* fix(overlay): shrink initial overlay window to match idle orb dimensions (#528) The Tauri overlay window was 248×228 px while the idle orb renders at 50×50. The excess transparent area wasted compositing resources and created an invisible click-absorbing region. Reduce to 60×60 to tightly frame the idle orb with minimal padding. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat(overlay): add native drag support with position persistence (#528) - Mouse-down on the orb initiates Tauri startDragging() for native window drag - Dragged position is saved to localStorage and survives mode changes (idle ↔ active) so the orb stays where the user placed it - Double-click resets to the default bottom-right corner - Cursor changes to grab/grabbing for affordance - Skip default repositioning when a saved position exists Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(overlay): reclass NSWindow to NSPanel for fullscreen visibility (#528) macOS fullscreen apps run in separate Spaces where standard NSWindow cannot follow. Use object_setClass() to reclass the Tauri overlay window from NSWindow to NSPanel at runtime, then configure it with NonactivatingPanel style mask and Transient collection behavior — matching the working Swift accessibility helper pattern. Key configuration that makes this work: - object_setClass(NSWindow → NSPanel) — in-place reclass, no reparenting - NSWindowStyleMask::NonactivatingPanel — critical for panel behavior - NSWindowCollectionBehavior::Transient (not Stationary) — follows Spaces - Window level 25 (NSStatusWindowLevel) — floats above fullscreen apps - setFloatingPanel(true), setHidesOnDeactivate(false) Previous approaches that failed: 1. CGShieldingWindowLevel + CanJoinAllSpaces — hidden (NSWindow limitation) 2. Window level i32::MAX-17 + Stationary — hidden (Space membership issue) 3. CGS private API CGSSetWindowTags sticky bit — blocked on Sonoma 4. object_setClass WITHOUT NonactivatingPanel mask — hidden 5. Create new NSPanel + reparent webview — CRASH (Tao delegate panic) Also removes unused objc2-core-graphics and objc2-foundation deps. Ref: https://github.com/tauri-apps/tauri/issues/11488 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(sidecar): make dev signing non-fatal in stage script codesign failures no longer call process.exit(), preventing yarn tauri dev from hanging when the dev signing identity is missing or the keychain rejects the request. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(voice): prevent race condition and fix restart after stop - Atomically transition Stopped → Idle at start of run() to prevent duplicate run() calls during slow globe listener compilation - Wrap CancellationToken in Mutex so run() creates a fresh token on each start — a cancelled token cannot be reused after stop() - Reset state to Stopped if hotkey listener fails to start Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(voice): capture server errors from spawned run() task Store errors from the background server.run() task via set_last_error() so they surface in voice_server_status RPC responses instead of being silently lost. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(overlay): enable programmatic resize and shrink idle dimensions - Change overlay window from 60x60 to 50x50 to match idle orb size - Remove minWidth/minHeight constraints that blocked dynamic resize - Set resizable: true so setSize() calls work for bubble expansion Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(overlay): simplify window resize and bubble rendering - Clear min/max constraints before resizing to avoid clamping - Replace CSS transition-based bubble visibility with conditional mount for more reliable rendering when mode changes Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * chore: fix fmt and remove unused bubbles variable Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(voice): enforce lock ordering to prevent race between run() and stop() Acquire cancel lock before state lock in run() — same order as stop() — so stop() cannot cancel a stale token between setting Idle and swapping. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(overlay): restore saved position on resize and format with prettier Parse and apply saved drag coordinates instead of just using their presence as a sentinel. Also reformats for prettier compliance. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(sidecar): fail-fast on dev signing failure in CI environments Add CI detection so signing failures abort the build in CI but remain non-fatal for local development. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * chore: fix cargo fmt on Tauri shell import Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
OpenHuman
The age of super intelligence is here. OpenHuman is your Personal AI super intelligence. Private, Simple and extremely powerful.
Discord • Reddit • X/Twitter • Docs
"The Tet. What a brilliant machine" — Morgan Freeman as he reminisces about alien superintelligence in the movie Oblivion
Early Beta — Under active development. Expect rough edges.
To install or get started, either download from the website over at tinyhumans.ai/openhuman or run
# For MacOS/Linux
curl -fsSL https://raw.githubusercontent.com/tinyhumansai/openhuman/main/scripts/install.sh | bash
# For Windows
irm https://raw.githubusercontent.com/tinyhumansai/openhuman/main/scripts/install.ps1 | iex
What is OpenHuman?
OpenHuman is an open-source agentic assistant that is designed to integrate with you in your daily life. Here's what makes OpenHuman special:
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Simple, UI-first — A clean desktop experience and short onboarding paths so you can go from install to a working agent in a few clicks, without a config-first setup. You don't need a terminal to run OpenHuman.
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One subscription, many providers — You only need one account to get access to many agentic APIs (AI Models, Search, Webhooks/Tunnels and other 3rd party APIs etc..), simplifying the experience to get a powerful agent going.
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Rich Skills — Plug into Gmail, Slack, Notion, and the rest of your stack via rich, feature-backed skills. Connections are typically one click through setup wizards instead of wiring APIs by hand. Workflow data is kept on device, encrypted locally, and treated as yours: encryption and sensitive context stay on your machine. Webhooks give instant feedback into the agent when external systems or skills emit events, so the loop stays tight without constant polling.
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Local knowledge base — Built from your data and your activity. How you work across tools, sessions, and connected services—so the agent gets rich, workflow-aware context, not a one-off chat transcript. Everything is stored on your machine and compounding over time without becoming a cloud dossier. Channels, skills and ongoing conversations feed the same loop so day-to-day context does not reset every session.
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Local AI model — The Rust core exposes local AI paths (and the desktop bundle can ship local/bundled runners where applicable) for the workloads above—vision snippets, speech helpers, summarization, tooling—so sensitive steps can stay off the cloud when you choose.
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Deep desktop integrations — OpenHuman is a native desktop assistant, not a web-only chat: memory-aware keyboard autocomplete, voice (STT listening and TTS replies), screen intelligence that understands what is on screen and feeds your local context, plus windowing and OS-level permissions—so the agent meets you on the machine, not trapped in a browser tab.
Architecture: docs/ARCHITECTURE.md. Contributor orientation: CONTRIBUTING.md.
OpenHuman vs other agents
High-level comparison (products evolve—verify against each vendor). OpenHuman is built to minimize vendor sprawl, keep workflow knowledge on-device, and ship deep desktop features—not only chat.
| Claude Code/Cowork | OpenClaw | Hermes Agent | OpenHuman | |
|---|---|---|---|---|
| Open-source: Is the codebase open to review? | 🚫 Proprietary client | ✅ MIT License | ✅ MIT License | ✅ GNU License |
| Simple: Is it simple to get started? | ✅ Simple Desktop App + CLI | ⚠️ Terminal first and often complex | ⚠️ Terminal first and often complex | ✅ Simple, Clean UI/UX. Get started within minutes |
| Cost: How expensive is to run? | ⚠️ Subscription + add-on tool/API costs | ⚠️ Tied to models & hosting you choose | ⚠️ Tied to models & hosting you choose | ✅ Cost optimized with the option to run many things locally for free |
| Memory & Knowledge Base (KB): Does the agent know you and your world? | ✅ Built-in memory; mostly chat/session scoped | ⚠️ Has a local memory but often needs plugins for richer behavior | ✅ Self-learning / task loops (typical) | 🚀 Local KB + Self-learning from your activity & data (GMail, Notion etc... via skills) & prompts |
| API spagetti: How complex is it to hook mulitple features together? | 🚫 Claude bill + often extra keys for MCP/tools | 🚫 BYOK / multi-vendor common | 🚫 Multiple providers common | ✅ One account get access to many bundled platform APIs |
| Extensibility: Can you add rich features into it? | ✅ MCP (different model than sandboxed skills) | ✅ Plugin Architecture (SKILL.md) | ✅ Plugin Architecture (SKILL.md) | 🚀 Rich Skills with ability to have realtime updates, local DB & more |
| Desktop integrations: Can it integrate into your desktop completely? | ⚠️ Desktop app & access to folders | ⚠️ Often lighter native surface | ⚠️ Often lighter native surface | ✅ STT, TTS, screen intelligence, memory-aware autocomplete and a whole lot more |
Contributors Hall of Fame
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