bugfix: issue #14 TMP_Text.setText() from network-thread

This commit is contained in:
alexiscatnip
2022-08-06 02:43:06 +08:00
committed by alexiscatnip
parent 20a10ece6e
commit b9f4f1b576
+5 -2
View File
@@ -65,8 +65,11 @@ namespace Raindrop.Presenters
private void Network_SimConnected(object sender, SimConnectedEventArgs e)
{
//update the user'sname
usernameText.text = client.Self.Name;
Debug.Log("Network_SimConnected is raised! wow. not expected. as sim connection should have occured far before this event is registered.");
UnityMainThreadDispatcher.Instance().Enqueue(() =>
{
usernameText.text = client.Self.Name;
Debug.Log("Network_SimConnected is raised! wow. not expected. as sim connection should have occured far before this event is registered.");
});
}
private void SaveConfig(object state)