Commit Graph
90 Commits
Author SHA1 Message Date
alexiscatnip 45812c12b1 Added: Global access to main thread reference 2022-02-06 13:06:57 +08:00
alexiscatnip 6d1e5682b6 Make Eula text be loaded from disk 2022-02-06 13:05:58 +08:00
alexiscatnip 50ccf50abb Add chat window. not complete. 2022-02-06 13:05:02 +08:00
alexiscatnip 07273825d5 Make POP vs PopAndPush slightly more explicit
ButtonTriggerViewTransition
2022-02-06 13:03:21 +08:00
alexiscatnip f4709ff464 ButtonSound: make your button play the click sound 2022-02-06 13:01:55 +08:00
alexiscatnip e27529651d Added Exit button. 2022-01-27 23:18:54 +08:00
alexiscatnip 13a6024644 A really retarded design pattern to copy items from streaming assets to local storage... 2022-01-27 23:18:30 +08:00
alexiscatnip fda9f4be60 Add "Main" to dependencies of Tests package 2022-01-27 23:16:43 +08:00
alexiscatnip b20c3bc275 add fixme comment to soon-to-be-overengineered SceenBootstrapper Class 2022-01-26 22:02:55 +08:00
alexiscatnip fcc9c64168 delete unused scene 2022-01-26 22:02:14 +08:00
alexiscatnip a066e98af7 Clean up bootstrap classes 2022-01-26 22:01:56 +08:00
alexiscatnip 7fda01db11 Move Joystick Pack to ThirdParty folder 2022-01-26 22:00:08 +08:00
alexiscatnip c2b8c8bc95 Move Lean to ThirdParty folder 2022-01-26 21:59:41 +08:00
alexiscatnip 66da9c6964 move Graphy to ThirdParty folder 2022-01-26 21:59:15 +08:00
alexiscatnip 1f8ad62d80 move NotchSolution to ThirdParty folder 2022-01-26 21:58:43 +08:00
alexiscatnip cda1114254 Rename "Canvas" to "Screen" + clean up integration tests. 2022-01-24 16:21:22 +08:00
alexiscatnip be0ec385dd gitignore: don't commit InitTestScene stuff 2022-01-24 16:17:33 +08:00
alexiscatnip 6706c1b3b2 Make the game view look nice and add some buttons. 2022-01-23 00:18:48 +08:00
alexiscatnip 5aa0dbb33d Add support for Button in ButtonTriggerViewTransition.cs 2022-01-23 00:17:51 +08:00
alexiscatnip 44500009a2 add some group icon for button. 2022-01-22 23:52:10 +08:00
alexiscatnip 60e5e4b301 cleanup tests 2022-01-22 03:22:09 +08:00
alexiscatnip 7c9d01722c cleanup tests 2022-01-22 03:06:23 +08:00
alexiscatnip af5d5aef4f cleanup tests 2022-01-22 03:02:58 +08:00
alexiscatnip 601977c966 Temp-fix for some exception due to missing value 2022-01-22 02:45:45 +08:00
alexiscatnip 7711722a98 refactor texture decode and some test 2022-01-22 02:45:02 +08:00
alexiscatnip 1ac09071aa added some tests for DownloadManager doesn't block.
- test for download, decode, save avatar profile.SaveConfig
- test for download map tile from external API.
2022-01-22 02:43:23 +08:00
alexiscatnip a045c9deb4 Refactor Maptile fetcher into MapService.cs 2022-01-22 02:40:52 +08:00
alexiscatnip a6d79cd960 Fix the main thread blocking issue https://github.com/cinderblocks/libremetaverse/issues/62 2022-01-21 21:58:09 +08:00
alexiscatnip 400888d55f move useful method to DirectoryHelpers class 2022-01-20 23:44:16 +08:00
alexiscatnip 8b7b53a6f7 added test helpers to write image to disk easily 2022-01-20 23:43:11 +08:00
alexiscatnip d9b9db64ca Remove Imagesharp dlls... I forget this existed. 2022-01-19 23:07:16 +08:00
alexiscatnip 8c9247e7a2 Refactor login-logout test to be less long. 2022-01-19 23:05:55 +08:00
alexiscatnip c74e2069da Remove OpenJPEG wrapper. Call to FreeImage instead 2022-01-19 21:34:11 +08:00
alexiscatnip 9c1200bab4 Closes #10. modified the test to login twice 2022-01-19 21:33:12 +08:00
alexiscatnip f5a8f18b8c whatever these are, maybe the editor added them 2022-01-19 20:20:09 +08:00
alexiscatnip df87caf57e update unity LTS version 2022-01-19 20:19:30 +08:00
alexiscatnip f39b38321f Add freeimage.so for arm_64 and simple read test.
The test reads j2p from disk and then saves it to disk using Texture2d.EncodeToJPG(). it is passing on android phone.
2022-01-19 20:18:36 +08:00
alexiscatnip 67877249b7 remove some random asset's demo scene as it is causing some issue with android build/ test 2022-01-18 21:33:32 +08:00
alexiscatnip 5229a15de6 move OMV/LMV tests 2022-01-18 21:32:34 +08:00
alexiscatnip f6da2027e9 there is an issue of missing setting obj (null ref) 2022-01-18 21:31:53 +08:00
alexiscatnip 5f3b8e7d62 fix some bootstrapper initialisation ordering bug 2022-01-18 21:31:11 +08:00
alexiscatnip bd3fbeb290 Remove deprecated: CLIENT_IDENTIFICATION_TAG 2022-01-18 21:30:33 +08:00
alexiscatnip e6b7c65536 quick fix for missing references. changed unity android's dotnet target to 4.0 from 2.0 standard 2022-01-18 17:04:24 +08:00
alexiscatnip 8727dbd696 update sys.drawing to 6.0; i think OpenJpegDotNet needs it 2022-01-18 17:03:12 +08:00
alexiscatnip 60c579512b Left out a file: Manual migrate LMV to LMV_1.9.18.429 2022-01-18 17:02:13 +08:00
alexiscatnip 31d38e6906 Manual migrate LMV to LMV_1.9.18.429
- added dlls: OggVorbisEncoder.dll, OpenJpegDotNet.dll
2022-01-18 14:09:40 +08:00
alexiscatnip 3a745e31f9 a final checkpoint before I try to update LMV lib. 2022-01-16 20:21:40 +08:00
alexiscatnip b5dbc2e908 add 2 integration tests for images 2022-01-16 10:58:52 +08:00
alexiscatnip 63f3b3f322 oops forgot to update the "MainScene" graph 2022-01-16 10:57:39 +08:00
alexiscatnip 3a9f0d6ae4 cull unused login spaghetti 2022-01-16 10:57:02 +08:00
alexiscatnip ca5f5a137b Inital commit for the new UI page "avatar info" 2022-01-16 10:56:41 +08:00
alexiscatnip 84f7dd0b9e append [a2dff1f6] add "Pop canvas" for ButtonTriggerViewTransition 2022-01-16 10:55:31 +08:00
alexiscatnip e14383aef7 fix ManagedImage->T2D color conversion (ExportTex2D) 2022-01-16 10:52:21 +08:00
alexiscatnip 983be3ec73 update ConnectivityUI but not sure if its working 2022-01-16 10:50:29 +08:00
alexiscatnip 3f9d7f9f9d add "Pop canvas" for ButtonTriggerViewTransition 2022-01-16 10:49:39 +08:00
alexiscatnip a2e1acf74a Added the test LoginLogoutTest, which interacts with UI to login and logout. 2022-01-15 23:03:42 +08:00
alexiscatnip 4ca961b09b refactored movement abit by setting fixed 10hz update. but its still quite buggy. can't turn. 2022-01-05 02:55:59 +08:00
alexiscatnip f15647fcc8 refactored the modal manager :popping and pushing 2022-01-05 02:11:44 +08:00
alexiscatnip bff23a0d83 added functionality to print text to the main chat box. you can try it out in the chatview, click the SENDbutton 2022-01-04 23:43:26 +08:00
alexiscatnip 2ae196a4e0 able to login and see prims. testing it on mobile now. 2022-01-04 02:35:36 +08:00
alexiscatnip d54d4d5008 added a logout button and messed up the agent location updater 2022-01-03 23:45:43 +08:00
alexiscatnip 226f4979eb 1. Deleted zenject 2. created new entry scene Main 3. experimented with map viewer. 4.broke the Fmod initialisation, if it ever worked in the first place. 2022-01-03 01:45:22 +08:00
alexiscatnip 17ab1c190f Modified Map Scene and scripts 2021-08-29 18:58:33 +08:00
alexiscatnip 8085d355ab working on making the map viewer that can support pan and zoom 2021-08-16 00:12:25 +08:00
alexiscatnip 80bc822868 made solo map viewer work on Android build 2021-08-15 10:48:45 +08:00
alexiscatnip 9e953b876b maptile retrieval via SL's external Map API can work. 2021-08-14 18:03:36 +08:00
alexiscatnip d1af30e8ac refactored the map data and logic 2021-08-14 17:43:42 +08:00
alexiscatnip 3621cf8752 Move to desktop 2021-08-14 19:42:06 +08:00
alexiscatnip bf5f273ed1 working implementation of TestTextureFetcher.cs 2021-08-11 10:26:21 +08:00
alexiscatnip fd679ec9b9 Fixed 'Debugger stalls at HttpWebRequest.BeginGetResponse()' in maptester scene, when you click map request button 2021-08-10 23:36:17 +08:00
alexiscatnip a9dc413f95 Rectified Burst, Android Problem: 'Could not find a part of the path ...\Temp\StagingArea\tempburstlibs' 2021-08-10 17:46:08 +08:00
alexiscatnip 5cb0e5630b Trying to make a map viewer scene 2021-08-09 22:00:06 +08:00
alexiscatnip cdd8470fdf Changed all Bitmap -> Texture2D.
Make demo scene to browse tga files in openmetaverse_data
added BetterStreamingAssets to read from SA
some refactoring.
2021-08-07 00:13:20 +08:00
alexiscatnip 88ef901f2f Update bootstrapper to NOT run on startup anymore. 2021-07-30 10:37:51 +08:00
alexiscatnip 5ddbb791dc simplify TGALoader. image might end up flipped or weird-colored and lose ability to decode 8-bit tga. 2021-07-21 01:55:43 +08:00
alexiscatnip 7d62e642f0 updated login.cs with libre version 1.4.9 as the original one i used breaks the test from 1.4.9 2021-06-21 00:39:23 +08:00
alexiscatnip 474a6573e5 added FMOD_unity, added more logic for local chat, added 2D map ideas. (none of these working) 2021-06-19 18:16:41 +08:00
alexiscatnip d7f1b6f850 I have refactored many things, including moving to a serviceLocator architecture for the main singletons (ui and raindropinstance), as I ran into problems with intialisation order of the UI. 2021-06-11 20:48:42 +08:00
alexiscatnip d6cdd12fbf Added a welcome screen. tested and wired the following screens up together: welcome,eula,login 2021-06-09 03:09:20 +08:00
alexiscatnip 2226c9c23e awesome work so far in newUI scene, created some extra UI(such as welcomepanel) and wiring them up 2021-06-07 01:20:14 +08:00
alexiscatnip 33c4251f82 wow thats alot of changes for no functionality! 2021-05-31 02:37:15 +08:00
alexiscatnip 4240350aa3 Changed overall UI direction to use Unirx. saving work to git so that I can swap to pc. 2021-05-16 00:10:09 +08:00
alexiscatnip 1ea25d3941 making mockups of the intended UI 2021-05-11 01:43:39 +08:00
alexiscatnip 3fe9c223cc Integrating UI to RaindropInstance 2021-05-10 13:44:06 +08:00
alexiscatnip 282fb334ca WIP of porting radegast viewer source code 2021-05-10 02:17:18 +08:00
alexiscatnip 4bf87102f2 added original LMV tests 2021-05-08 03:28:58 +08:00
alexiscatnip fb1104c0ef fixed the asmdef reference issue (hopefully!). removed some login errors raised. routed debugging into Debug.Log 2021-05-08 01:44:01 +08:00
alexiscatnip 249833b9a3 wired up the login screen to perform login(i think) 2021-05-08 00:36:18 +08:00
alexiscatnip b1771425eb Moved LMV into unity, Created dummy namespace Catnip.Drawing to handle references to the namespace System.Drawing 2021-05-06 11:53:12 +08:00
alexiscatnip 9b7fa7ef8b added .gitignore 2021-05-06 11:49:55 +08:00