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## Features
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* [The Mascot](features/mascot.md)
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* [Obsidian-Style Memory](features/obsidian-wiki/README.md)
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* [Memory Tree](features/obsidian-wiki/memory-tree.md)
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* [Auto-fetch from Integrations](features/obsidian-wiki/auto-fetch.md)
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* [Smart Token Compression](features/token-compression.md)
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* [Automatic Model Routing](features/model-routing/README.md)
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* [Local AI (optional)](features/model-routing/local-ai.md)
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* [Native Tools](features/native-tools/README.md)
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* [Available Tools](features/native-tools/README.md)
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* [Web Search](features/native-tools/web-search.md)
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* [Web Scraper](features/native-tools/web-scraper.md)
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* [Coder](features/native-tools/coder.md)
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* [Third-party Integrations](features/native-tools/integrations.md)
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* [Agent Coordination](features/native-tools/agent-coordination.md)
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* [System & Utilities](features/native-tools/system-and-utilities.md)
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* [The Mascot](features/mascot.md)
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* [Subconscious Loop](features/subconscious.md)
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* [Privacy & Security](features/privacy-and-security.md)
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* [Platform & Availability](features/platform.md)
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---
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description: >-
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The on-screen face of OpenHuman — a desktop mascot that speaks, reacts,
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joins your meetings, and thinks in the background even when you aren't
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looking at it.
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The on-screen face of OpenHuman — a desktop mascot that speaks, reacts, joins
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your meetings, and thinks in the background even when you aren't looking at
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it.
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icon: face-smile
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---
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@@ -12,8 +12,6 @@ OpenHuman has a face. The mascot is an animated character that lives on your des
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It is not a chrome ornament. The mascot is wired into the same pieces as the rest of the agent: voice, memory, the [subconscious loop](subconscious.md), and the [Google Meet integration](native-tools/voice.md). When the agent talks, the mascot is the one talking; when the agent is thinking, the mascot is the one thinking.
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## What it does
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### It speaks, and lip-syncs to its own voice
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When the agent replies, the audio is generated through a hosted TTS model and streamed to your speakers. At the same time, the mascot drives a viseme map against the audio so its mouth shapes match the words coming out. There's no separate "talking head" video — the same audio stream that you hear is the one driving the animation.
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@@ -58,7 +56,7 @@ When you're away long enough, the mascot enters a dreaming state. Dreaming is th
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When you come back, the dreams have already been folded into the Memory Tree. The mascot wakes up smarter than it went to sleep.
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## Why a mascot at all
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### Why have a mascot at all?
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Most assistants are a blinking text input. That's fine for a tool. It's not fine for something that's meant to be alongside you all day, with persistent memory of your life, taking actions on your behalf.
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@@ -67,10 +65,3 @@ The mascot exists because:
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* **Presence beats panels.** A face you can glance at tells you, in one frame, whether the agent is busy, idle, dreaming, or trying to get your attention.
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* **It makes voice calls feel like a conversation.** A camera feed of an animated character lip-syncing to its own speech is a different experience than a robotic voice with a black tile.
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* **Personality is a UX surface.** A consistent character on screen is easier to trust, talk to, and forgive when it makes a mistake than a faceless API.
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## See also
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* [Native Voice](native-tools/voice.md) — the STT / TTS / Meet plumbing the mascot rides on.
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* [Memory Tree](obsidian-wiki/memory-tree.md) — what the mascot remembers, and how.
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* [Subconscious Loop](subconscious.md) — what it thinks about while you're away.
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* [Chromium Embedded Framework](../developing/cef.md) — the camera-into-Meet pipeline (developer reference).
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