Initial commit

I wish I could figure out how to have PlexVie be out of the LibOMV tree but its just not working die to a DLL not found exception about libopenjpeg. (Yes the dll is in the bin folder)
This will do for now
This commit is contained in:
Blake Bourque
2015-06-18 22:15:24 -04:00
commit 0bb2dff347
382 changed files with 273704 additions and 0 deletions
+647
View File
@@ -0,0 +1,647 @@
/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Drawing;
using OpenMetaverse.Assets;
namespace OpenMetaverse.Imaging
{
/// <summary>
/// A set of textures that are layered on texture of each other and "baked"
/// in to a single texture, for avatar appearances
/// </summary>
public class Baker
{
public static readonly UUID IMG_INVISIBLE = new UUID("3a367d1c-bef1-6d43-7595-e88c1e3aadb3");
#region Properties
/// <summary>Final baked texture</summary>
public AssetTexture BakedTexture { get { return bakedTexture; } }
/// <summary>Component layers</summary>
public List<AppearanceManager.TextureData> Textures { get { return textures; } }
/// <summary>Width of the final baked image and scratchpad</summary>
public int BakeWidth { get { return bakeWidth; } }
/// <summary>Height of the final baked image and scratchpad</summary>
public int BakeHeight { get { return bakeHeight; } }
/// <summary>Bake type</summary>
public BakeType BakeType { get { return bakeType; } }
/// <summary>Is this one of the 3 skin bakes</summary>
private bool IsSkin { get { return bakeType == BakeType.Head || bakeType == BakeType.LowerBody || bakeType == BakeType.UpperBody; } }
#endregion
#region Private fields
/// <summary>Final baked texture</summary>
private AssetTexture bakedTexture;
/// <summary>Component layers</summary>
private List<AppearanceManager.TextureData> textures = new List<AppearanceManager.TextureData>();
/// <summary>Width of the final baked image and scratchpad</summary>
private int bakeWidth;
/// <summary>Height of the final baked image and scratchpad</summary>
private int bakeHeight;
/// <summary>Bake type</summary>
private BakeType bakeType;
#endregion
#region Constructor
/// <summary>
/// Default constructor
/// </summary>
/// <param name="bakeType">Bake type</param>
public Baker(BakeType bakeType)
{
this.bakeType = bakeType;
if (bakeType == BakeType.Eyes)
{
bakeWidth = 128;
bakeHeight = 128;
}
else
{
bakeWidth = 512;
bakeHeight = 512;
}
}
#endregion
#region Public methods
/// <summary>
/// Adds layer for baking
/// </summary>
/// <param name="tdata">TexturaData struct that contains texture and its params</param>
public void AddTexture(AppearanceManager.TextureData tdata)
{
lock (textures)
{
textures.Add(tdata);
}
}
public void Bake()
{
bakedTexture = new AssetTexture(new ManagedImage(bakeWidth, bakeHeight,
ManagedImage.ImageChannels.Color | ManagedImage.ImageChannels.Alpha | ManagedImage.ImageChannels.Bump));
// Base color for eye bake is white, color of layer0 for others
if (bakeType == BakeType.Eyes)
{
InitBakedLayerColor(Color4.White);
}
else if (textures.Count > 0)
{
InitBakedLayerColor(textures[0].Color);
}
// Do we have skin texture?
bool SkinTexture = textures.Count > 0 && textures[0].Texture != null;
if (bakeType == BakeType.Head)
{
DrawLayer(LoadResourceLayer("head_color.tga"), false);
AddAlpha(bakedTexture.Image, LoadResourceLayer("head_alpha.tga"));
MultiplyLayerFromAlpha(bakedTexture.Image, LoadResourceLayer("head_skingrain.tga"));
}
if (!SkinTexture && bakeType == BakeType.UpperBody)
{
DrawLayer(LoadResourceLayer("upperbody_color.tga"), false);
}
if (!SkinTexture && bakeType == BakeType.LowerBody)
{
DrawLayer(LoadResourceLayer("lowerbody_color.tga"), false);
}
ManagedImage alphaWearableTexture = null;
// Layer each texture on top of one other, applying alpha masks as we go
for (int i = 0; i < textures.Count; i++)
{
// Skip if we have no texture on this layer
if (textures[i].Texture == null) continue;
// Is this Alpha wearable and does it have an alpha channel?
if (textures[i].TextureIndex >= AvatarTextureIndex.LowerAlpha &&
textures[i].TextureIndex <= AvatarTextureIndex.HairAlpha)
{
if (textures[i].Texture.Image.Alpha != null)
{
alphaWearableTexture = textures[i].Texture.Image.Clone();
}
else if (textures[i].TextureID == IMG_INVISIBLE)
{
alphaWearableTexture = new ManagedImage(bakeWidth, bakeHeight, ManagedImage.ImageChannels.Alpha);
}
continue;
}
// Don't draw skin and tattoo on head bake first
// For head bake the skin and texture are drawn last, go figure
if (bakeType == BakeType.Head && (i == 0 || i == 1)) continue;
ManagedImage texture = textures[i].Texture.Image.Clone();
//File.WriteAllBytes(bakeType + "-texture-layer-" + i + ".tga", texture.ExportTGA());
// Resize texture to the size of baked layer
// FIXME: if texture is smaller than the layer, don't stretch it, tile it
if (texture.Width != bakeWidth || texture.Height != bakeHeight)
{
try { texture.ResizeNearestNeighbor(bakeWidth, bakeHeight); }
catch (Exception) { continue; }
}
// Special case for hair layer for the head bake
// If we don't have skin texture, we discard hair alpha
// and apply hair(i==2) pattern over the texture
if (!SkinTexture && bakeType == BakeType.Head && i == 2)
{
if (texture.Alpha != null)
{
for (int j = 0; j < texture.Alpha.Length; j++) texture.Alpha[j] = (byte)255;
}
MultiplyLayerFromAlpha(texture, LoadResourceLayer("head_hair.tga"));
}
// Aply tint and alpha masks except for skin that has a texture
// on layer 0 which always overrides other skin settings
if (!(IsSkin && i == 0))
{
ApplyTint(texture, textures[i].Color);
// For hair bake, we skip all alpha masks
// and use one from the texture, for both
// alpha and morph layers
if (bakeType == BakeType.Hair)
{
if (texture.Alpha != null)
{
bakedTexture.Image.Bump = texture.Alpha;
}
else
{
for (int j = 0; j < bakedTexture.Image.Bump.Length; j++) bakedTexture.Image.Bump[j] = byte.MaxValue;
}
}
// Apply parametrized alpha masks
else if (textures[i].AlphaMasks != null && textures[i].AlphaMasks.Count > 0)
{
// Combined mask for the layer, fully transparent to begin with
ManagedImage combinedMask = new ManagedImage(bakeWidth, bakeHeight, ManagedImage.ImageChannels.Alpha);
int addedMasks = 0;
// First add mask in normal blend mode
foreach (KeyValuePair<VisualAlphaParam, float> kvp in textures[i].AlphaMasks)
{
if (!MaskBelongsToBake(kvp.Key.TGAFile)) continue;
if (kvp.Key.MultiplyBlend == false && (kvp.Value > 0f || !kvp.Key.SkipIfZero))
{
ApplyAlpha(combinedMask, kvp.Key, kvp.Value);
//File.WriteAllBytes(bakeType + "-layer-" + i + "-mask-" + addedMasks + ".tga", combinedMask.ExportTGA());
addedMasks++;
}
}
// If there were no mask in normal blend mode make aplha fully opaque
if (addedMasks == 0) for (int l = 0; l < combinedMask.Alpha.Length; l++) combinedMask.Alpha[l] = 255;
// Add masks in multiply blend mode
foreach (KeyValuePair<VisualAlphaParam, float> kvp in textures[i].AlphaMasks)
{
if (!MaskBelongsToBake(kvp.Key.TGAFile)) continue;
if (kvp.Key.MultiplyBlend == true && (kvp.Value > 0f || !kvp.Key.SkipIfZero))
{
ApplyAlpha(combinedMask, kvp.Key, kvp.Value);
//File.WriteAllBytes(bakeType + "-layer-" + i + "-mask-" + addedMasks + ".tga", combinedMask.ExportTGA());
addedMasks++;
}
}
if (addedMasks > 0)
{
// Apply combined alpha mask to the cloned texture
AddAlpha(texture, combinedMask);
}
// Is this layer used for morph mask? If it is, use its
// alpha as the morth for the whole bake
if (Textures[i].TextureIndex == AppearanceManager.MorphLayerForBakeType(bakeType))
{
bakedTexture.Image.Bump = texture.Alpha;
}
//File.WriteAllBytes(bakeType + "-masked-texture-" + i + ".tga", texture.ExportTGA());
}
}
bool useAlpha = i == 0 && (BakeType == BakeType.Skirt || BakeType == BakeType.Hair);
DrawLayer(texture, useAlpha);
//File.WriteAllBytes(bakeType + "-layer-" + i + ".tga", texture.ExportTGA());
}
// For head and tattoo, we add skin last
if (IsSkin && bakeType == BakeType.Head)
{
ManagedImage texture;
if (textures[0].Texture != null)
{
texture = textures[0].Texture.Image.Clone();
if (texture.Width != bakeWidth || texture.Height != bakeHeight)
{
try { texture.ResizeNearestNeighbor(bakeWidth, bakeHeight); }
catch (Exception) { }
}
DrawLayer(texture, false);
}
// Add head tattoo here (if available, order-dependant)
if (textures.Count > 1 && textures[1].Texture != null)
{
texture = textures[1].Texture.Image.Clone();
if (texture.Width != bakeWidth || texture.Height != bakeHeight)
{
try { texture.ResizeNearestNeighbor(bakeWidth, bakeHeight); }
catch (Exception) { }
}
DrawLayer(texture, false);
}
}
// Apply any alpha wearable textures to make parts of the avatar disappear
if (alphaWearableTexture != null)
{
AddAlpha(bakedTexture.Image, alphaWearableTexture);
}
// We are done, encode asset for finalized bake
bakedTexture.Encode();
//File.WriteAllBytes(bakeType + ".tga", bakedTexture.Image.ExportTGA());
}
private static object ResourceSync = new object();
public static ManagedImage LoadResourceLayer(string fileName)
{
try
{
Bitmap bitmap = null;
lock (ResourceSync)
{
using (Stream stream = Helpers.GetResourceStream(fileName, Settings.RESOURCE_DIR))
{
bitmap = LoadTGAClass.LoadTGA(stream);
}
}
if (bitmap == null)
{
Logger.Log(String.Format("Failed loading resource file: {0}", fileName), Helpers.LogLevel.Error);
return null;
}
else
{
ManagedImage image = new ManagedImage(bitmap);
bitmap.Dispose();
return image;
}
}
catch (Exception e)
{
Logger.Log(String.Format("Failed loading resource file: {0} ({1})", fileName, e.Message),
Helpers.LogLevel.Error, e);
return null;
}
}
/// <summary>
/// Converts avatar texture index (face) to Bake type
/// </summary>
/// <param name="index">Face number (AvatarTextureIndex)</param>
/// <returns>BakeType, layer to which this texture belongs to</returns>
public static BakeType BakeTypeFor(AvatarTextureIndex index)
{
switch (index)
{
case AvatarTextureIndex.HeadBodypaint:
return BakeType.Head;
case AvatarTextureIndex.UpperBodypaint:
case AvatarTextureIndex.UpperGloves:
case AvatarTextureIndex.UpperUndershirt:
case AvatarTextureIndex.UpperShirt:
case AvatarTextureIndex.UpperJacket:
return BakeType.UpperBody;
case AvatarTextureIndex.LowerBodypaint:
case AvatarTextureIndex.LowerUnderpants:
case AvatarTextureIndex.LowerSocks:
case AvatarTextureIndex.LowerShoes:
case AvatarTextureIndex.LowerPants:
case AvatarTextureIndex.LowerJacket:
return BakeType.LowerBody;
case AvatarTextureIndex.EyesIris:
return BakeType.Eyes;
case AvatarTextureIndex.Skirt:
return BakeType.Skirt;
case AvatarTextureIndex.Hair:
return BakeType.Hair;
default:
return BakeType.Unknown;
}
}
#endregion
#region Private layer compositing methods
private bool MaskBelongsToBake(string mask)
{
if ((bakeType == BakeType.LowerBody && mask.Contains("upper"))
|| (bakeType == BakeType.LowerBody && mask.Contains("shirt"))
|| (bakeType == BakeType.UpperBody && mask.Contains("lower")))
{
return false;
}
else
{
return true;
}
}
private bool DrawLayer(ManagedImage source, bool addSourceAlpha)
{
if (source == null) return false;
bool sourceHasColor;
bool sourceHasAlpha;
bool sourceHasBump;
int i = 0;
sourceHasColor = ((source.Channels & ManagedImage.ImageChannels.Color) != 0 &&
source.Red != null && source.Green != null && source.Blue != null);
sourceHasAlpha = ((source.Channels & ManagedImage.ImageChannels.Alpha) != 0 && source.Alpha != null);
sourceHasBump = ((source.Channels & ManagedImage.ImageChannels.Bump) != 0 && source.Bump != null);
addSourceAlpha = (addSourceAlpha && sourceHasAlpha);
byte alpha = Byte.MaxValue;
byte alphaInv = (byte)(Byte.MaxValue - alpha);
byte[] bakedRed = bakedTexture.Image.Red;
byte[] bakedGreen = bakedTexture.Image.Green;
byte[] bakedBlue = bakedTexture.Image.Blue;
byte[] bakedAlpha = bakedTexture.Image.Alpha;
byte[] bakedBump = bakedTexture.Image.Bump;
byte[] sourceRed = source.Red;
byte[] sourceGreen = source.Green;
byte[] sourceBlue = source.Blue;
byte[] sourceAlpha = sourceHasAlpha ? source.Alpha : null;
byte[] sourceBump = sourceHasBump ? source.Bump : null;
for (int y = 0; y < bakeHeight; y++)
{
for (int x = 0; x < bakeWidth; x++)
{
if (sourceHasAlpha)
{
alpha = sourceAlpha[i];
alphaInv = (byte)(Byte.MaxValue - alpha);
}
if (sourceHasColor)
{
bakedRed[i] = (byte)((bakedRed[i] * alphaInv + sourceRed[i] * alpha) >> 8);
bakedGreen[i] = (byte)((bakedGreen[i] * alphaInv + sourceGreen[i] * alpha) >> 8);
bakedBlue[i] = (byte)((bakedBlue[i] * alphaInv + sourceBlue[i] * alpha) >> 8);
}
if (addSourceAlpha)
{
if (sourceAlpha[i] < bakedAlpha[i])
{
bakedAlpha[i] = sourceAlpha[i];
}
}
if (sourceHasBump)
bakedBump[i] = sourceBump[i];
++i;
}
}
return true;
}
/// <summary>
/// Make sure images exist, resize source if needed to match the destination
/// </summary>
/// <param name="dest">Destination image</param>
/// <param name="src">Source image</param>
/// <returns>Sanitization was succefull</returns>
private bool SanitizeLayers(ManagedImage dest, ManagedImage src)
{
if (dest == null || src == null) return false;
if ((dest.Channels & ManagedImage.ImageChannels.Alpha) == 0)
{
dest.ConvertChannels(dest.Channels | ManagedImage.ImageChannels.Alpha);
}
if (dest.Width != src.Width || dest.Height != src.Height)
{
try { src.ResizeNearestNeighbor(dest.Width, dest.Height); }
catch (Exception) { return false; }
}
return true;
}
private void ApplyAlpha(ManagedImage dest, VisualAlphaParam param, float val)
{
ManagedImage src = LoadResourceLayer(param.TGAFile);
if (dest == null || src == null || src.Alpha == null) return;
if ((dest.Channels & ManagedImage.ImageChannels.Alpha) == 0)
{
dest.ConvertChannels(ManagedImage.ImageChannels.Alpha | dest.Channels);
}
if (dest.Width != src.Width || dest.Height != src.Height)
{
try { src.ResizeNearestNeighbor(dest.Width, dest.Height); }
catch (Exception) { return; }
}
for (int i = 0; i < dest.Alpha.Length; i++)
{
byte alpha = src.Alpha[i] <= ((1 - val) * 255) ? (byte)0 : (byte)255;
if (alpha != 255)
{
}
if (param.MultiplyBlend)
{
dest.Alpha[i] = (byte)((dest.Alpha[i] * alpha) >> 8);
}
else
{
if (alpha > dest.Alpha[i])
{
dest.Alpha[i] = alpha;
}
}
}
}
private void AddAlpha(ManagedImage dest, ManagedImage src)
{
if (!SanitizeLayers(dest, src)) return;
for (int i = 0; i < dest.Alpha.Length; i++)
{
if (src.Alpha[i] < dest.Alpha[i])
{
dest.Alpha[i] = src.Alpha[i];
}
}
}
private void MultiplyLayerFromAlpha(ManagedImage dest, ManagedImage src)
{
if (!SanitizeLayers(dest, src)) return;
for (int i = 0; i < dest.Red.Length; i++)
{
dest.Red[i] = (byte)((dest.Red[i] * src.Alpha[i]) >> 8);
dest.Green[i] = (byte)((dest.Green[i] * src.Alpha[i]) >> 8);
dest.Blue[i] = (byte)((dest.Blue[i] * src.Alpha[i]) >> 8);
}
}
private void ApplyTint(ManagedImage dest, Color4 src)
{
if (dest == null) return;
for (int i = 0; i < dest.Red.Length; i++)
{
dest.Red[i] = (byte)((dest.Red[i] * ((byte)(src.R * byte.MaxValue))) >> 8);
dest.Green[i] = (byte)((dest.Green[i] * ((byte)(src.G * byte.MaxValue))) >> 8);
dest.Blue[i] = (byte)((dest.Blue[i] * ((byte)(src.B * byte.MaxValue))) >> 8);
}
}
/// <summary>
/// Fills a baked layer as a solid *appearing* color. The colors are
/// subtly dithered on a 16x16 grid to prevent the JPEG2000 stage from
/// compressing it too far since it seems to cause upload failures if
/// the image is a pure solid color
/// </summary>
/// <param name="color">Color of the base of this layer</param>
private void InitBakedLayerColor(Color4 color)
{
InitBakedLayerColor(color.R, color.G, color.B);
}
/// <summary>
/// Fills a baked layer as a solid *appearing* color. The colors are
/// subtly dithered on a 16x16 grid to prevent the JPEG2000 stage from
/// compressing it too far since it seems to cause upload failures if
/// the image is a pure solid color
/// </summary>
/// <param name="r">Red value</param>
/// <param name="g">Green value</param>
/// <param name="b">Blue value</param>
private void InitBakedLayerColor(float r, float g, float b)
{
byte rByte = Utils.FloatToByte(r, 0f, 1f);
byte gByte = Utils.FloatToByte(g, 0f, 1f);
byte bByte = Utils.FloatToByte(b, 0f, 1f);
byte rAlt, gAlt, bAlt;
rAlt = rByte;
gAlt = gByte;
bAlt = bByte;
if (rByte < Byte.MaxValue)
rAlt++;
else rAlt--;
if (gByte < Byte.MaxValue)
gAlt++;
else gAlt--;
if (bByte < Byte.MaxValue)
bAlt++;
else bAlt--;
int i = 0;
byte[] red = bakedTexture.Image.Red;
byte[] green = bakedTexture.Image.Green;
byte[] blue = bakedTexture.Image.Blue;
byte[] alpha = bakedTexture.Image.Alpha;
byte[] bump = bakedTexture.Image.Bump;
for (int y = 0; y < bakeHeight; y++)
{
for (int x = 0; x < bakeWidth; x++)
{
if (((x ^ y) & 0x10) == 0)
{
red[i] = rAlt;
green[i] = gByte;
blue[i] = bByte;
alpha[i] = Byte.MaxValue;
bump[i] = 0;
}
else
{
red[i] = rByte;
green[i] = gAlt;
blue[i] = bAlt;
alpha[i] = Byte.MaxValue;
bump[i] = 0;
}
++i;
}
}
}
#endregion
}
}
+535
View File
@@ -0,0 +1,535 @@
/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenMetaverse.Imaging
{
public class ManagedImage
{
[Flags]
public enum ImageChannels
{
Gray = 1,
Color = 2,
Alpha = 4,
Bump = 8
};
public enum ImageResizeAlgorithm
{
NearestNeighbor
}
/// <summary>
/// Image width
/// </summary>
public int Width;
/// <summary>
/// Image height
/// </summary>
public int Height;
/// <summary>
/// Image channel flags
/// </summary>
public ImageChannels Channels;
/// <summary>
/// Red channel data
/// </summary>
public byte[] Red;
/// <summary>
/// Green channel data
/// </summary>
public byte[] Green;
/// <summary>
/// Blue channel data
/// </summary>
public byte[] Blue;
/// <summary>
/// Alpha channel data
/// </summary>
public byte[] Alpha;
/// <summary>
/// Bump channel data
/// </summary>
public byte[] Bump;
/// <summary>
/// Create a new blank image
/// </summary>
/// <param name="width">width</param>
/// <param name="height">height</param>
/// <param name="channels">channel flags</param>
public ManagedImage(int width, int height, ImageChannels channels)
{
Width = width;
Height = height;
Channels = channels;
int n = width * height;
if ((channels & ImageChannels.Gray) != 0)
{
Red = new byte[n];
}
else if ((channels & ImageChannels.Color) != 0)
{
Red = new byte[n];
Green = new byte[n];
Blue = new byte[n];
}
if ((channels & ImageChannels.Alpha) != 0)
Alpha = new byte[n];
if ((channels & ImageChannels.Bump) != 0)
Bump = new byte[n];
}
#if !NO_UNSAFE
/// <summary>
///
/// </summary>
/// <param name="bitmap"></param>
public ManagedImage(System.Drawing.Bitmap bitmap)
{
Width = bitmap.Width;
Height = bitmap.Height;
int pixelCount = Width * Height;
if (bitmap.PixelFormat == System.Drawing.Imaging.PixelFormat.Format32bppArgb)
{
Channels = ImageChannels.Alpha | ImageChannels.Color;
Red = new byte[pixelCount];
Green = new byte[pixelCount];
Blue = new byte[pixelCount];
Alpha = new byte[pixelCount];
System.Drawing.Imaging.BitmapData bd = bitmap.LockBits(new System.Drawing.Rectangle(0, 0, Width, Height),
System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
unsafe
{
byte* pixel = (byte*)bd.Scan0;
for (int i = 0; i < pixelCount; i++)
{
// GDI+ gives us BGRA and we need to turn that in to RGBA
Blue[i] = *(pixel++);
Green[i] = *(pixel++);
Red[i] = *(pixel++);
Alpha[i] = *(pixel++);
}
}
bitmap.UnlockBits(bd);
}
else if (bitmap.PixelFormat == System.Drawing.Imaging.PixelFormat.Format16bppGrayScale)
{
Channels = ImageChannels.Gray;
Red = new byte[pixelCount];
throw new NotImplementedException("16bpp grayscale image support is incomplete");
}
else if (bitmap.PixelFormat == System.Drawing.Imaging.PixelFormat.Format24bppRgb)
{
Channels = ImageChannels.Color;
Red = new byte[pixelCount];
Green = new byte[pixelCount];
Blue = new byte[pixelCount];
System.Drawing.Imaging.BitmapData bd = bitmap.LockBits(new System.Drawing.Rectangle(0, 0, Width, Height),
System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
unsafe
{
byte* pixel = (byte*)bd.Scan0;
for (int i = 0; i < pixelCount; i++)
{
// GDI+ gives us BGR and we need to turn that in to RGB
Blue[i] = *(pixel++);
Green[i] = *(pixel++);
Red[i] = *(pixel++);
}
}
bitmap.UnlockBits(bd);
}
else if (bitmap.PixelFormat == System.Drawing.Imaging.PixelFormat.Format32bppRgb)
{
Channels = ImageChannels.Color;
Red = new byte[pixelCount];
Green = new byte[pixelCount];
Blue = new byte[pixelCount];
System.Drawing.Imaging.BitmapData bd = bitmap.LockBits(new System.Drawing.Rectangle(0, 0, Width, Height),
System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppRgb);
unsafe
{
byte* pixel = (byte*)bd.Scan0;
for (int i = 0; i < pixelCount; i++)
{
// GDI+ gives us BGR and we need to turn that in to RGB
Blue[i] = *(pixel++);
Green[i] = *(pixel++);
Red[i] = *(pixel++);
pixel++; // Skip over the empty byte where the Alpha info would normally be
}
}
bitmap.UnlockBits(bd);
}
else
{
throw new NotSupportedException("Unrecognized pixel format: " + bitmap.PixelFormat.ToString());
}
}
#endif
/// <summary>
/// Convert the channels in the image. Channels are created or destroyed as required.
/// </summary>
/// <param name="channels">new channel flags</param>
public void ConvertChannels(ImageChannels channels)
{
if (Channels == channels)
return;
int n = Width * Height;
ImageChannels add = Channels ^ channels & channels;
ImageChannels del = Channels ^ channels & Channels;
if ((add & ImageChannels.Color) != 0)
{
Red = new byte[n];
Green = new byte[n];
Blue = new byte[n];
}
else if ((del & ImageChannels.Color) != 0)
{
Red = null;
Green = null;
Blue = null;
}
if ((add & ImageChannels.Alpha) != 0)
{
Alpha = new byte[n];
FillArray(Alpha, 255);
}
else if ((del & ImageChannels.Alpha) != 0)
Alpha = null;
if ((add & ImageChannels.Bump) != 0)
Bump = new byte[n];
else if ((del & ImageChannels.Bump) != 0)
Bump = null;
Channels = channels;
}
/// <summary>
/// Resize or stretch the image using nearest neighbor (ugly) resampling
/// </summary>
/// <param name="width">new width</param>
/// <param name="height">new height</param>
public void ResizeNearestNeighbor(int width, int height)
{
if (width == Width && height == Height)
return;
byte[]
red = null,
green = null,
blue = null,
alpha = null,
bump = null;
int n = width * height;
int di = 0, si;
if (Red != null) red = new byte[n];
if (Green != null) green = new byte[n];
if (Blue != null) blue = new byte[n];
if (Alpha != null) alpha = new byte[n];
if (Bump != null) bump = new byte[n];
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
si = (y * Height / height) * Width + (x * Width / width);
if (Red != null) red[di] = Red[si];
if (Green != null) green[di] = Green[si];
if (Blue != null) blue[di] = Blue[si];
if (Alpha != null) alpha[di] = Alpha[si];
if (Bump != null) bump[di] = Bump[si];
di++;
}
}
Width = width;
Height = height;
Red = red;
Green = green;
Blue = blue;
Alpha = alpha;
Bump = bump;
}
/// <summary>
/// Create a byte array containing 32-bit RGBA data with a bottom-left
/// origin, suitable for feeding directly into OpenGL
/// </summary>
/// <returns>A byte array containing raw texture data</returns>
public byte[] ExportRaw()
{
byte[] raw = new byte[Width * Height * 4];
if ((Channels & ImageChannels.Alpha) != 0)
{
if ((Channels & ImageChannels.Color) != 0)
{
// RGBA
for (int h = 0; h < Height; h++)
{
for (int w = 0; w < Width; w++)
{
int pos = (Height - 1 - h) * Width + w;
int srcPos = h * Width + w;
raw[pos * 4 + 0] = Red[srcPos];
raw[pos * 4 + 1] = Green[srcPos];
raw[pos * 4 + 2] = Blue[srcPos];
raw[pos * 4 + 3] = Alpha[srcPos];
}
}
}
else
{
// Alpha only
for (int h = 0; h < Height; h++)
{
for (int w = 0; w < Width; w++)
{
int pos = (Height - 1 - h) * Width + w;
int srcPos = h * Width + w;
raw[pos * 4 + 0] = Alpha[srcPos];
raw[pos * 4 + 1] = Alpha[srcPos];
raw[pos * 4 + 2] = Alpha[srcPos];
raw[pos * 4 + 3] = Byte.MaxValue;
}
}
}
}
else
{
// RGB
for (int h = 0; h < Height; h++)
{
for (int w = 0; w < Width; w++)
{
int pos = (Height - 1 - h) * Width + w;
int srcPos = h * Width + w;
raw[pos * 4 + 0] = Red[srcPos];
raw[pos * 4 + 1] = Green[srcPos];
raw[pos * 4 + 2] = Blue[srcPos];
raw[pos * 4 + 3] = Byte.MaxValue;
}
}
}
return raw;
}
/// <summary>
/// Create a byte array containing 32-bit RGBA data with a bottom-left
/// origin, suitable for feeding directly into OpenGL
/// </summary>
/// <returns>A byte array containing raw texture data</returns>
public System.Drawing.Bitmap ExportBitmap()
{
byte[] raw = new byte[Width * Height * 4];
if ((Channels & ImageChannels.Alpha) != 0)
{
if ((Channels & ImageChannels.Color) != 0)
{
// RGBA
for (int pos = 0; pos < Height * Width; pos++)
{
raw[pos * 4 + 0] = Blue[pos];
raw[pos * 4 + 1] = Green[pos];
raw[pos * 4 + 2] = Red[pos];
raw[pos * 4 + 3] = Alpha[pos];
}
}
else
{
// Alpha only
for (int pos = 0; pos < Height * Width; pos++)
{
raw[pos * 4 + 0] = Alpha[pos];
raw[pos * 4 + 1] = Alpha[pos];
raw[pos * 4 + 2] = Alpha[pos];
raw[pos * 4 + 3] = Byte.MaxValue;
}
}
}
else
{
// RGB
for (int pos = 0; pos < Height * Width; pos++)
{
raw[pos * 4 + 0] = Blue[pos];
raw[pos * 4 + 1] = Green[pos];
raw[pos * 4 + 2] = Red[pos];
raw[pos * 4 + 3] = Byte.MaxValue;
}
}
System.Drawing.Bitmap b = new System.Drawing.Bitmap(
Width,
Height,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
System.Drawing.Imaging.BitmapData bd = b.LockBits(new System.Drawing.Rectangle(0, 0, b.Width, b.Height),
System.Drawing.Imaging.ImageLockMode.WriteOnly,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
System.Runtime.InteropServices.Marshal.Copy(raw, 0, bd.Scan0, Width * Height * 4);
b.UnlockBits(bd);
return b;
}
public byte[] ExportTGA()
{
byte[] tga = new byte[Width * Height * ((Channels & ImageChannels.Alpha) == 0 ? 3 : 4) + 32];
int di = 0;
tga[di++] = 0; // idlength
tga[di++] = 0; // colormaptype = 0: no colormap
tga[di++] = 2; // image type = 2: uncompressed RGB
tga[di++] = 0; // color map spec is five zeroes for no color map
tga[di++] = 0; // color map spec is five zeroes for no color map
tga[di++] = 0; // color map spec is five zeroes for no color map
tga[di++] = 0; // color map spec is five zeroes for no color map
tga[di++] = 0; // color map spec is five zeroes for no color map
tga[di++] = 0; // x origin = two bytes
tga[di++] = 0; // x origin = two bytes
tga[di++] = 0; // y origin = two bytes
tga[di++] = 0; // y origin = two bytes
tga[di++] = (byte)(Width & 0xFF); // width - low byte
tga[di++] = (byte)(Width >> 8); // width - hi byte
tga[di++] = (byte)(Height & 0xFF); // height - low byte
tga[di++] = (byte)(Height >> 8); // height - hi byte
tga[di++] = (byte)((Channels & ImageChannels.Alpha) == 0 ? 24 : 32); // 24/32 bits per pixel
tga[di++] = (byte)((Channels & ImageChannels.Alpha) == 0 ? 32 : 40); // image descriptor byte
int n = Width * Height;
if ((Channels & ImageChannels.Alpha) != 0)
{
if ((Channels & ImageChannels.Color) != 0)
{
// RGBA
for (int i = 0; i < n; i++)
{
tga[di++] = Blue[i];
tga[di++] = Green[i];
tga[di++] = Red[i];
tga[di++] = Alpha[i];
}
}
else
{
// Alpha only
for (int i = 0; i < n; i++)
{
tga[di++] = Alpha[i];
tga[di++] = Alpha[i];
tga[di++] = Alpha[i];
tga[di++] = Byte.MaxValue;
}
}
}
else
{
// RGB
for (int i = 0; i < n; i++)
{
tga[di++] = Blue[i];
tga[di++] = Green[i];
tga[di++] = Red[i];
}
}
return tga;
}
private static void FillArray(byte[] array, byte value)
{
if (array != null)
{
for (int i = 0; i < array.Length; i++)
array[i] = value;
}
}
public void Clear()
{
FillArray(Red, 0);
FillArray(Green, 0);
FillArray(Blue, 0);
FillArray(Alpha, 0);
FillArray(Bump, 0);
}
public ManagedImage Clone()
{
ManagedImage image = new ManagedImage(Width, Height, Channels);
if (Red != null) image.Red = (byte[])Red.Clone();
if (Green != null) image.Green = (byte[])Green.Clone();
if (Blue != null) image.Blue = (byte[])Blue.Clone();
if (Alpha != null) image.Alpha = (byte[])Alpha.Clone();
if (Bump != null) image.Bump = (byte[])Bump.Clone();
return image;
}
}
}
+590
View File
@@ -0,0 +1,590 @@
/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
namespace OpenMetaverse.Imaging
{
#if !NO_UNSAFE
/// <summary>
/// A Wrapper around openjpeg to encode and decode images to and from byte arrays
/// </summary>
public class OpenJPEG
{
/// <summary>TGA Header size</summary>
public const int TGA_HEADER_SIZE = 32;
#region JPEG2000 Structs
/// <summary>
/// Defines the beginning and ending file positions of a layer in an
/// LRCP-progression JPEG2000 file
/// </summary>
[System.Diagnostics.DebuggerDisplay("Start = {Start} End = {End} Size = {End - Start}")]
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct J2KLayerInfo
{
public int Start;
public int End;
}
/// <summary>
/// This structure is used to marshal both encoded and decoded images.
/// MUST MATCH THE STRUCT IN dotnet.h!
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 4)]
private struct MarshalledImage
{
public IntPtr encoded; // encoded image data
public int length; // encoded image length
public int dummy; // padding for 64-bit alignment
public IntPtr decoded; // decoded image, contiguous components
public int width; // width of decoded image
public int height; // height of decoded image
public int layers; // layer count
public int resolutions; // resolution count
public int components; // component count
public int packet_count; // packet count
public IntPtr packets; // pointer to the packets array
}
/// <summary>
/// Information about a single packet in a JPEG2000 stream
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 4)]
private struct MarshalledPacket
{
/// <summary>Packet start position</summary>
public int start_pos;
/// <summary>Packet header end position</summary>
public int end_ph_pos;
/// <summary>Packet end position</summary>
public int end_pos;
public override string ToString()
{
return String.Format("start_pos: {0} end_ph_pos: {1} end_pos: {2}",
start_pos, end_ph_pos, end_pos);
}
}
#endregion JPEG2000 Structs
#region Unmanaged Function Declarations
// allocate encoded buffer based on length field
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetAllocEncoded(ref MarshalledImage image);
// allocate decoded buffer based on width and height fields
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetAllocDecoded(ref MarshalledImage image);
// free buffers
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetFree(ref MarshalledImage image);
// encode raw to jpeg2000
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetEncode(ref MarshalledImage image, bool lossless);
// decode jpeg2000 to raw
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetDecode(ref MarshalledImage image);
// decode jpeg2000 to raw, get jpeg2000 file info
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetDecodeWithInfo(ref MarshalledImage image);
// invoke 64 bit openjpeg calls
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet-x86_64.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetAllocEncoded64(ref MarshalledImage image);
// allocate decoded buffer based on width and height fields
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet-x86_64.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetAllocDecoded64(ref MarshalledImage image);
// free buffers
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet-x86_64.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetFree64(ref MarshalledImage image);
// encode raw to jpeg2000
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet-x86_64.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetEncode64(ref MarshalledImage image, bool lossless);
// decode jpeg2000 to raw
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet-x86_64.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetDecode64(ref MarshalledImage image);
// decode jpeg2000 to raw, get jpeg2000 file info
[System.Security.SuppressUnmanagedCodeSecurity]
[DllImport("openjpeg-dotnet-x86_64.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern bool DotNetDecodeWithInfo64(ref MarshalledImage image);
#endregion Unmanaged Function Declarations
/// <summary>OpenJPEG is not threadsafe, so this object is used to lock
/// during calls into unmanaged code</summary>
private static object OpenJPEGLock = new object();
/// <summary>
/// Encode a <seealso cref="ManagedImage"/> object into a byte array
/// </summary>
/// <param name="image">The <seealso cref="ManagedImage"/> object to encode</param>
/// <param name="lossless">true to enable lossless conversion, only useful for small images ie: sculptmaps</param>
/// <returns>A byte array containing the encoded Image object</returns>
public static byte[] Encode(ManagedImage image, bool lossless)
{
if ((image.Channels & ManagedImage.ImageChannels.Color) == 0 ||
((image.Channels & ManagedImage.ImageChannels.Bump) != 0 && (image.Channels & ManagedImage.ImageChannels.Alpha) == 0))
throw new ArgumentException("JPEG2000 encoding is not supported for this channel combination");
byte[] encoded = null;
MarshalledImage marshalled = new MarshalledImage();
// allocate and copy to input buffer
marshalled.width = image.Width;
marshalled.height = image.Height;
marshalled.components = 3;
if ((image.Channels & ManagedImage.ImageChannels.Alpha) != 0) marshalled.components++;
if ((image.Channels & ManagedImage.ImageChannels.Bump) != 0) marshalled.components++;
lock (OpenJPEGLock)
{
bool allocSuccess = (IntPtr.Size == 8) ? DotNetAllocDecoded64(ref marshalled) : DotNetAllocDecoded(ref marshalled);
if (!allocSuccess)
throw new Exception("DotNetAllocDecoded failed");
int n = image.Width * image.Height;
if ((image.Channels & ManagedImage.ImageChannels.Color) != 0)
{
Marshal.Copy(image.Red, 0, marshalled.decoded, n);
Marshal.Copy(image.Green, 0, (IntPtr)(marshalled.decoded.ToInt64() + n), n);
Marshal.Copy(image.Blue, 0, (IntPtr)(marshalled.decoded.ToInt64() + n * 2), n);
}
if ((image.Channels & ManagedImage.ImageChannels.Alpha) != 0) Marshal.Copy(image.Alpha, 0, (IntPtr)(marshalled.decoded.ToInt64() + n * 3), n);
if ((image.Channels & ManagedImage.ImageChannels.Bump) != 0) Marshal.Copy(image.Bump, 0, (IntPtr)(marshalled.decoded.ToInt64() + n * 4), n);
// codec will allocate output buffer
bool encodeSuccess = (IntPtr.Size == 8) ? DotNetEncode64(ref marshalled, lossless) : DotNetEncode(ref marshalled, lossless);
if (!encodeSuccess)
throw new Exception("DotNetEncode failed");
// copy output buffer
encoded = new byte[marshalled.length];
Marshal.Copy(marshalled.encoded, encoded, 0, marshalled.length);
// free buffers
if (IntPtr.Size == 8)
DotNetFree64(ref marshalled);
else
DotNetFree(ref marshalled);
}
return encoded;
}
/// <summary>
/// Encode a <seealso cref="ManagedImage"/> object into a byte array
/// </summary>
/// <param name="image">The <seealso cref="ManagedImage"/> object to encode</param>
/// <returns>a byte array of the encoded image</returns>
public static byte[] Encode(ManagedImage image)
{
return Encode(image, false);
}
/// <summary>
/// Decode JPEG2000 data to an <seealso cref="System.Drawing.Image"/> and
/// <seealso cref="ManagedImage"/>
/// </summary>
/// <param name="encoded">JPEG2000 encoded data</param>
/// <param name="managedImage">ManagedImage object to decode to</param>
/// <param name="image">Image object to decode to</param>
/// <returns>True if the decode succeeds, otherwise false</returns>
public static bool DecodeToImage(byte[] encoded, out ManagedImage managedImage, out Image image)
{
managedImage = null;
image = null;
if (DecodeToImage(encoded, out managedImage))
{
try
{
image = managedImage.ExportBitmap();
return true;
}
catch (Exception ex)
{
Logger.Log("Failed to export and load TGA data from decoded image", Helpers.LogLevel.Error, ex);
return false;
}
}
else
{
return false;
}
}
/// <summary>
///
/// </summary>
/// <param name="encoded"></param>
/// <param name="managedImage"></param>
/// <returns></returns>
public static bool DecodeToImage(byte[] encoded, out ManagedImage managedImage)
{
MarshalledImage marshalled = new MarshalledImage();
// Allocate and copy to input buffer
marshalled.length = encoded.Length;
lock (OpenJPEGLock)
{
if (IntPtr.Size == 8)
DotNetAllocEncoded64(ref marshalled);
else
DotNetAllocEncoded(ref marshalled);
Marshal.Copy(encoded, 0, marshalled.encoded, encoded.Length);
// Codec will allocate output buffer
if (IntPtr.Size == 8)
DotNetDecode64(ref marshalled);
else
DotNetDecode(ref marshalled);
int n = marshalled.width * marshalled.height;
switch (marshalled.components)
{
case 1: // Grayscale
managedImage = new ManagedImage(marshalled.width, marshalled.height,
ManagedImage.ImageChannels.Color);
Marshal.Copy(marshalled.decoded, managedImage.Red, 0, n);
Buffer.BlockCopy(managedImage.Red, 0, managedImage.Green, 0, n);
Buffer.BlockCopy(managedImage.Red, 0, managedImage.Blue, 0, n);
break;
case 2: // Grayscale + alpha
managedImage = new ManagedImage(marshalled.width, marshalled.height,
ManagedImage.ImageChannels.Color | ManagedImage.ImageChannels.Alpha);
Marshal.Copy(marshalled.decoded, managedImage.Red, 0, n);
Buffer.BlockCopy(managedImage.Red, 0, managedImage.Green, 0, n);
Buffer.BlockCopy(managedImage.Red, 0, managedImage.Blue, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)n), managedImage.Alpha, 0, n);
break;
case 3: // RGB
managedImage = new ManagedImage(marshalled.width, marshalled.height,
ManagedImage.ImageChannels.Color);
Marshal.Copy(marshalled.decoded, managedImage.Red, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)n), managedImage.Green, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)(n * 2)), managedImage.Blue, 0, n);
break;
case 4: // RGBA
managedImage = new ManagedImage(marshalled.width, marshalled.height,
ManagedImage.ImageChannels.Color | ManagedImage.ImageChannels.Alpha);
Marshal.Copy(marshalled.decoded, managedImage.Red, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)n), managedImage.Green, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)(n * 2)), managedImage.Blue, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)(n * 3)), managedImage.Alpha, 0, n);
break;
case 5: // RGBAB
managedImage = new ManagedImage(marshalled.width, marshalled.height,
ManagedImage.ImageChannels.Color | ManagedImage.ImageChannels.Alpha | ManagedImage.ImageChannels.Bump);
Marshal.Copy(marshalled.decoded, managedImage.Red, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)n), managedImage.Green, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)(n * 2)), managedImage.Blue, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)(n * 3)), managedImage.Alpha, 0, n);
Marshal.Copy((IntPtr)(marshalled.decoded.ToInt64() + (long)(n * 4)), managedImage.Bump, 0, n);
break;
default:
Logger.Log("Decoded image with unhandled number of components: " + marshalled.components,
Helpers.LogLevel.Error);
if (IntPtr.Size == 8)
DotNetFree64(ref marshalled);
else
DotNetFree(ref marshalled);
managedImage = null;
return false;
}
if (IntPtr.Size == 8)
DotNetFree64(ref marshalled);
else
DotNetFree(ref marshalled);
}
return true;
}
/// <summary>
///
/// </summary>
/// <param name="encoded"></param>
/// <param name="layerInfo"></param>
/// <param name="components"></param>
/// <returns></returns>
public static bool DecodeLayerBoundaries(byte[] encoded, out J2KLayerInfo[] layerInfo, out int components)
{
bool success = false;
layerInfo = null;
components = 0;
MarshalledImage marshalled = new MarshalledImage();
// Allocate and copy to input buffer
marshalled.length = encoded.Length;
lock (OpenJPEGLock)
{
if (IntPtr.Size == 8)
DotNetAllocEncoded64(ref marshalled);
else
DotNetAllocEncoded(ref marshalled);
Marshal.Copy(encoded, 0, marshalled.encoded, encoded.Length);
// Run the decode
bool decodeSuccess = (IntPtr.Size == 8) ? DotNetDecodeWithInfo64(ref marshalled) : DotNetDecodeWithInfo(ref marshalled);
if (decodeSuccess)
{
components = marshalled.components;
// Sanity check
if (marshalled.layers * marshalled.resolutions * marshalled.components == marshalled.packet_count)
{
// Manually marshal the array of opj_packet_info structs
MarshalledPacket[] packets = new MarshalledPacket[marshalled.packet_count];
int offset = 0;
for (int i = 0; i < marshalled.packet_count; i++)
{
MarshalledPacket packet;
packet.start_pos = Marshal.ReadInt32(marshalled.packets, offset);
offset += 4;
packet.end_ph_pos = Marshal.ReadInt32(marshalled.packets, offset);
offset += 4;
packet.end_pos = Marshal.ReadInt32(marshalled.packets, offset);
offset += 4;
//double distortion = (double)Marshal.ReadInt64(marshalled.packets, offset);
offset += 8;
packets[i] = packet;
}
layerInfo = new J2KLayerInfo[marshalled.layers];
for (int i = 0; i < marshalled.layers; i++)
{
int packetsPerLayer = marshalled.packet_count / marshalled.layers;
MarshalledPacket startPacket = packets[packetsPerLayer * i];
MarshalledPacket endPacket = packets[(packetsPerLayer * (i + 1)) - 1];
layerInfo[i].Start = startPacket.start_pos;
layerInfo[i].End = endPacket.end_pos;
}
// More sanity checking
if (layerInfo.Length == 0 || layerInfo[layerInfo.Length - 1].End <= encoded.Length - 1)
{
success = true;
for (int i = 0; i < layerInfo.Length; i++)
{
if (layerInfo[i].Start >= layerInfo[i].End ||
(i > 0 && layerInfo[i].Start <= layerInfo[i - 1].End))
{
System.Text.StringBuilder output = new System.Text.StringBuilder(
"Inconsistent packet data in JPEG2000 stream:\n");
for (int j = 0; j < layerInfo.Length; j++)
output.AppendFormat("Layer {0}: Start: {1} End: {2}\n", j, layerInfo[j].Start, layerInfo[j].End);
Logger.DebugLog(output.ToString());
success = false;
break;
}
}
if (!success)
{
for (int i = 0; i < layerInfo.Length; i++)
{
if (i < layerInfo.Length - 1)
layerInfo[i].End = layerInfo[i + 1].Start - 1;
else
layerInfo[i].End = marshalled.length;
}
Logger.DebugLog("Corrected JPEG2000 packet data");
success = true;
for (int i = 0; i < layerInfo.Length; i++)
{
if (layerInfo[i].Start >= layerInfo[i].End ||
(i > 0 && layerInfo[i].Start <= layerInfo[i - 1].End))
{
System.Text.StringBuilder output = new System.Text.StringBuilder(
"Still inconsistent packet data in JPEG2000 stream, giving up:\n");
for (int j = 0; j < layerInfo.Length; j++)
output.AppendFormat("Layer {0}: Start: {1} End: {2}\n", j, layerInfo[j].Start, layerInfo[j].End);
Logger.DebugLog(output.ToString());
success = false;
break;
}
}
}
}
else
{
Logger.Log(String.Format(
"Last packet end in JPEG2000 stream extends beyond the end of the file. filesize={0} layerend={1}",
encoded.Length, layerInfo[layerInfo.Length - 1].End), Helpers.LogLevel.Warning);
}
}
else
{
Logger.Log(String.Format(
"Packet count mismatch in JPEG2000 stream. layers={0} resolutions={1} components={2} packets={3}",
marshalled.layers, marshalled.resolutions, marshalled.components, marshalled.packet_count),
Helpers.LogLevel.Warning);
}
}
if (IntPtr.Size == 8)
DotNetFree64(ref marshalled);
else
DotNetFree(ref marshalled);
}
return success;
}
/// <summary>
/// Encode a <seealso cref="System.Drawing.Bitmap"/> object into a byte array
/// </summary>
/// <param name="bitmap">The source <seealso cref="System.Drawing.Bitmap"/> object to encode</param>
/// <param name="lossless">true to enable lossless decoding</param>
/// <returns>A byte array containing the source Bitmap object</returns>
public unsafe static byte[] EncodeFromImage(Bitmap bitmap, bool lossless)
{
BitmapData bd;
ManagedImage decoded;
int bitmapWidth = bitmap.Width;
int bitmapHeight = bitmap.Height;
int pixelCount = bitmapWidth * bitmapHeight;
int i;
if ((bitmap.PixelFormat & PixelFormat.Alpha) != 0 || (bitmap.PixelFormat & PixelFormat.PAlpha) != 0)
{
// Four layers, RGBA
decoded = new ManagedImage(bitmapWidth, bitmapHeight,
ManagedImage.ImageChannels.Color | ManagedImage.ImageChannels.Alpha);
bd = bitmap.LockBits(new Rectangle(0, 0, bitmapWidth, bitmapHeight),
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
byte* pixel = (byte*)bd.Scan0;
for (i = 0; i < pixelCount; i++)
{
// GDI+ gives us BGRA and we need to turn that in to RGBA
decoded.Blue[i] = *(pixel++);
decoded.Green[i] = *(pixel++);
decoded.Red[i] = *(pixel++);
decoded.Alpha[i] = *(pixel++);
}
}
else if (bitmap.PixelFormat == PixelFormat.Format16bppGrayScale)
{
// One layer
decoded = new ManagedImage(bitmapWidth, bitmapHeight,
ManagedImage.ImageChannels.Color);
bd = bitmap.LockBits(new Rectangle(0, 0, bitmapWidth, bitmapHeight),
ImageLockMode.ReadOnly, PixelFormat.Format16bppGrayScale);
byte* pixel = (byte*)bd.Scan0;
for (i = 0; i < pixelCount; i++)
{
// Normalize 16-bit data down to 8-bit
ushort origVal = (byte)(*(pixel) + (*(pixel + 1) << 8));
byte val = (byte)(((double)origVal / (double)UInt32.MaxValue) * (double)Byte.MaxValue);
decoded.Red[i] = val;
decoded.Green[i] = val;
decoded.Blue[i] = val;
pixel += 2;
}
}
else
{
// Three layers, RGB
decoded = new ManagedImage(bitmapWidth, bitmapHeight,
ManagedImage.ImageChannels.Color);
bd = bitmap.LockBits(new Rectangle(0, 0, bitmapWidth, bitmapHeight),
ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb);
byte* pixel = (byte*)bd.Scan0;
for (i = 0; i < pixelCount; i++)
{
decoded.Blue[i] = *(pixel++);
decoded.Green[i] = *(pixel++);
decoded.Red[i] = *(pixel++);
}
}
bitmap.UnlockBits(bd);
byte[] encoded = Encode(decoded, lossless);
return encoded;
}
}
#endif
}
+640
View File
@@ -0,0 +1,640 @@
/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenMetaverse.Imaging
{
#if !NO_UNSAFE
/// <summary>
/// Capability to load TGAs to Bitmap
/// </summary>
public class LoadTGAClass
{
struct tgaColorMap
{
public ushort FirstEntryIndex;
public ushort Length;
public byte EntrySize;
public void Read(System.IO.BinaryReader br)
{
FirstEntryIndex = br.ReadUInt16();
Length = br.ReadUInt16();
EntrySize = br.ReadByte();
}
}
struct tgaImageSpec
{
public ushort XOrigin;
public ushort YOrigin;
public ushort Width;
public ushort Height;
public byte PixelDepth;
public byte Descriptor;
public void Read(System.IO.BinaryReader br)
{
XOrigin = br.ReadUInt16();
YOrigin = br.ReadUInt16();
Width = br.ReadUInt16();
Height = br.ReadUInt16();
PixelDepth = br.ReadByte();
Descriptor = br.ReadByte();
}
public byte AlphaBits
{
get
{
return (byte)(Descriptor & 0xF);
}
set
{
Descriptor = (byte)((Descriptor & ~0xF) | (value & 0xF));
}
}
public bool BottomUp
{
get
{
return (Descriptor & 0x20) == 0x20;
}
set
{
Descriptor = (byte)((Descriptor & ~0x20) | (value ? 0x20 : 0));
}
}
}
struct tgaHeader
{
public byte IdLength;
public byte ColorMapType;
public byte ImageType;
public tgaColorMap ColorMap;
public tgaImageSpec ImageSpec;
public void Read(System.IO.BinaryReader br)
{
this.IdLength = br.ReadByte();
this.ColorMapType = br.ReadByte();
this.ImageType = br.ReadByte();
this.ColorMap = new tgaColorMap();
this.ImageSpec = new tgaImageSpec();
this.ColorMap.Read(br);
this.ImageSpec.Read(br);
}
public bool RleEncoded
{
get
{
return ImageType >= 9;
}
}
}
struct tgaCD
{
public uint RMask, GMask, BMask, AMask;
public byte RShift, GShift, BShift, AShift;
public uint FinalOr;
public bool NeedNoConvert;
}
static uint UnpackColor(
uint sourceColor, ref tgaCD cd)
{
if (cd.RMask == 0xFF && cd.GMask == 0xFF && cd.BMask == 0xFF)
{
// Special case to deal with 8-bit TGA files that we treat as alpha masks
return sourceColor << 24;
}
else
{
uint rpermute = (sourceColor << cd.RShift) | (sourceColor >> (32 - cd.RShift));
uint gpermute = (sourceColor << cd.GShift) | (sourceColor >> (32 - cd.GShift));
uint bpermute = (sourceColor << cd.BShift) | (sourceColor >> (32 - cd.BShift));
uint apermute = (sourceColor << cd.AShift) | (sourceColor >> (32 - cd.AShift));
uint result =
(rpermute & cd.RMask) | (gpermute & cd.GMask)
| (bpermute & cd.BMask) | (apermute & cd.AMask) | cd.FinalOr;
return result;
}
}
static unsafe void decodeLine(
System.Drawing.Imaging.BitmapData b,
int line,
int byp,
byte[] data,
ref tgaCD cd)
{
if (cd.NeedNoConvert)
{
// fast copy
uint* linep = (uint*)((byte*)b.Scan0.ToPointer() + line * b.Stride);
fixed (byte* ptr = data)
{
uint* sptr = (uint*)ptr;
for (int i = 0; i < b.Width; ++i)
{
linep[i] = sptr[i];
}
}
}
else
{
byte* linep = (byte*)b.Scan0.ToPointer() + line * b.Stride;
uint* up = (uint*)linep;
int rdi = 0;
fixed (byte* ptr = data)
{
for (int i = 0; i < b.Width; ++i)
{
uint x = 0;
for (int j = 0; j < byp; ++j)
{
x |= ((uint)ptr[rdi]) << (j << 3);
++rdi;
}
up[i] = UnpackColor(x, ref cd);
}
}
}
}
static void decodeRle(
System.Drawing.Imaging.BitmapData b,
int byp, tgaCD cd, System.IO.BinaryReader br, bool bottomUp)
{
try
{
int w = b.Width;
// make buffer larger, so in case of emergency I can decode
// over line ends.
byte[] linebuffer = new byte[(w + 128) * byp];
int maxindex = w * byp;
int index = 0;
for (int j = 0; j < b.Height; ++j)
{
while (index < maxindex)
{
byte blocktype = br.ReadByte();
int bytestoread;
int bytestocopy;
if (blocktype >= 0x80)
{
bytestoread = byp;
bytestocopy = byp * (blocktype - 0x80);
}
else
{
bytestoread = byp * (blocktype + 1);
bytestocopy = 0;
}
//if (index + bytestoread > maxindex)
// throw new System.ArgumentException ("Corrupt TGA");
br.Read(linebuffer, index, bytestoread);
index += bytestoread;
for (int i = 0; i != bytestocopy; ++i)
{
linebuffer[index + i] = linebuffer[index + i - bytestoread];
}
index += bytestocopy;
}
if (!bottomUp)
decodeLine(b, b.Height - j - 1, byp, linebuffer, ref cd);
else
decodeLine(b, j, byp, linebuffer, ref cd);
if (index > maxindex)
{
Array.Copy(linebuffer, maxindex, linebuffer, 0, index - maxindex);
index -= maxindex;
}
else
index = 0;
}
}
catch (System.IO.EndOfStreamException)
{
}
}
static void decodePlain(
System.Drawing.Imaging.BitmapData b,
int byp, tgaCD cd, System.IO.BinaryReader br, bool bottomUp)
{
int w = b.Width;
byte[] linebuffer = new byte[w * byp];
for (int j = 0; j < b.Height; ++j)
{
br.Read(linebuffer, 0, w * byp);
if (!bottomUp)
decodeLine(b, b.Height - j - 1, byp, linebuffer, ref cd);
else
decodeLine(b, j, byp, linebuffer, ref cd);
}
}
static void decodeStandard8(
System.Drawing.Imaging.BitmapData b,
tgaHeader hdr,
System.IO.BinaryReader br)
{
tgaCD cd = new tgaCD();
cd.RMask = 0x000000ff;
cd.GMask = 0x000000ff;
cd.BMask = 0x000000ff;
cd.AMask = 0x000000ff;
cd.RShift = 0;
cd.GShift = 0;
cd.BShift = 0;
cd.AShift = 0;
cd.FinalOr = 0x00000000;
if (hdr.RleEncoded)
decodeRle(b, 1, cd, br, hdr.ImageSpec.BottomUp);
else
decodePlain(b, 1, cd, br, hdr.ImageSpec.BottomUp);
}
static void decodeSpecial16(
System.Drawing.Imaging.BitmapData b, tgaHeader hdr, System.IO.BinaryReader br)
{
// i must convert the input stream to a sequence of uint values
// which I then unpack.
tgaCD cd = new tgaCD();
cd.RMask = 0x00f00000;
cd.GMask = 0x0000f000;
cd.BMask = 0x000000f0;
cd.AMask = 0xf0000000;
cd.RShift = 12;
cd.GShift = 8;
cd.BShift = 4;
cd.AShift = 16;
cd.FinalOr = 0;
if (hdr.RleEncoded)
decodeRle(b, 2, cd, br, hdr.ImageSpec.BottomUp);
else
decodePlain(b, 2, cd, br, hdr.ImageSpec.BottomUp);
}
static void decodeStandard16(
System.Drawing.Imaging.BitmapData b,
tgaHeader hdr,
System.IO.BinaryReader br)
{
// i must convert the input stream to a sequence of uint values
// which I then unpack.
tgaCD cd = new tgaCD();
cd.RMask = 0x00f80000; // from 0xF800
cd.GMask = 0x0000fc00; // from 0x07E0
cd.BMask = 0x000000f8; // from 0x001F
cd.AMask = 0x00000000;
cd.RShift = 8;
cd.GShift = 5;
cd.BShift = 3;
cd.AShift = 0;
cd.FinalOr = 0xff000000;
if (hdr.RleEncoded)
decodeRle(b, 2, cd, br, hdr.ImageSpec.BottomUp);
else
decodePlain(b, 2, cd, br, hdr.ImageSpec.BottomUp);
}
static void decodeSpecial24(System.Drawing.Imaging.BitmapData b,
tgaHeader hdr, System.IO.BinaryReader br)
{
// i must convert the input stream to a sequence of uint values
// which I then unpack.
tgaCD cd = new tgaCD();
cd.RMask = 0x00f80000;
cd.GMask = 0x0000fc00;
cd.BMask = 0x000000f8;
cd.AMask = 0xff000000;
cd.RShift = 8;
cd.GShift = 5;
cd.BShift = 3;
cd.AShift = 8;
cd.FinalOr = 0;
if (hdr.RleEncoded)
decodeRle(b, 3, cd, br, hdr.ImageSpec.BottomUp);
else
decodePlain(b, 3, cd, br, hdr.ImageSpec.BottomUp);
}
static void decodeStandard24(System.Drawing.Imaging.BitmapData b,
tgaHeader hdr, System.IO.BinaryReader br)
{
// i must convert the input stream to a sequence of uint values
// which I then unpack.
tgaCD cd = new tgaCD();
cd.RMask = 0x00ff0000;
cd.GMask = 0x0000ff00;
cd.BMask = 0x000000ff;
cd.AMask = 0x00000000;
cd.RShift = 0;
cd.GShift = 0;
cd.BShift = 0;
cd.AShift = 0;
cd.FinalOr = 0xff000000;
if (hdr.RleEncoded)
decodeRle(b, 3, cd, br, hdr.ImageSpec.BottomUp);
else
decodePlain(b, 3, cd, br, hdr.ImageSpec.BottomUp);
}
static void decodeStandard32(System.Drawing.Imaging.BitmapData b,
tgaHeader hdr, System.IO.BinaryReader br)
{
// i must convert the input stream to a sequence of uint values
// which I then unpack.
tgaCD cd = new tgaCD();
cd.RMask = 0x00ff0000;
cd.GMask = 0x0000ff00;
cd.BMask = 0x000000ff;
cd.AMask = 0xff000000;
cd.RShift = 0;
cd.GShift = 0;
cd.BShift = 0;
cd.AShift = 0;
cd.FinalOr = 0x00000000;
cd.NeedNoConvert = true;
if (hdr.RleEncoded)
decodeRle(b, 4, cd, br, hdr.ImageSpec.BottomUp);
else
decodePlain(b, 4, cd, br, hdr.ImageSpec.BottomUp);
}
public static System.Drawing.Size GetTGASize(string filename)
{
System.IO.FileStream f = System.IO.File.OpenRead(filename);
System.IO.BinaryReader br = new System.IO.BinaryReader(f);
tgaHeader header = new tgaHeader();
header.Read(br);
br.Close();
return new System.Drawing.Size(header.ImageSpec.Width, header.ImageSpec.Height);
}
public static System.Drawing.Bitmap LoadTGA(System.IO.Stream source)
{
byte[] buffer = new byte[source.Length];
source.Read(buffer, 0, buffer.Length);
System.IO.MemoryStream ms = new System.IO.MemoryStream(buffer);
using (System.IO.BinaryReader br = new System.IO.BinaryReader(ms))
{
tgaHeader header = new tgaHeader();
header.Read(br);
if (header.ImageSpec.PixelDepth != 8 &&
header.ImageSpec.PixelDepth != 16 &&
header.ImageSpec.PixelDepth != 24 &&
header.ImageSpec.PixelDepth != 32)
throw new ArgumentException("Not a supported tga file.");
if (header.ImageSpec.AlphaBits > 8)
throw new ArgumentException("Not a supported tga file.");
if (header.ImageSpec.Width > 4096 ||
header.ImageSpec.Height > 4096)
throw new ArgumentException("Image too large.");
System.Drawing.Bitmap b;
System.Drawing.Imaging.BitmapData bd;
// Create a bitmap for the image.
// Only include an alpha layer when the image requires one.
if (header.ImageSpec.AlphaBits > 0 ||
header.ImageSpec.PixelDepth == 8 || // Assume 8 bit images are alpha only
header.ImageSpec.PixelDepth == 32) // Assume 32 bit images are ARGB
{ // Image needs an alpha layer
b = new System.Drawing.Bitmap(
header.ImageSpec.Width,
header.ImageSpec.Height,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
bd = b.LockBits(new System.Drawing.Rectangle(0, 0, b.Width, b.Height),
System.Drawing.Imaging.ImageLockMode.WriteOnly,
System.Drawing.Imaging.PixelFormat.Format32bppPArgb);
}
else
{ // Image does not need an alpha layer, so do not include one.
b = new System.Drawing.Bitmap(
header.ImageSpec.Width,
header.ImageSpec.Height,
System.Drawing.Imaging.PixelFormat.Format32bppRgb);
bd = b.LockBits(new System.Drawing.Rectangle(0, 0, b.Width, b.Height),
System.Drawing.Imaging.ImageLockMode.WriteOnly,
System.Drawing.Imaging.PixelFormat.Format32bppRgb);
}
switch (header.ImageSpec.PixelDepth)
{
case 8:
decodeStandard8(bd, header, br);
break;
case 16:
if (header.ImageSpec.AlphaBits > 0)
decodeSpecial16(bd, header, br);
else
decodeStandard16(bd, header, br);
break;
case 24:
if (header.ImageSpec.AlphaBits > 0)
decodeSpecial24(bd, header, br);
else
decodeStandard24(bd, header, br);
break;
case 32:
decodeStandard32(bd, header, br);
break;
default:
b.UnlockBits(bd);
b.Dispose();
return null;
}
b.UnlockBits(bd);
return b;
}
}
public static unsafe ManagedImage LoadTGAImage(System.IO.Stream source)
{
return LoadTGAImage(source, false);
}
public static unsafe ManagedImage LoadTGAImage(System.IO.Stream source, bool mask)
{
byte[] buffer = new byte[source.Length];
source.Read(buffer, 0, buffer.Length);
System.IO.MemoryStream ms = new System.IO.MemoryStream(buffer);
using (System.IO.BinaryReader br = new System.IO.BinaryReader(ms))
{
tgaHeader header = new tgaHeader();
header.Read(br);
if (header.ImageSpec.PixelDepth != 8 &&
header.ImageSpec.PixelDepth != 16 &&
header.ImageSpec.PixelDepth != 24 &&
header.ImageSpec.PixelDepth != 32)
throw new ArgumentException("Not a supported tga file.");
if (header.ImageSpec.AlphaBits > 8)
throw new ArgumentException("Not a supported tga file.");
if (header.ImageSpec.Width > 4096 ||
header.ImageSpec.Height > 4096)
throw new ArgumentException("Image too large.");
byte[] decoded = new byte[header.ImageSpec.Width * header.ImageSpec.Height * 4];
System.Drawing.Imaging.BitmapData bd = new System.Drawing.Imaging.BitmapData();
fixed (byte* pdecoded = &decoded[0])
{
bd.Width = header.ImageSpec.Width;
bd.Height = header.ImageSpec.Height;
bd.PixelFormat = System.Drawing.Imaging.PixelFormat.Format32bppPArgb;
bd.Stride = header.ImageSpec.Width * 4;
bd.Scan0 = (IntPtr)pdecoded;
switch (header.ImageSpec.PixelDepth)
{
case 8:
decodeStandard8(bd, header, br);
break;
case 16:
if (header.ImageSpec.AlphaBits > 0)
decodeSpecial16(bd, header, br);
else
decodeStandard16(bd, header, br);
break;
case 24:
if (header.ImageSpec.AlphaBits > 0)
decodeSpecial24(bd, header, br);
else
decodeStandard24(bd, header, br);
break;
case 32:
decodeStandard32(bd, header, br);
break;
default:
return null;
}
}
int n = header.ImageSpec.Width * header.ImageSpec.Height;
ManagedImage image;
if (mask && header.ImageSpec.AlphaBits == 0 && header.ImageSpec.PixelDepth == 8)
{
image = new ManagedImage(header.ImageSpec.Width, header.ImageSpec.Height,
ManagedImage.ImageChannels.Alpha);
int p = 3;
for (int i = 0; i < n; i++)
{
image.Alpha[i] = decoded[p];
p += 4;
}
}
else
{
image = new ManagedImage(header.ImageSpec.Width, header.ImageSpec.Height,
ManagedImage.ImageChannels.Color | ManagedImage.ImageChannels.Alpha);
int p = 0;
for (int i = 0; i < n; i++)
{
image.Blue[i] = decoded[p++];
image.Green[i] = decoded[p++];
image.Red[i] = decoded[p++];
image.Alpha[i] = decoded[p++];
}
}
br.Close();
return image;
}
}
public static System.Drawing.Bitmap LoadTGA(string filename)
{
try
{
using (System.IO.FileStream f = System.IO.File.OpenRead(filename))
{
return LoadTGA(f);
}
}
catch (System.IO.DirectoryNotFoundException)
{
return null; // file not found
}
catch (System.IO.FileNotFoundException)
{
return null; // file not found
}
}
}
#endif
}