mirror of
https://github.com/RaindropViewer/RaindropViewer.git
synced 2026-07-27 22:11:39 +00:00
caf287ce83b8b62fa11206e6b428a3ae175804c5
We used to do the files-check-and-copy on the every bootstrap_scene load, which is compatible with this method. We are now only checking the staticAssets integrity once during startup. Thus this method is deprecated and incompatible.
Raindrop Viewer
An android client to connect to Secondlife and OpenSimulator grids, built on the Unity game engine.
This is experimental software.
What works?
- Login to server/grid works.
- Grid selection from limited list of grids (you can connect to opensim server on localhost no problem. Metaversium grid works too.)
- Decoding of jp2 assets works but in a terrible, hacky way. (Involving modification of texture2D directly, nonetheless!)
- Map view is able to pan, zoom.
- Movement is synchronised with server, but there is no visual-smoothing at all. Janky.
- Object sounds work to a limited extent.
How to build/contribute?
Please see Raindrop Viewer Documentation
Development Screenshots
Languages
C#
98.3%
ShaderLab
0.6%
GLSL
0.5%
HTML
0.4%
HLSL
0.2%



