Steven EnamakelandGitHub ef708bdd20 refactor(core): move app state ownership into the Rust core (#320)
* refactor(core): integrate CoreStateProvider and streamline state management

- Replaced UserProvider with CoreStateProvider in App component to centralize state management.
- Updated various components to utilize the new CoreStateProvider for accessing session tokens and user data.
- Refactored hooks and components to eliminate direct Redux store dependencies, enhancing modularity and maintainability.
- Introduced a new core state management structure to improve the handling of user authentication and onboarding states.

This refactor aims to simplify state access across the application and improve overall code clarity.

* fix: restore polyfills import and clean up component imports

- Reintroduced the import of polyfills in main.tsx to ensure compatibility.
- Adjusted import statements in PrivacyPanel and SocketProvider for consistency.
- Simplified conditional expressions in TeamInvitesPanel and TeamMembersPanel for better readability.
- Refactored CoreStateProvider and store.ts to streamline state initialization.
- Enhanced formatting in various files for improved code clarity and maintainability.

* refactor(tests): streamline onboarding and protected route tests

- Updated OnboardingOverlay tests to utilize mock state management and simplify assertions.
- Refactored ProtectedRoute tests to improve readability and ensure consistent use of mock state.
- Enhanced teamApi tests to replace direct API calls with core RPC method calls, improving test isolation and clarity.
- Adjusted socketSelectors tests to utilize a centralized core state snapshot for better state management during tests.

* refactor(onboarding): simplify onboarding state management and improve loading logic

- Removed unnecessary local state for onboarding completion in OnboardingOverlay, directly utilizing snapshot data.
- Enhanced loading logic to prevent unnecessary renders and improve user experience during onboarding.
- Updated PrivacyPanel to handle analytics consent persistence with error handling.
- Refactored TeamManagementPanel and TeamPanel to improve team data fetching logic and loading states.
- Streamlined CoreStateProvider to manage session token synchronization and state updates more effectively.

* chore(deps): update tempfile dependency and refactor app state management

- Added `tempfile` dependency to Cargo.toml for improved temporary file handling.
- Refactored app state loading and saving functions to enhance error handling and ensure data integrity.
- Introduced quarantine mechanism for corrupted app state files to prevent application crashes.
- Updated URL parsing logic to ensure proper formatting of API URLs.
- Adjusted type definitions in schemas for better clarity and consistency.

* refactor(tests): simplify mock state usage in onboarding and protected route tests

- Consolidated mock state management in OnboardingOverlay and ProtectedRoute tests for improved readability.
- Streamlined assertions by reducing unnecessary lines in test setups.
- Enhanced consistency in mock return values across tests to ensure clarity and maintainability.

* refactor(tests): enhance PublicRoute tests with mock state and routing

- Updated PublicRoute tests to utilize MemoryRouter for improved routing simulation.
- Simplified mock state management by integrating `useCoreState` for user authentication scenarios.
- Streamlined test assertions and removed redundant preloaded state configurations for clarity and maintainability.

* refactor(tests): streamline mock state usage in PublicRoute and Mnemonic tests

- Simplified mock state management in PublicRoute and Mnemonic tests for improved readability.
- Consolidated mock return values to reduce redundancy and enhance clarity in test setups.
- Improved consistency in the usage of `useCoreState` across test files.

* Refactor billing components for improved readability

- Cleaned up import statements in BillingPanel.tsx for better organization.
- Enhanced formatting of billing plan descriptions in billingHelpers.ts for consistency.
- Improved readability of conditional checks in BillingPanel component.

* Refactor API endpoint handling for clarity and consistency

- Updated references from `/settings` to `/auth/me` in various modules to standardize user authentication flows.
- Renamed `parse_settings_response_json` to `parse_api_response_json` for improved clarity in response handling.
- Adjusted user ID extraction functions to reflect the new endpoint structure, enhancing maintainability across the codebase.
- Updated test cases to align with the new endpoint naming conventions, ensuring consistency in API interactions.
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2026-02-20 13:03:15 +04:00

OpenHuman

The age of super intelligence is here. OpenHuman is your Personal AI super intelligence. Private, Simple and extremely powerful.

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Early Beta Platforms: desktop only Latest Release

The Tet

"The Tet. What a brilliant machine" — Morgan Freeman as he reminisces about alien superintelligence in the movie Oblivion

Early Beta — Under active development. Expect rough edges.

To install or get started, either download from the website over at tinyhumans.ai/openhuman or run

# For MacOS/Linux
curl -fsSL https://raw.githubusercontent.com/tinyhumansai/openhuman/main/scripts/install.sh | bash

# For Windows
irm https://raw.githubusercontent.com/tinyhumansai/openhuman/main/scripts/install.ps1 | iex

What is OpenHuman?

OpenHuman is an open-source agentic assistant that is designed to integrate with you in your daily life. Here's what makes OpenHuman special:

  • One subscription, many providers — One assistant wired to skills and backend models so you are not juggling a separate subscription stack for every integration surface.

  • Incredible memoryRust-side memory (store / recall / namespaces) plus optional TinyHumans Neocortex-backed context when configured, so the agent can retain and retrieve more than a single chat window. Channels and ongoing conversations feed the same loop so day-to-day context does not reset every session.

  • Screen intelligence — Regular screen capture (on a cadence or when triggered) feeds an on-device pipeline that understands what is on screen, distills it into memory (facts, UI state, workflows), and can propose actions the agent executes for you. OS permissions and capture APIs vary by platform; the goal is your machine first, not shipping raw frames to the cloud by default.

  • Voice & meetings — A Local-model speech stack (listen / TTS) let the assistant talk back and capture or work with meeting audio with a privacy-first default when you route inference locally. Transcripts and summaries land in the same memory + agent loop so OpenHuman can follow up: tasks, drafts, calendar nudges, or skill-backed workflows—without treating a meeting as a one-off chat.

  • Memory-aware autocompleteKeyboard autocomplete is built for right-context suggestions: it consults memory namespaces and recent context so completions stay aligned with you, your workspace, and prior sessions—not a blank model every keystroke.

  • Runs a local AI model — The Rust core exposes local AI paths (and the desktop bundle can ship local/bundled runners where applicable) for the workloads above—vision snippets, speech helpers, summarization, tooling—so sensitive steps can stay off the cloud when you choose.

  • Simple or advancedSkill setup wizards and defaults for common tools, with room to go deeper via settings, credentials, and core RPC when you need control and privacy.

Architecture: docs/ARCHITECTURE.md. Contributor orientation: CONTRIBUTING.md.

Under the hood (Architecture)

OpenHuman is a desktop monorepo: Rust owns business logic and execution; the UI owns interaction, layout, and OS integration.

Rust (openhuman / openhuman_core). The repo root src/ crate is the brain: JSON-RPC over HTTP (core_server), domain modules (auth, config, memory, skills, channels, screen intelligence, local AI, cron, …), and a QuickJS runtime for sandboxed JavaScript skills. The openhuman binary is built and staged next to the Tauri app so the desktop shell can spawn it as a sidecar. Heavy work—SQLite, sockets, crypto, skill lifecycle—runs there under Tokio, not in the WebView.

UI (app/). Vite + React (TypeScript) implements screens, onboarding, settings, and realtime UX. Redux Toolkit holds client state; Socket.io and the MCP-style client stack stay in sync with the cores realtime surface. Tauri v2 (app/src-tauri/) is a thin Rust host: windowing, filesystem hooks where needed, and core_rpc_relay—forwarding JSON-RPC from the WebView to the openhuman process so the UI never re-implements domain rules.

Controllers and the RPC surface. Features are exposed as registered controllers: each domain declares schemas (namespace, function name, parameter shapes) and a handler. At runtime, calls are validated, dispatched by method name (e.g. openhuman.auth_get_state, openhuman.local_ai_agent_chat), and return structured outcomes. CLI and HTTP share the same controller catalog, so automation, tests, and the app all hit one contract.

What ties it together: one registry of controllers, one sidecar process for execution, Tauri IPC for shell-only capabilities, and HTTP JSON-RPC for everything else—plus skills and dual-socket behavior documented in the architecture guide.

Read more: docs/ARCHITECTURE.md · Frontend tree: docs/src/README.md · Tauri commands: docs/src-tauri/README.md

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