Cyrus GrayGitHubClaudeSteven Enamakelgithub-actions[bot] <github-actions[bot]@users.noreply.github.com>Steven Enamakel
f529cc2887 Update the claude docs for javascript branch (#29)
* chore: bump version to 0.20.0 [skip ci]

* revert: remove automatic skill dependency installation system

- Removed dependency installation loading state from SkillSetupWizard
- Reverted SkillRuntime dependency checking and installation methods
- Cleaned up dependency-related imports and event listeners
- Documented complete implementation in skills/todo.md for future work

The dependency installation system was causing unwanted loading states
when configuring skills. All functionality has been properly reverted
while preserving implementation details for future development.

* Refactor SkillManagementPanel to conditionally show action buttons based on connection status

- Added offline and setup-required states with informative messages
- Updated SkillSetupModal to use connection status for setup vs. manage mode
- Simplified mode logic for better UX and error handling in setup scenarios

* Update CLAUDE.md with new features, state slices, and code quality tools

- Document additions: Redux aiSlice, skillsSlice, teamSlice, and architecture updates
- Add ESLint, Prettier integrations with Husky hooks and GitHub workflows
- Update development commands from npm to yarn for consistency
- Expand key user groups and revise target audiences
- Include enhanced project structure, build outputs, and CI/CD updates

* chore: add simulation function for deep link testing in development

- Introduced a simulation function for deep links in the development environment to facilitate testing.
- The function allows developers to simulate deep link URLs without affecting production behavior.

* fix: resolve TypeScript compilation error and enhance skill session synchronization

- Fix unused parameter error in SkillManager.getSkillLoadParams() by prefixing with underscore
- Add support for session parameter passing in SkillRuntime.load() method
- Implement skill reloading capability for post-authentication updates
- Ensure proper connection status synchronization between skill setup and UI display

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: change skill button text from 'Configure' to 'Manage' for connected skills

- Update SkillsGrid button text to dynamically show based on connection status
- Connected skills now show 'Manage' button instead of 'Configure'
- Provides clearer user indication of skill state
- Improves UX for authenticated skills like Telegram

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor: update documentation, download system and code formatting improvements

- Update Claude rules with improved project overview and command documentation
- Enhance download screen with better architecture detection and formatting
- Improve device detection utilities with multi-architecture support
- Add skills system troubleshooting documentation
- Code formatting improvements with better line breaks and spacing
- Optimize GitHub release asset parsing for platform-specific downloads

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* feat: implement QuickJS skill runtime integration

- Added a new QuickJS skill runtime engine to manage skill execution within the application.
- Introduced commands for skill management, including discovery, starting, stopping, and querying skill states.
- Implemented a SQLite database bridge for each skill to handle data storage.
- Enhanced the application structure with new modules for runtime management, skill instances, and manifest parsing.
- Updated dependencies in Cargo.toml and Cargo.lock to support new features.

* refactor: improve code readability and formatting in DownloadScreen and deviceDetection

- Enhanced the button className formatting in DownloadScreen for better readability.
- Reformatted the fetchLatestRelease and parseReleaseAssetsByArchitecture functions in deviceDetection for improved clarity and maintainability.
- Utilized multiline formatting for complex conditions to enhance code structure.

* feat: integrate Rust-native Socket.io client for persistent connections

- Implemented a SocketManager in Rust to handle Socket.io connections, ensuring persistence across app backgrounding.
- Updated SocketProvider to connect/disconnect using Rust-native methods in Tauri mode.
- Enhanced Tauri event listeners for socket state changes and server events.
- Refactored socket handling logic to differentiate between web and Tauri modes, improving maintainability and clarity.
- Added new commands for connecting, disconnecting, and emitting events through the Rust socket.

* refactor: remove Telegram login commands and related functionality

- Deleted the startTelegramLogin and startTelegramLoginWithUrl functions from the Tauri commands.
- Removed associated references in the Rust command module and utility file.
- This cleanup simplifies the codebase by eliminating unused Telegram login features.

* feat: add cron scheduling functionality for skills

- Introduced a new CronScheduler to manage scheduled tasks for skills, allowing for cron expression parsing and execution.
- Added a cron bridge to expose scheduling methods to skill contexts, enabling skills to register, unregister, and list cron schedules.
- Updated the RuntimeEngine to initialize and manage the cron scheduler, ensuring it runs in the background.
- Enhanced skill instances to support cron scheduling through a new BridgeDeps structure.
- Updated dependencies in Cargo.toml and Cargo.lock to include the cron crate.

* feat: add Android support and enhance dependencies

- Introduced Android-specific build and run commands in package.json for Tauri.
- Updated Cargo.toml to include OpenSSL for Android and adjusted reqwest for cross-platform TLS support.
- Added new mobile capabilities configuration for Android and iOS.
- Implemented a foreground service in the Android app to maintain the Rust backend process.
- Added various Android resources including layouts, icons, and notification handling.
- Updated Cargo.lock with new dependencies for improved functionality.

* chore: update .gitignore and AndroidManifest.xml for deep link support

- Added .kotlin and .cargo to .gitignore to exclude Kotlin and Cargo build artifacts.
- Updated AndroidManifest.xml with comments for the deep link plugin, clarifying its auto-generated nature.

* feat: enhance store configuration for development testing

- Added functionality to auto-inject a JWT token from environment variables during development.
- Implemented automatic onboarding for users once their profile is fetched, improving the testing experience.

* feat: enhance socket connection handling and add Android logging support

- Updated the Rust socket connection command to accept an optional URL parameter, allowing for dynamic backend URL configuration.
- Integrated Android logging capabilities using the android_logger crate, ensuring logs are properly routed to logcat.
- Improved error handling in the SocketManager to log connection errors and successful connections for better debugging.

* feat: implement notification permission handling and enhance foreground service in Android

- Added runtime permission request for POST_NOTIFICATIONS in MainActivity to comply with API 33+ requirements.
- Updated RuntimeService to specify foreground service type for API 34+ compatibility.
- Improved logging levels in the Rust backend for better debugging and monitoring of socket connections and skill discovery.

* feat: integrate QuickJS skill management and service

- Added QuickJS skill hooks for retrieving and managing QuickJS skills from Redux.
- Implemented a QuickJS service to handle skill lifecycle, preferences, and IPC calls with the Rust backend.
- Enhanced the skills state in Redux to include QuickJS skills, enabling better management and state tracking.
- Updated the store configuration to persist QuickJS skills state across sessions.
- Introduced new commands in the Rust backend for enabling/disabling skills and managing preferences.
- Improved the SkillProvider to initialize the QuickJS service during app startup.

* refactor: transition skill management to QuickJS runtime

- Removed legacy skill catalog and loading logic, replacing it with QuickJS runtime integration for skill discovery and management.
- Updated SkillProvider to utilize QuickJS for skill registration and lifecycle management.
- Simplified skill data handling by directly invoking the Rust backend for skill operations.
- Enhanced error handling and logging for skill loading processes.
- Cleaned up unused interfaces and functions related to previous skill management methods.

* refactor: remove unused skill commands and plugins

- Deleted the skills command module and related functions to streamline the codebase.
- Removed dependencies on the tauri-plugin-shell and other unused plugins from Cargo.toml and Cargo.lock.
- Updated the authentication module by removing the exchange_token function and its associated structures.
- Simplified the capabilities configuration by eliminating shell-related permissions.
- Enhanced the runtime engine to support new JSON-RPC commands for skill data management.

* feat: expose whitelisted environment values to skills

- Added `platform.env(key)` function to retrieve whitelisted environment values for skills.
- Implemented `get_skill_env` function to provide access to `BACKEND_URL` and `PLATFORM`.
- Updated `get_backend_url` to check for `VITE_BACKEND_URL` before falling back to `BACKEND_URL`.
- Enhanced the QuickJS runtime to support the new environment functionality.

* feat: fix skills enable/disable flow, setup pipeline, and status derivation

- Add SkillSetup struct to Rust manifest and include setup field in
  discovery response so the frontend knows which skills need setup
- Map setup field in SkillProvider discoverSkills()
- Fix SkillsGrid to use real hasSetup from manifest instead of hardcoding false
- Add contextual Enable/Setup/Configure/Retry buttons in management modal
- Add status indicator dots to compact skill table rows
- Fix deriveConnectionStatus to return "connected" for ready skills with
  completed setup that don't push host state (e.g. cron-based skills)
- Add select option renderer in SkillManagementPanel for non-boolean options
- Add dotenvy crate to load .env file at Rust startup so env vars like
  VITE_BACKEND_URL are available to the runtime engine and skills

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* feat: add platform support for skills and enhance manifest handling

- Introduced platform filtering for skills in the SkillManifest, allowing skills to specify supported platforms.
- Updated QuickJSManifest and runtime engine to handle platform checks, ensuring skills are only loaded on compatible platforms.
- Added new build and watch commands for skills in package.json to streamline development.
- Enhanced the Rust backend to log unsupported skills based on platform restrictions.

* feat: update skills submodule with TypeScript pipeline and test harness

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* feat: transition from QuickJS to V8 runtime for skill management

- Replaced QuickJS with V8 (via deno_core) for improved JavaScript execution and WASM support.
- Updated skill management logic to utilize the new V8 runtime, including changes to the RuntimeEngine and skill instance handling.
- Enhanced manifest handling to support the new runtime and added platform compatibility checks.
- Introduced new dependencies and updated Cargo.toml to reflect changes in the skill execution environment.
- Refactored related modules and commands to align with the V8 integration, ensuring a seamless transition for skill operations.

* refactor: clean up dead code in IdbStorage and enhance ops module

- Removed unused `#[allow(dead_code)]` annotations from the IdbStorage struct and its methods to improve code clarity.
- Introduced new timer and WebSocket state management structures in the ops module, laying groundwork for future enhancements.
- Added timer and WebSocket operation functions, including `op_timer_start`, `op_timer_cancel`, and WebSocket connection handling, to support asynchronous operations.

* feat: implement high-level TDLib service with V8 integration

- Introduced a new `TdlibV8Service` to manage TDLib client instances using the V8 runtime.
- Added a `MockTdClient` for development and testing, simulating TDLib responses for various queries.
- Enhanced the bootstrap script to initialize and manage TDLib clients, including methods for sending queries and retrieving authentication states.
- Updated the `mod.rs` file to include the new service module and improved documentation for clarity.
- Refactored existing code to support the new TDLib integration, ensuring a seamless experience for skill management.

* refactor: update V8 runtime integration and platform handling

- Updated the V8 runtime integration to ensure it is only available on desktop platforms, with appropriate error handling for mobile.
- Refactored the `SocketManager` and command implementations to conditionally include desktop-only features, enhancing clarity and maintainability.
- Cleaned up the `Cargo.toml` to reflect the changes in V8 runtime availability and added relevant documentation.
- Removed dead code related to mobile platform handling in the TDLib integration, ensuring a streamlined codebase.

* chore: update skills submodule to latest commit

- Updated the skills submodule to the latest commit (19a18e8), ensuring alignment with recent changes and improvements in the codebase.

* refactor: transition from QuickJS to V8 runtime for skill management

- Updated the skills submodule to the latest commit, reflecting the transition from QuickJS to V8 for improved JavaScript execution.
- Refactored skill management logic to utilize the V8 runtime, including changes to the RuntimeEngine and skill instance handling.
- Enhanced manifest handling to support the new runtime and updated platform compatibility checks.
- Removed dead code related to QuickJS, ensuring a streamlined codebase.
- Updated comments and documentation to reflect the changes in runtime integration.

* feat: enhance logging and update timer operations in V8 integration

- Added logging for skill discovery and manifest processing in the V8 runtime, improving traceability during skill management.
- Updated timer operation functions to use new prefixed names (`op_ah_timer_start` and `op_ah_timer_cancel`) to avoid conflicts with deno_core built-ins.
- Implemented a mechanism to load .env files from various locations, ensuring environment variables are available for configuration.
- Enhanced the `get_backend_url` function to include debug logging for better visibility of the backend URL resolution process.

* chore: update skills submodule to latest commit and enhance logging

- Updated the skills submodule to the latest commit (54c40a1), ensuring alignment with recent changes.
- Added console logging for skill manifests during discovery in the SkillsGrid component to improve debugging and traceability.

* refactor: clean up and format code in DownloadScreen and SkillsGrid components

- Improved code readability by formatting multi-line statements in the DownloadScreen and SkillsGrid components.
- Removed unnecessary type imports in DownloadScreen for clarity.
- Enhanced the structure of the SkillsGrid component by adjusting the layout of JSX elements for better maintainability.
- Updated socketService to ensure consistent import order and improved logging in TauriSocket utility functions.

* chore: update development script in package.json

- Replaced the existing setup-python-sidecar script with a new dev:app script to streamline the development process for Tauri applications, enabling better debugging with RUST_BACKTRACE and RUST_LOG settings.

* refactor: update load method to accept additional parameters

- Modified the load method in SkillRuntime to accept an optional additionalParams argument, enhancing flexibility for skill loading.
- Ensured compatibility by using a fallback to an empty object when additionalParams is not provided.

* refactor: improve JSX structure in SkillsGrid component

- Enhanced the formatting of the connection status indicator in the SkillsGrid component for better readability.
- Adjusted the indentation and spacing to maintain consistent code style and improve maintainability.

* docs: update CLAUDE.md with V8 runtime migration and Android support

- Document complete V8 runtime transition from QuickJS with deno_core integration
- Add comprehensive V8 Runtime System section covering core components and bridge system
- Document Android platform support with RuntimeService and notification handling
- Update Rust backend documentation with new runtime management commands
- Add skills development commands and enhanced debugging options
- Document platform differences between desktop V8 runtime and mobile limitations
- Update Recent Changes section with major runtime transition details
- Add Android-specific platform gotchas and socket management guidance
- Reflect enhanced Socket.io integration with Rust-native client
- Update Key Patterns to include V8 skills runtime and platform considerations

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Steven Enamakel <31011319+senamakel@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Steven Enamakel <enamakel@vezures.xyz>
Co-authored-by: Claude <noreply@anthropic.com>
2026-02-03 17:33:12 +05:30
2026-02-03 15:26:38 +05:30
2026-02-03 15:26:38 +05:30
2026-02-03 15:26:38 +05:30
2026-02-03 15:26:38 +05:30
2026-02-03 15:26:38 +05:30

Tauri + React + Typescript

This template should help get you started developing with Tauri, React and Typescript in Vite.

S
Description
No description provided
Readme GPL-3.0
221 MiB
Languages
Rust 59%
TypeScript 38%
JavaScript 1.6%
Shell 1.2%
CSS 0.1%