refactor: fix imports broken by previous commit

This commit is contained in:
alexiscatnip
2022-08-06 02:43:06 +08:00
committed by alexiscatnip
parent 61174f22e8
commit 61d195d030
2 changed files with 3 additions and 3 deletions
@@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections;
using UnityEngine;
using UnityEngine.Serialization;
using UE = UnityEngine;
@@ -16,7 +15,7 @@ namespace Raindrop.UI.Views
private float MinZoom = 0.1f;
[SerializeField]
private float MaxZoom = 10f;
[FormerlySerializedAs("cam")] [FormerlySerializedAs("camera")] public Camera Cam;
[FormerlySerializedAs("cam")] [FormerlySerializedAs("camera")] public UE.Camera Cam;
// Obtain the bottom left corner of the viewable region
// unity units. -- you need to x256 to get handle-units
+1
View File
@@ -4,6 +4,7 @@ using System.Collections.Generic;
using System.Threading;
using OpenMetaverse;
using Plugins.CommonDependencies;
using Raindrop.Camera;
using UnityEngine;
using Raindrop.UI.map.Map_SceneHierachy;