GITBOOK-42: No subject

This commit is contained in:
Steven Enamakel
2026-05-09 06:39:47 +00:00
committed by gitbook-bot
parent 5870b2284b
commit 8a34bcd7f0
2 changed files with 6 additions and 15 deletions
+2 -2
View File
@@ -8,6 +8,7 @@
## Features
* [The Mascot](features/mascot.md)
* [Obsidian-Style Memory](features/obsidian-wiki/README.md)
* [Memory Tree](features/obsidian-wiki/memory-tree.md)
* [Auto-fetch from Integrations](features/obsidian-wiki/auto-fetch.md)
@@ -15,7 +16,7 @@
* [Smart Token Compression](features/token-compression.md)
* [Automatic Model Routing](features/model-routing/README.md)
* [Local AI (optional)](features/model-routing/local-ai.md)
* [Native Tools](features/native-tools/README.md)
* [Available Tools](features/native-tools/README.md)
* [Web Search](features/native-tools/web-search.md)
* [Web Scraper](features/native-tools/web-scraper.md)
* [Coder](features/native-tools/coder.md)
@@ -26,7 +27,6 @@
* [Third-party Integrations](features/native-tools/integrations.md)
* [Agent Coordination](features/native-tools/agent-coordination.md)
* [System & Utilities](features/native-tools/system-and-utilities.md)
* [The Mascot](features/mascot.md)
* [Subconscious Loop](features/subconscious.md)
* [Privacy & Security](features/privacy-and-security.md)
* [Platform & Availability](features/platform.md)
+4 -13
View File
@@ -1,8 +1,8 @@
---
description: >-
The on-screen face of OpenHuman — a desktop mascot that speaks, reacts,
joins your meetings, and thinks in the background even when you aren't
looking at it.
The on-screen face of OpenHuman — a desktop mascot that speaks, reacts, joins
your meetings, and thinks in the background even when you aren't looking at
it.
icon: face-smile
---
@@ -12,8 +12,6 @@ OpenHuman has a face. The mascot is an animated character that lives on your des
It is not a chrome ornament. The mascot is wired into the same pieces as the rest of the agent: voice, memory, the [subconscious loop](subconscious.md), and the [Google Meet integration](native-tools/voice.md). When the agent talks, the mascot is the one talking; when the agent is thinking, the mascot is the one thinking.
## What it does
### It speaks, and lip-syncs to its own voice
When the agent replies, the audio is generated through a hosted TTS model and streamed to your speakers. At the same time, the mascot drives a viseme map against the audio so its mouth shapes match the words coming out. There's no separate "talking head" video — the same audio stream that you hear is the one driving the animation.
@@ -58,7 +56,7 @@ When you're away long enough, the mascot enters a dreaming state. Dreaming is th
When you come back, the dreams have already been folded into the Memory Tree. The mascot wakes up smarter than it went to sleep.
## Why a mascot at all
### Why have a mascot at all?
Most assistants are a blinking text input. That's fine for a tool. It's not fine for something that's meant to be alongside you all day, with persistent memory of your life, taking actions on your behalf.
@@ -67,10 +65,3 @@ The mascot exists because:
* **Presence beats panels.** A face you can glance at tells you, in one frame, whether the agent is busy, idle, dreaming, or trying to get your attention.
* **It makes voice calls feel like a conversation.** A camera feed of an animated character lip-syncing to its own speech is a different experience than a robotic voice with a black tile.
* **Personality is a UX surface.** A consistent character on screen is easier to trust, talk to, and forgive when it makes a mistake than a faceless API.
## See also
* [Native Voice](native-tools/voice.md) — the STT / TTS / Meet plumbing the mascot rides on.
* [Memory Tree](obsidian-wiki/memory-tree.md) — what the mascot remembers, and how.
* [Subconscious Loop](subconscious.md) — what it thinks about while you're away.
* [Chromium Embedded Framework](../developing/cef.md) — the camera-into-Meet pipeline (developer reference).