sanil-23andClaude Opus 4.6 2898612962 feat(agent): plumb per-agent tool scoping through bus + tool loop (#525, #526)
Adds the parameter plumbing for agent-aware tool filtering without
changing any runtime behaviour. Every existing call site continues to
pass `None` / empty extras, so the LLM still sees the full unfiltered
registry — the actual routing logic that populates these fields lands
in commit 4b (dispatch.rs onboarding-flag → target_agent_id).

Why two parameters and not one filter:

  Tools in this codebase are `Box<dyn Tool>` — owned trait objects with
  no Clone impl, stored in a shared `Arc<Vec<Box<dyn Tool>>>`. We can't
  cheaply build a per-turn filtered subset of the global registry, and
  we can't mutate the Arc to remove entries. Two new parameters work
  around this without touching the global registry's lifetime model:

  * `visible_tool_names: Option<&HashSet<String>>` — whitelist filter
    applied at the iteration site inside `run_tool_call_loop`. When
    `Some(set)`, only tools whose `name()` is in the set contribute to
    the function-calling schema and are eligible for execution; every
    other tool in the combined registry is hidden from the model and
    rejected if the model emits a call for it. `None` preserves the
    legacy "everything visible" behaviour.

  * `extra_tools: &[Box<dyn Tool>]` — per-turn synthesised tools spliced
    alongside `tools_registry`. The dispatch path will use this to
    surface delegation tools (`research`, `delegate_gmail`, …) that are
    built fresh each turn from the active agent's `subagents` field and
    the current Composio integration list — tools that don't exist in
    the global startup-time registry because they depend on per-user
    runtime state. Empty slice for agents that don't delegate.

  Inside the loop, `tool_specs` is built from
  `tools_registry.iter().chain(extra_tools.iter()).filter(is_visible)`,
  and the tool-execution lookup uses the same chain + filter so the
  function-calling schema and the execution surface stay in sync.

Files touched in this commit:

  src/openhuman/agent/harness/tool_loop.rs
    - Add `visible_tool_names` and `extra_tools` parameters to
      `run_tool_call_loop`. Build `tool_specs` from chained iteration
      with the visibility filter applied. Replace the `find_tool` call
      at the execution site with an inline chain+filter lookup so
      hallucinated calls to filtered-out tools surface as "unknown
      tool" errors. Drop the now-unused `find_tool` import.
    - Update the legacy `agent_turn` wrapper to pass `None, &[]`,
      preserving its existing unfiltered behaviour.
    - Update all 9 in-file test sites to pass `None, &[]`.

  src/openhuman/agent/harness/tests.rs
    - Update all 3 `run_tool_call_loop` test sites to pass `None, &[]`.

  src/openhuman/agent/bus.rs
    - Add `target_agent_id: Option<String>`, `visible_tool_names:
      Option<HashSet<String>>`, and `extra_tools: Vec<Box<dyn Tool>>`
      fields to `AgentTurnRequest`, with rustdoc explaining each.
    - Destructure the new fields in the `agent.run_turn` handler;
      thread `visible_tool_names.as_ref()` and `&extra_tools` through
      to `run_tool_call_loop`. Augment the dispatch trace with
      target_agent / extra_tool_count / visible_tool_count /
      filter_active so production logs show whether scoping is active.
    - Update the in-test `test_request()` helper to populate the new
      fields with safe defaults.

  src/openhuman/agent/triage/evaluator.rs
    - Update the triage `AgentTurnRequest` initializer to set
      `target_agent_id = Some("trigger_triage")` (for tracing) with
      `visible_tool_names: None` + `extra_tools: Vec::new()` because
      the classifier intentionally runs against an empty registry and
      emits a structured JSON decision rather than calling tools.

  src/openhuman/channels/runtime/dispatch.rs
    - Update the channel-message `AgentTurnRequest` initializer to set
      the three new fields to safe defaults (`None` / `None` / empty
      vec). Commit 4b will replace these with the real onboarding-flag
      based routing.

  src/openhuman/tools/impl/agent/mod.rs
    - Bug fix: `dispatch_subagent` previously took `_skill_filter:
      Option<&str>` but discarded the value, hardcoding
      `SubagentRunOptions::skill_filter_override = None`. That meant
      `SkillDelegationTool::execute()` synthesising
      `dispatch_subagent("skills_agent", ..., Some("gmail"))` never
      actually narrowed `skills_agent`'s tool list — so even with the
      orchestrator's view scoped, the spawned `skills_agent` subagent
      would still see the full Composio catalog. Drop the underscore,
      propagate `skill_filter` into `skill_filter_override`, and add a
      tracing log line to make this path observable. This is the
      downstream half of the #526 leak that commit 3's orchestrator-
      side scoping alone wouldn't have caught.

Tests: 8/8 `tool_loop` tests pass, 3/3 harness `tests.rs` cases pass,
323/324 agent module tests pass overall (the one failure is the same
pre-existing Windows-path bug in `self_healing::tool_maker_prompt_
includes_command` that fails identically on the upstream baseline).
No existing test expectations were changed.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 19:13:15 +05:30
2026-04-13 07:03:29 +00:00
2026-03-26 17:04:46 -07:00
2026-04-09 01:51:30 +05:30
2026-04-13 07:03:29 +00:00
2026-02-20 13:03:15 +04:00
2026-02-20 13:03:15 +04:00

OpenHuman

The age of super intelligence is here. OpenHuman is your Personal AI super intelligence. Private, Simple and extremely powerful.

DiscordRedditX/TwitterDocs

Early Beta Platforms: desktop only Latest Release

The Tet

"The Tet. What a brilliant machine" — Morgan Freeman as he reminisces about alien superintelligence in the movie Oblivion

Early Beta — Under active development. Expect rough edges.

To install or get started, either download from the website over at tinyhumans.ai/openhuman or run

# For MacOS/Linux
curl -fsSL https://raw.githubusercontent.com/tinyhumansai/openhuman/main/scripts/install.sh | bash

# For Windows
irm https://raw.githubusercontent.com/tinyhumansai/openhuman/main/scripts/install.ps1 | iex

What is OpenHuman?

OpenHuman is an open-source agentic assistant that is designed to integrate with you in your daily life. Here's what makes OpenHuman special:

  • Simple, UI-first — A clean desktop experience and short onboarding paths so you can go from install to a working agent in a few clicks, without a config-first setup. You don't need a terminal to run OpenHuman.

  • One subscription, many providers — You only need one account to get access to many agentic APIs (AI Models, Search, Webhooks/Tunnels and other 3rd party APIs etc..), simplifying the experience to get a powerful agent going.

  • Rich Skills — Plug into Gmail, Slack, Notion, and the rest of your stack via rich, feature-backed skills. Connections are typically one click through setup wizards instead of wiring APIs by hand. Workflow data is kept on device, encrypted locally, and treated as yours: encryption and sensitive context stay on your machine. Webhooks give instant feedback into the agent when external systems or skills emit events, so the loop stays tight without constant polling.

  • Local knowledge base — Built from your data and your activity. How you work across tools, sessions, and connected services—so the agent gets rich, workflow-aware context, not a one-off chat transcript. Everything is stored on your machine and compounding over time without becoming a cloud dossier. Channels, skills and ongoing conversations feed the same loop so day-to-day context does not reset every session.

  • Local AI model — The Rust core exposes local AI paths (and the desktop bundle can ship local/bundled runners where applicable) for the workloads above—vision snippets, speech helpers, summarization, tooling—so sensitive steps can stay off the cloud when you choose.

  • Deep desktop integrations — OpenHuman is a native desktop assistant, not a web-only chat: memory-aware keyboard autocomplete, voice (STT listening and TTS replies), screen intelligence that understands what is on screen and feeds your local context, plus windowing and OS-level permissions—so the agent meets you on the machine, not trapped in a browser tab.

Architecture: docs/ARCHITECTURE.md. Contributor orientation: CONTRIBUTING.md.

OpenHuman vs other agents

High-level comparison (products evolve—verify against each vendor). OpenHuman is built to minimize vendor sprawl, keep workflow knowledge on-device, and ship deep desktop features—not only chat.

Claude Code/Cowork OpenClaw Hermes Agent OpenHuman
Open-source: Is the codebase open to review? 🚫 Proprietary client MIT License MIT License GNU License
Simple: Is it simple to get started? Simple Desktop App + CLI ⚠️ Terminal first and often complex ⚠️ Terminal first and often complex Simple, Clean UI/UX. Get started within minutes
Cost: How expensive is to run? ⚠️ Subscription + add-on tool/API costs ⚠️ Tied to models & hosting you choose ⚠️ Tied to models & hosting you choose Cost optimized with the option to run many things locally for free
Memory & Knowledge Base (KB): Does the agent know you and your world? Built-in memory; mostly chat/session scoped ⚠️ Has a local memory but often needs plugins for richer behavior Self-learning / task loops (typical) 🚀 Local KB + Self-learning from your activity & data (GMail, Notion etc... via skills) & prompts
API spagetti: How complex is it to hook mulitple features together? 🚫 Claude bill + often extra keys for MCP/tools 🚫 BYOK / multi-vendor common 🚫 Multiple providers common One account get access to many bundled platform APIs
Extensibility: Can you add rich features into it? MCP (different model than sandboxed skills) Plugin Architecture (SKILL.md) Plugin Architecture (SKILL.md) 🚀 Rich Skills with ability to have realtime updates, local DB & more
Desktop integrations: Can it integrate into your desktop completely? ⚠️ Desktop app & access to folders ⚠️ Often lighter native surface ⚠️ Often lighter native surface STT, TTS, screen intelligence, memory-aware autocomplete and a whole lot more

Contributors Hall of Fame

Show some love and end up in the hall of fame

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