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opensimcurrencyserver-dotne…/bin/OpenSim.ini.sample
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2025-06-22 15:06:06 +02:00

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[Economy]
;; Enables selling objects in-world. Set to false to disable all selling functionality.
SellEnabled = true
;CurrencyServer = "" ;; Example: "https://opensim.net:8008/" Default is ""
;; The URL of your external Money Server. The placeholder "${Const|BaseURL}" will be replaced at runtime with your actual base URL.
EconomyModule = DTLNSLMoneyModule
CurrencyServer = "${Const|BaseURL}:8008/"
;; The UserServer is typically on port 8002, used for avatar and user account management.
UserServer = "${Const|BaseURL}:8002/"
;; Set to true to enable SSL/TLS certificate verification for the Money Server. For testing, false is safer. For production, true is recommended.
CheckServerCert = false
;; The fee (in in-world currency units) to upload textures, animations etc. Default is 0 (free uploads).
PriceUpload = 0
;; Mesh upload cost multipliers. Adjust these to change the price for uploading mesh models and textures.
;; 1.0 means default cost, higher values increase the cost.
MeshModelUploadCostFactor = 1.0
MeshModelUploadTextureCostFactor = 1.0
MeshModelMinCostFactor = 1.0
;; The fee (in in-world currency units) to create a new group. Default is 0 (creating groups is free).
PriceGroupCreate = 0
;; The following values are sent to the viewer, but are not always used by OpenSim itself.
;; Their impact may depend on the viewer or custom modules—change only if you know what you want to achieve!
ObjectCount = 0 ;; Number of allowed objects (sent to client, often ignored)
PriceEnergyUnit = 0 ;; Cost per energy unit (seldom used)
PriceObjectClaim = 0 ;; Cost to claim an object (usually zero)
PricePublicObjectDecay = 0 ;; Cost when a public object decays (rarely used)
PricePublicObjectDelete = 0 ;; Cost to delete a public object (rarely used)
PriceParcelClaim = 0 ;; Cost to claim a parcel of land
PriceParcelClaimFactor = 1 ;; Multiplier for parcel claim cost
PriceRentLight = 0 ;; Cost to rent a light (seldom used)
TeleportMinPrice = 0 ;; Minimum cost for teleportation (usually zero)
TeleportPriceExponent = 2 ;; Exponent for calculating teleport costs (rarely changed)
EnergyEfficiency = 1 ;; Efficiency factor, usually 1 (default)
PriceObjectRent = 0 ;; Cost to rent an object (seldom used)
PriceObjectScaleFactor = 10 ;; Scale factor for object-related costs (adjust as needed)
PriceParcelRent = 0 ;; Cost to rent a parcel (usually zero)
; Mesh upload settings, these options work regardless of the economy module you use.
; If true, textures uploaded with a mesh model are also added to the user's inventory.
; Default is false (textures are not added separately).
; MeshModelAllowTextureToInventory = true
;; Avatar Class for HG Avatar:
;; Possible values: ForeignAvatar, HGAvatar, GuestAvatar, LocalAvatar.
;; Default is HGAvatar. This setting determines how HyperGrid avatars are handled.
;; The actual processing for each avatar class depends on the configuration of your Money Server.
;HGAvatarAs = "HGAvatar"