Files
RaindropViewer/Assets/Raindrop/WorldOrigin/Origin_SimHandle.cs
T

23 lines
499 B
C#

using System.Collections;
using System.Collections.Generic;
using Plugins.CommonDependencies;
using Raindrop;
using UnityEngine;
//saves the current simhandle that the origin is at.
public class Origin_SimHandle : MonoBehaviour
{
public ulong simHandle => instance.Client.Network.CurrentSim.Handle;
private RaindropInstance instance => RaindropInstance.GlobalInstance;
public ulong GetSimHandle()
{
return simHandle;
}
void Update()
{
}
}