refactor, CI: reduce impact of failed Tex pooling

This commit is contained in:
alexiscatnip
2022-08-06 02:43:06 +08:00
committed by alexiscatnip
parent eb5f2be103
commit 79b6c048f7
@@ -48,7 +48,8 @@ namespace Plugins.ObjectPool
return fromPool;
}
throw new PoolException("insufficient textures in pool");
Debug.LogWarning("insufficient textures in pool");
return null;
// var t2d = new Texture2D(256, 256, textureFormat, DefaultMipMapOn);
// return t2d;
}