaim} {} {Price for claiming a parcel} {} 0
;; Cost for taking over a parcel. Default is 0.
PriceParcelClaim = 0
;# {PriceParcelClaimFactor} {} {Multiplier for parcel prices} {} 1
;; Factor that influences the price of a parcel. Default is 1.
PriceParcelClaimFactor = 1
;# {PriceRentLight} {} {Price for renting a light source} {} 0
;; Cost for renting a light source. Default is 0.
PriceRentLight = 0
;# {TeleportMinPrice} {} {Minimum price for teleportation} {} 0
;; Defines the minimum cost for teleporting. Default is 0.
TeleportMinPrice = 0
;# {TeleportPriceExponent} {} {Exponent for calculating teleport costs} {} 2
;; Determines how strongly teleport costs increase with distance. Default is 2.
TeleportPriceExponent = 2
;# {EnergyEfficiency} {} {Efficiency of energy usage} {} 1
;; Indicates how efficiently energy is used. Default is 1.
EnergyEfficiency = 1
;# {PriceObjectRent} {} {Price for renting an object} {} 0
;; Cost for renting an object in the system. Default is 0.
PriceObjectRent = 0
;# {PriceObjectScaleFactor} {} {Scaling factor for object prices} {} 10
;; Defines how object prices are scaled. Default is 10.
PriceObjectScaleFactor = 10
;# {PriceParcelRent} {} {Price for renting a parcel} {} 0
;; Cost for renting a parcel. Default is 0.
PriceParcelRent = 0