Files
RaindropViewer/Assets/Raindrop/Netcom/NetcomEvents.cs
T

99 lines
3.7 KiB
C#

using System;
using OpenMetaverse;
namespace Raindrop.Netcom
{
public partial class RaindropNetcom
{
// For the NetcomSync stuff
private delegate void OnClientLoginRaise(LoginProgressEventArgs e);
private delegate void OnClientLogoutRaise(EventArgs e);
private delegate void OnClientDisconnectRaise(DisconnectedEventArgs e);
private delegate void OnChatRaise(ChatEventArgs e);
private delegate void OnInstantMessageRaise(InstantMessageEventArgs e);
private delegate void OnAlertMessageRaise(AlertMessageEventArgs e);
private delegate void OnMoneyBalanceRaise(BalanceEventArgs e);
private delegate void OnTeleportStatusRaise(TeleportEventArgs e);
public event EventHandler<OverrideEventArgs> ClientLoggingIn;
public event EventHandler<LoginProgressEventArgs> ClientLoginStatus;
public event EventHandler<OverrideEventArgs> ClientLoggingOut;
public event EventHandler ClientLoggedOut;
public event EventHandler<DisconnectedEventArgs> ClientDisconnected;
public event EventHandler<ChatEventArgs> ChatReceived;
public event EventHandler<ChatSentEventArgs> ChatSent;
public event EventHandler<InstantMessageEventArgs> InstantMessageReceived;
public event EventHandler<InstantMessageSentEventArgs> InstantMessageSent;
public event EventHandler<TeleportingEventArgs> Teleporting;
public event EventHandler<TeleportEventArgs> TeleportStatusChanged;
public event EventHandler<AlertMessageEventArgs> AlertMessageReceived;
public event EventHandler<BalanceEventArgs> MoneyBalanceUpdated;
protected virtual void OnClientLoggingIn(OverrideEventArgs e)
{
if (ClientLoggingIn != null) ClientLoggingIn(this, e);
}
protected virtual void OnClientLoginStatus(LoginProgressEventArgs e)
{
if (ClientLoginStatus != null) ClientLoginStatus(this, e);
}
protected virtual void OnClientLoggingOut(OverrideEventArgs e)
{
if (ClientLoggingOut != null) ClientLoggingOut(this, e);
}
protected virtual void OnClientLoggedOut(EventArgs e)
{
if (ClientLoggedOut != null) ClientLoggedOut(this, e);
}
protected virtual void OnClientDisconnected(DisconnectedEventArgs e)
{
if (ClientDisconnected != null) ClientDisconnected(this, e);
}
protected virtual void OnChatReceived(ChatEventArgs e)
{
if (ChatReceived != null) ChatReceived(this, e);
}
protected virtual void OnChatSent(ChatSentEventArgs e)
{
if (ChatSent != null) ChatSent(this, e);
}
protected virtual void OnInstantMessageReceived(InstantMessageEventArgs e)
{
if (InstantMessageReceived != null) InstantMessageReceived(this, e);
}
protected virtual void OnInstantMessageSent(InstantMessageSentEventArgs e)
{
if (InstantMessageSent != null) InstantMessageSent(this, e);
}
protected virtual void OnTeleporting(TeleportingEventArgs e)
{
if (Teleporting != null) Teleporting(this, e);
}
protected virtual void OnTeleportStatusChanged(TeleportEventArgs e)
{
if (TeleportStatusChanged != null) TeleportStatusChanged(this, e);
}
protected virtual void OnAlertMessageReceived(AlertMessageEventArgs e)
{
if (AlertMessageReceived != null) AlertMessageReceived(this, e);
}
protected virtual void OnMoneyBalanceUpdated(BalanceEventArgs e)
{
if (MoneyBalanceUpdated != null) MoneyBalanceUpdated(this, e);
}
}
}